Compare theHunter: Call of the Wild™ - Multi-Class Weapon Pack (DLC) prices across trusted key stores and find the best deal. Developed by Expansive Worlds. Published by Avalanche Studios. Released on 2/16/2017. Available on PC. Genres: Adventure, Simulation, Sports.

theHunter: Call of the Wild™ - Multi-Class Weapon Pack (DLC)

theHunter: Call of the Wild™ - Multi-Class Weapon Pack (DLC)

Add-on / DLC for theHunter: Call of the Wild™ — view full game
Feb 16, 2017Expansive WorldsAvalanche Studios
PC
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Last tracked at €6.66 on 1 Aug 2026, at Eneba

Tracking this game since 2 Jun 2026
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Price History

Lowest tracked
€5.5020 Jun 2026
Keyshops
€5.36€5.84€6.32€6.805 Jun19 Jun4 Jul18 Jul1 Aug
5 Jun — 1 Aug
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Screenshots & Media

About theHunter: Call of the Wild™ - Multi-Class Weapon Pack (DLC)

I have a colour-coded spreadsheet for a lot of games but theHunter: Call of the Wild forced me to make one for animal behaviour schedules instead of tech trees, and that tells you exactly what kind of game this is. The core loop is observation and positioning, not reflexes. Wind direction, ambient noise level, the freshness of droppings at a track midpoint, the direction of footprints in the mud - these are your data inputs. Get the read wrong and the animal vanishes before you ever raise a rifle. The ballistics model adds another layer: projectile trajectories follow genuine parabolic paths that shift with calibre and zeroing distance, so matching your loadout to target size and expected engagement range is a pre-hunt planning exercise, not an afterthought. Bows, shotguns, pistols, and a wide range of rifles all play differently, and the damage model calculates wound effects based on hit location and ammunition type, meaning a poorly placed shot sends you chasing a blood trail rather than collecting a clean trophy. The wildlife AI is the centrepiece and it earns its reputation more than it stumbles. Expansive Worlds built animal ecosystem simulations that factor in herd dynamics, predator-prey interactions, and responses to weather and hunter presence. Animals visit water sources and feeding areas on predictable schedules - the game calls these need zones, and learning them is the closest thing this title has to a build order. Where the AI falls short is in edge cases: community feedback is persistent that animals can return too readily to danger zones after a shot, and hit-death animations read as gamey rather than naturalistic. That criticism is fair and worth knowing upfront. But the strategic pre-hunt layer - scouting, wind reading, call timing - is deep enough that the AI quirks feel like minor bugs in an otherwise coherent system rather than the whole system being broken. For newcomers worried about the pace, I want to make the case directly: theHunter is actually approachable if you treat the tutorial codex as required reading rather than optional text. The mission structure on the starting reserve guides you through mechanics methodically, and the skill tree progression unlocks perks gradually enough that early-session failure stays educational rather than punishing. The map traversal problem - character movement speed is famously slow - is mitigated once you unlock outpost fast travel and the ATV, though the ATV scatters nearby wildlife, so you are making a genuine tradeoff every time you start the engine. Multiplayer opens up co-op for up to eight players, and shared reserve exploration with a group turns tense near-misses into genuinely social moments. The honest caveat is the DLC model. The base game ships with content that is functional but limited, and the reserve and weapon pack catalogue has expanded into a long tail of individually priced additions. Getting the most out of the game's biome variety - from European forests to Australian coastlines to savanna - means engaging with that catalogue. The base reserves are worth the entry cost on their own, but the full breadth of species, including the rarer trophy variants like the piebald moose and diamond-rated trophies on each animal's scoring scale, sits behind further investment. Go in with eyes open on that model and it stops being a surprise.

Diego
Diego · Scout Team

Strategy & simulation

Tags

tier:inline-dlcinherits-from:67f7e251-2fc7-48c0-acbe-bccef9f77ad4

System Requirements

Minimum

Processor
Intel i3-4170
Memory
4 GB RAM
Graphics
NVIDIA GTX 660 / ATI HD7870 - 1GB VRAM
Storage
140 GB available space

Recommended

OS
64bit OS - Windows 10
Processor
Intel i7 quad-core
Memory
8 GB RAM
Graphics
NVidia GTX 760 / R9 270x - 4GB VRAM
Storage
140 GB available space

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Community Discussion

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Reviews & Ratings

Steam
89%(201,247)

Game Info

Developer
Expansive Worlds
Publisher
Avalanche Studios
Release Date
Feb 16, 2017

Features

Single-playerMultiplayerCo-opOnline Co OpSteam AchievementsFull controller supportIn App PurchasesSteam Cloud+1 more

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Frequently asked questions about theHunter: Call of the Wild™ - Multi-Class Weapon Pack (DLC)

How much does theHunter: Call of the Wild™ - Multi-Class Weapon Pack (DLC) cost?

theHunter: Call of the Wild™ - Multi-Class Weapon Pack (DLC) pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

Where can I buy theHunter: Call of the Wild™ - Multi-Class Weapon Pack (DLC) cheapest?

Compare theHunter: Call of the Wild™ - Multi-Class Weapon Pack (DLC) prices across every verified store in the price table on this page. We list the cheapest in-stock key and store offers, updated regularly, so you always see the best current deal before you buy.

What platforms is theHunter: Call of the Wild™ - Multi-Class Weapon Pack (DLC) available on?

theHunter: Call of the Wild™ - Multi-Class Weapon Pack (DLC) is available on PC.

When was theHunter: Call of the Wild™ - Multi-Class Weapon Pack (DLC) released?

theHunter: Call of the Wild™ - Multi-Class Weapon Pack (DLC) was released on 16 February 2017.

Who developed theHunter: Call of the Wild™ - Multi-Class Weapon Pack (DLC)?

theHunter: Call of the Wild™ - Multi-Class Weapon Pack (DLC) was developed by Expansive Worlds and published by Avalanche Studios.