Compare theHunter: Call of the Wild - Hunting Pro Bundle prices across trusted key stores and find the best deal. Developed by Expansive Worlds. Published by Avalanche Studios. Released on 2/16/2017. Available on PC. Genres: Adventure, Simulation, Sports.

A bundle that lives or dies on how many hunting reserves it carries. Everything else in the box is a nice-to-have for people already a hundred hours deep.

Two hundred thousand reviews sitting at 89% positive is the strongest number attached to this listing, and it belongs to the base game, not to the bundle wrapped around it. Hold that distinction, because buying an edition is a purchasing decision rather than a design one. The thing underneath the packaging released in 2017 and has been patched and expanded by Expansive Worlds and Avalanche ever since, which is rare longevity for a hunting sim. It is a slow open-world simulation, single player or co-op, where a productive session might be ninety minutes of reading wind direction, following blood spatter, and calling at timed intervals, ending in one shot that either lands clean or ruins your harvest score. Nothing here is arcade, and nothing here is fast. So, the package. A Pro Bundle is the standard game plus a stack of add-on content, and the store data on this listing does not itemize that stack, so check the component list on the product page before you commit. The useful news is that the add-on catalogue for this game sorts into four categories that are absolutely not worth the same to you. Hunting reserves are new maps with their own species lists, terrain and mission chains. Weapon packs add rifles, bows, handguns and shotguns along with their ammunition. Equipment covers ATVs, tree stands, ground blinds, tents and lodge decoration. Cosmetics and soundtrack material sit at the bottom. My rule is simple: count how many entries in your bundle land in the reserve column, and treat everything else as a rounding error. Reserves are the only component that reliably multiplies your hours. Each one is a fresh map with animals you have not learned yet, which means relearning tracks, calls and spawn zones from scratch, and that relearning is the actual loop this game sells. Weapon packs are the second tier and they matter more than they look, because the game gates animals behind weapon classes: bring an underpowered caliber to a big animal and you get a wounded track that runs for a kilometre and a penalty on the harvest. A pack that fills a class you do not currently cover is a genuine unlock. A pack that hands you a fourth rifle in a class you already own is a skin with ballistics attached. Equipment is quality of life, mostly a tax reduction on walking time, and the ATV in particular changes session pacing more than any single gun does. Who should skip it? Anyone who has not played the base game. The reserves that ship with the standard edition carry more content than most people ever finish, the progression curve is long, and you will not know which biome or which species you actually enjoy until you have thirty or forty hours in. Buy wide before you know what you like and you end up owning six maps you never load. The other group better served by the standard edition is the co-op crowd who mostly join a friend's session, since the host's owned reserves decide where the group plays. Worth noting too: the feature list flags in-app purchases, so a bundle does not close the storefront behind you. The add-on stream keeps running after this, and no edition of this game is ever the finished one. On the newcomer question, which I always come back to: the tutorial gets you shooting but does not teach the systems that actually decide whether you succeed, namely scent cones, noise radius, need zones and the timing of animal activity cycles. That is a real flaw and it is why plenty of people bounce off in the first two hours. It is also fixable in one evening with the community wiki open on a second monitor, and once the model clicks this becomes one of the most genuinely calming simulations on PC. If you already know that about yourself, a reserve-heavy bundle is a clean way to buy the next two hundred hours in one transaction. If you are only curious whether hunting sims are for you, start standard and add reserves one at a time, when a specific species actually pulls at you. Diego, Scout Team

theHunter: Call of the Wild - Hunting Pro Bundle

theHunter: Call of the Wild - Hunting Pro Bundle

Feb 16, 2017Expansive WorldsAvalanche Studios
GamerScout Says

A bundle that lives or dies on how many hunting reserves it carries. Everything else in the box is a nice-to-have for people already a hundred hours deep.

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Last tracked at €19.50 on 29 Aug 2026

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GamerScout Verdict

Worth it if you already love the base game and want more reserves; newcomers should start on the standard edition first.

