Compare theHunter: Call of the Wild - Bloodhound (DLC) prices across 50+ stores and find the best deal. Developed by Expansive Worlds. Published by Expansive Worlds. Released on 2/16/2017. Available on PC, Xbox. Genres: Adventure, Simulation, Sports.

A grounded hunting sim with a vast open world, realistic animal behavior, and a Bloodhound companion that actively tracks wounded prey for you.

theHunter: Call of the Wild is a hunting simulation built around patience, positioning, and reading animal behavior rather than reflexes. The Bloodhound DLC adds a trained dog companion that you can deploy to track blood trails after wounding an animal, which solves one of the base game's most frustrating problems: losing a hit deer somewhere in a dense forest. It is a narrow but genuinely useful addition to the core loop. The base game itself spans large open-world reserves, each with distinct terrain and animal populations. You study wind direction, use caller items to attract specific species, and pick your shot angle based on anatomy charts that actually matter. Missing a lung shot and hitting the gut changes how long the animal lives and how far it runs before going down. That level of simulation depth is what separates this from a standard shooter wearing camo. The Bloodhound steps into that gap, following scent trails and flagging the animal's path so you are not wandering for twenty minutes hoping to stumble onto your kill. From a systems perspective, the dog companion is not a deep mechanic on its own. You deploy it, it works, it either finds the animal or loses the scent. There are no upgrades, no training progression, and no branching behavior states. If you are looking for a companion system with build variety or decision-making depth, this DLC will feel thin. What it does well is atmospheric: watching the hound push through tall grass with its nose down, then hearing it bark when it locates the animal, adds a layer of sensory texture to hunts that the base game lacks. Cosmetic customization for the dog is limited but present. For co-op players, the Bloodhound is usable in multiplayer sessions, which is where it earns most of its value. A group hunt where one player calls, one shoots, and one handles the dog has a satisfying division of roles that the base game does not otherwise support. Solo players will find it helpful on difficult terrain like the muddy lowlands of Hirschfelden or the dense pine sections of Layton Lake, where tracking manually is genuinely hard. The DLC does nothing to address the game's weaker points, including an AI that can occasionally ignore gunshots at close range and a tutorial that assumes familiarity with hunting game conventions, but those are base-game concerns. Bottom line for decision-making: if you already own and actively play Call of the Wild, the Bloodhound DLC removes a real friction point and adds atmosphere worth having. If you are on the fence about the base game itself, buy that first, put some hours into it, and come back to this only once tracking wounded animals is bothering you enough to want a solution. Diego, Scout Team

theHunter: Call of the Wild - Bloodhound (DLC)
AdventureSimulationSports

theHunter: Call of the Wild - Bloodhound (DLC)

Feb 16, 2017Expansive Worlds
GamerScout Says

A grounded hunting sim with a vast open world, realistic animal behavior, and a Bloodhound companion that actively tracks wounded prey for you.

PCXbox
Best Price Available
0.00
at N/A
Historical low: $

Compare Prices(0 stores)

Loading prices...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Screenshots & Media

Screenshot

About theHunter: Call of the Wild - Bloodhound (DLC)

theHunter: Call of the Wild is a hunting simulation built around patience, positioning, and reading animal behavior rather than reflexes. The Bloodhound DLC adds a trained dog companion that you can deploy to track blood trails after wounding an animal, which solves one of the base game's most frustrating problems: losing a hit deer somewhere in a dense forest. It is a narrow but genuinely useful addition to the core loop. The base game itself spans large open-world reserves, each with distinct terrain and animal populations. You study wind direction, use caller items to attract specific species, and pick your shot angle based on anatomy charts that actually matter. Missing a lung shot and hitting the gut changes how long the animal lives and how far it runs before going down. That level of simulation depth is what separates this from a standard shooter wearing camo. The Bloodhound steps into that gap, following scent trails and flagging the animal's path so you are not wandering for twenty minutes hoping to stumble onto your kill. From a systems perspective, the dog companion is not a deep mechanic on its own. You deploy it, it works, it either finds the animal or loses the scent. There are no upgrades, no training progression, and no branching behavior states. If you are looking for a companion system with build variety or decision-making depth, this DLC will feel thin. What it does well is atmospheric: watching the hound push through tall grass with its nose down, then hearing it bark when it locates the animal, adds a layer of sensory texture to hunts that the base game lacks. Cosmetic customization for the dog is limited but present. For co-op players, the Bloodhound is usable in multiplayer sessions, which is where it earns most of its value. A group hunt where one player calls, one shoots, and one handles the dog has a satisfying division of roles that the base game does not otherwise support. Solo players will find it helpful on difficult terrain like the muddy lowlands of Hirschfelden or the dense pine sections of Layton Lake, where tracking manually is genuinely hard. The DLC does nothing to address the game's weaker points, including an AI that can occasionally ignore gunshots at close range and a tutorial that assumes familiarity with hunting game conventions, but those are base-game concerns. Bottom line for decision-making: if you already own and actively play Call of the Wild, the Bloodhound DLC removes a real friction point and adds atmosphere worth having. If you are on the fence about the base game itself, buy that first, put some hours into it, and come back to this only once tracking wounded animals is bothering you enough to want a solution. Diego, Scout Team

Tags

steamCompanion MechanicWildlife TrackingCo-op UtilityAtmospheric SimulationOpen-World HuntingSingle-Player Campaign

System Requirements

System requirements for theHunter: Call of the Wild - Bloodhound (DLC) aren't listed yet. Check the store page for the latest specs.

Reviews & Ratings

Steam
89%(197,259)

Game Info

Developer
Expansive Worlds
Publisher
Expansive Worlds
Release Date
Feb 16, 2017

Price Alert

Get notified when the price drops below your target!

Create Alert

More from Expansive Worlds