theHunter™: Call of the Wild - Duck and Cover Pack
A dedicated waterfowl expansion for theHunter: Call of the Wild, adding duck hunting mechanics to one of the most grounded hunting sims on the market.
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About theHunter™: Call of the Wild - Duck and Cover Pack
theHunter: Call of the Wild is a slow, methodical hunting simulation set across large open-world reserves, and the Duck and Cover Pack is a content expansion that layers waterfowl hunting on top of that already-dense base. If you have never played the core game, the short version is this: you track animals using wind direction, scent mechanics, sound cues, and a progression system that rewards patience over run-and-gun gameplay. The Duck and Cover Pack fits into that framework by introducing duck hunting as a distinct activity, with its own pacing demands and gear considerations. From a systems perspective, waterfowl hunting asks something different of the player than big-game tracking. Positioning, decoy placement, and timing around bird flight patterns matter in ways that ground-based hunts do not require. It shifts your mental model from "follow the tracks" to "control the space." That distinction is meaningful in a sim that otherwise rewards stillness and observation, and it adds genuine variety rather than just more of the same. The base game has accumulated a large, active community and a substantial review record that sits at Very Positive across nearly 200,000 Steam ratings. That kind of sustained goodwill usually signals reliable post-launch patching and content support, which Expansive Worlds has generally delivered. The mod ecosystem around the base game also adds long-tail replayability, though individual DLC packs like this one sit within the boundaries of what the base installation supports. Where this pack has limits: it is a DLC, not a standalone product. Without the base game installed, there is nothing to run. It also targets a specific playstyle. If your interest in theHunter stops at deer and elk, this pack adds less obvious value. But if you are already invested in the simulation and want a mechanically distinct activity to break up long-range rifle sessions, waterfowl hunting delivers that efficiently. The atmospheric audio design, which is a real strength of the base game, carries over well to open-water environments. For newcomers reading this as a potential entry point into the series: the base game has a tutorial structure that is functional rather than spectacular, but the community has produced enough guide content that gaps in official onboarding are covered. Start there, put in a few reserves worth of time, and then evaluate whether DLC like this fits where your interest lands. Buying the pack as your first purchase makes no sense at all. Buying it as your fourth or fifth piece of content for a game you already spend evenings in is a straightforward decision. Diego, Scout Team
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Game Info
- Developer
- Expansive Worlds
- Publisher
- Avalanche Studios
- Release Date
- Feb 16, 2017