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About theHunter: Call of the Wild - Hunting Pro Bundle

Two hundred thousand reviews sitting at 89% positive is the strongest number attached to this listing, and it belongs to the base game, not to the bundle wrapped around it. Hold that distinction, because buying an edition is a purchasing decision rather than a design one. The thing underneath the packaging released in 2017 and has been patched and expanded by Expansive Worlds and Avalanche ever since, which is rare longevity for a hunting sim. It is a slow open-world simulation, single player or co-op, where a productive session might be ninety minutes of reading wind direction, following blood spatter, and calling at timed intervals, ending in one shot that either lands clean or ruins your harvest score. Nothing here is arcade, and nothing here is fast. So, the package. A Pro Bundle is the standard game plus a stack of add-on content, and the store data on this listing does not itemize that stack, so check the component list on the product page before you commit. The useful news is that the add-on catalogue for this game sorts into four categories that are absolutely not worth the same to you. Hunting reserves are new maps with their own species lists, terrain and mission chains. Weapon packs add rifles, bows, handguns and shotguns along with their ammunition. Equipment covers ATVs, tree stands, ground blinds, tents and lodge decoration. Cosmetics and soundtrack material sit at the bottom. My rule is simple: count how many entries in your bundle land in the reserve column, and treat everything else as a rounding error. Reserves are the only component that reliably multiplies your hours. Each one is a fresh map with animals you have not learned yet, which means relearning tracks, calls and spawn zones from scratch, and that relearning is the actual loop this game sells. Weapon packs are the second tier and they matter more than they look, because the game gates animals behind weapon classes: bring an underpowered caliber to a big animal and you get a wounded track that runs for a kilometre and a penalty on the harvest. A pack that fills a class you do not currently cover is a genuine unlock. A pack that hands you a fourth rifle in a class you already own is a skin with ballistics attached. Equipment is quality of life, mostly a tax reduction on walking time, and the ATV in particular changes session pacing more than any single gun does. Who should skip it? Anyone who has not played the base game. The reserves that ship with the standard edition carry more content than most people ever finish, the progression curve is long, and you will not know which biome or which species you actually enjoy until you have thirty or forty hours in. Buy wide before you know what you like and you end up owning six maps you never load. The other group better served by the standard edition is the co-op crowd who mostly join a friend's session, since the host's owned reserves decide where the group plays. Worth noting too: the feature list flags in-app purchases, so a bundle does not close the storefront behind you. The add-on stream keeps running after this, and no edition of this game is ever the finished one. On the newcomer question, which I always come back to: the tutorial gets you shooting but does not teach the systems that actually decide whether you succeed, namely scent cones, noise radius, need zones and the timing of animal activity cycles. That is a real flaw and it is why plenty of people bounce off in the first two hours. It is also fixable in one evening with the community wiki open on a second monitor, and once the model clicks this becomes one of the most genuinely calming simulations on PC. If you already know that about yourself, a reserve-heavy bundle is a clean way to buy the next two hundred hours in one transaction. If you are only curious whether hunting sims are for you, start standard and add reserves one at a time, when a specific species actually pulls at you.

Diego
Diego · Scout Team

Strategy & simulation

Tags

steamHunting SimulationWildlife TrackingSlow-PacedBallistics ModelingDLC BundleOnline Co-op SessionsOpen World SandboxLong-Term Live SupportRelaxing

System Requirements

Minimum

Processor
Intel i3-4170
Memory
4 GB RAM
Graphics
NVIDIA GTX 660 / ATI HD7870 - 1GB VRAM
Storage
140 GB available space

Recommended

OS
64bit OS - Windows 10
Processor
Intel i7 quad-core
Memory
8 GB RAM
Graphics
NVidia GTX 760 / R9 270x - 4GB VRAM
Storage
140 GB available space

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Reviews & Ratings

Steam
89%(201,409)

Game Info

Developer
Expansive Worlds
Publisher
Avalanche Studios
Release Date
Feb 16, 2017

Features

Single-playerMultiplayerCo-opOnline Co OpSteam AchievementsFull controller supportIn App PurchasesSteam Cloud+1 more

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theHunter: Call of the Wild - Hunting Pro Bundle pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

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What platforms is theHunter: Call of the Wild - Hunting Pro Bundle available on?

theHunter: Call of the Wild - Hunting Pro Bundle is available on PC.

When was theHunter: Call of the Wild - Hunting Pro Bundle released?

theHunter: Call of the Wild - Hunting Pro Bundle was released on 16 February 2017.

Who developed theHunter: Call of the Wild - Hunting Pro Bundle?

theHunter: Call of the Wild - Hunting Pro Bundle was developed by Expansive Worlds and published by Avalanche Studios.