Compare The Witcher 2: Assassins of Kings Enhanced Edition prices across trusted key stores and find the best deal. Developed by CD PROJEKT RED. Published by CD PROJEKT RED, 1C-SoftClub. Released on 4/16/2012. Available on PC, Xbox. Genres: RPG. Metacritic score: 88/100.

One pivotal choice mid-game locks you out of an entire second act's worth of content, which makes the first playthrough feel like a prologue to your real run.

I have replayed the end of Act I more times than I care to admit, cursor hovering over a decision that splits the game into two radically different second acts, each set in different locations with different characters and different political fallout. That structural fork is the beating heart of The Witcher 2: Assassins of Kings Enhanced Edition, and it is still one of the boldest RPG design choices I have encountered. Most games gesture at consequence. This one actually seals off a substantial portion of its own content behind your call, then dares you to live with it. You play as Geralt of Rivia, a monster-slayer caught in the wreckage of a royal assassination he did not commit, chasing a Kingslaying witcher named Letho across warring kingdoms while every faction on the continent tries to use him as a political instrument. The story does not deal in clean heroism. Geralt's allegiances shift between an amoral spymaster and a fanatical resistance leader, and the game offers him logical, internally consistent reasons for either path. There are no glowing red evil options. There are only competing costs. For an RPG fan who finds most morality systems condescending, that restraint is quietly thrilling. Combat rests on three pillars: swordsmanship, magic signs, and alchemy. Silver swords for creatures born of magic, steel for humans and natural beasts. Signs like Aard (a force blast) and Quen (a protective shield) slot into a rhythm of positioning, dodging, and resource management that punishes button-mashing hard on anything above the lowest difficulty setting. The skill tree, split across swordsmanship, magic, and alchemy branches, rewards genuine commitment: abilities can add area effects to signs, double dodge roll distance, or change how alchemical potions stack, and the choices feel meaningful rather than cosmetic. What the combat does less well is pacing. A handful of encounters throw Geralt directly from a dialogue cutscene into an ambush with no save point in reach, which means replaying stretches of content you have already seen. Checkpoint placement was a fair criticism at launch and it remains one now. The Enhanced Edition added over four hours of extended gameplay, more cut-scenes, an extended final act with new areas, and an extended epilogue that traces the consequences of your decisions. Side quests branch through three chapter hubs with mini-games including poker dice, fist fighting, and arm wrestling. These are light palate cleansers rather than the deep diversions you get in later open-world RPGs, and the hub areas are compact enough that the game never tips into the padded open-world drift that kills momentum. The writing in the main quest is dense, occasionally overwrought in its political exposition, but the characters surrounding Geralt, Triss, Roche, Iorveth, Saskia the Dragonslayer, earn their screen time. The world feels like it existed before Geralt arrived and will carry on after he leaves. For players coming from The Witcher 3, expect a steeper learning curve and a smaller, more focused world. That is a feature, not a regression. The Witcher 2 is leaner, harder, and more structurally daring than its sequel, and it still holds up as a case study in what morally grey fantasy writing can look like when a studio actually commits to it. Anyone who has not played it is missing the chapter that makes several Witcher 3 payoffs land properly. Monika, Scout Team

The Witcher 2: Assassins of Kings Enhanced Edition

The Witcher 2: Assassins of Kings Enhanced Edition

Apr 16, 2012CD PROJEKT REDCD PROJEKT RED, 1C-SoftClub
GamerScout Says

One pivotal choice mid-game locks you out of an entire second act's worth of content, which makes the first playthrough feel like a prologue to your real run.

PCXbox
Best Price Available
€1.70
at Gamivo
Lowest tracked: €1.70
Track this price

GamerScout Verdict

Essential for RPG players who want choices that actually lock content, not just change dialogue colour.

Compare Prices(4 stores)

Edition:
GamivoBest price
EnhancedGlobalGOG KeyKey
€1.70
Priced in EUR by the store
Buy
EnhancedEurope (EU)GOG KeyKey
€1.82
Priced in EUR by the store
Buy
EnhancedGlobalSteam KeyKey
€2.84
Priced in EUR by the store
Buy
EnhancedEurope (EU)GOG KeyKey
€2.99
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€3.30
Priced in EUR by the store
Buy

Every store in this table quotes us in euros, so the EUR figure is the price the seller actually set, not our arithmetic — which is why EUR is also the currency we rank in. We only list an offer here when the store gives us its price in euros, so nothing in this table is a number we invented.

Pick USD, PLN, GBP, CAD or AUD in the header and we convert from EUR at the European Central Bank reference rate — converted amounts are prefixed with ~. Your bank or the store may apply a different rate at checkout. We never hide offers based on where you are: everyone sees this whole table.

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Lowest tracked
€1.7012 Aug 2026
Current best
€1.70
Lowest since we started tracking
Keyshops
€1.68€1.76€1.83€1.9110 Aug11 Aug13 Aug14 Aug15 Aug
Tracking prices since 10 Aug 2026
Create alert

Screenshots & Media

About The Witcher 2: Assassins of Kings Enhanced Edition

I have replayed the end of Act I more times than I care to admit, cursor hovering over a decision that splits the game into two radically different second acts, each set in different locations with different characters and different political fallout. That structural fork is the beating heart of The Witcher 2: Assassins of Kings Enhanced Edition, and it is still one of the boldest RPG design choices I have encountered. Most games gesture at consequence. This one actually seals off a substantial portion of its own content behind your call, then dares you to live with it. You play as Geralt of Rivia, a monster-slayer caught in the wreckage of a royal assassination he did not commit, chasing a Kingslaying witcher named Letho across warring kingdoms while every faction on the continent tries to use him as a political instrument. The story does not deal in clean heroism. Geralt's allegiances shift between an amoral spymaster and a fanatical resistance leader, and the game offers him logical, internally consistent reasons for either path. There are no glowing red evil options. There are only competing costs. For an RPG fan who finds most morality systems condescending, that restraint is quietly thrilling. Combat rests on three pillars: swordsmanship, magic signs, and alchemy. Silver swords for creatures born of magic, steel for humans and natural beasts. Signs like Aard (a force blast) and Quen (a protective shield) slot into a rhythm of positioning, dodging, and resource management that punishes button-mashing hard on anything above the lowest difficulty setting. The skill tree, split across swordsmanship, magic, and alchemy branches, rewards genuine commitment: abilities can add area effects to signs, double dodge roll distance, or change how alchemical potions stack, and the choices feel meaningful rather than cosmetic. What the combat does less well is pacing. A handful of encounters throw Geralt directly from a dialogue cutscene into an ambush with no save point in reach, which means replaying stretches of content you have already seen. Checkpoint placement was a fair criticism at launch and it remains one now. The Enhanced Edition added over four hours of extended gameplay, more cut-scenes, an extended final act with new areas, and an extended epilogue that traces the consequences of your decisions. Side quests branch through three chapter hubs with mini-games including poker dice, fist fighting, and arm wrestling. These are light palate cleansers rather than the deep diversions you get in later open-world RPGs, and the hub areas are compact enough that the game never tips into the padded open-world drift that kills momentum. The writing in the main quest is dense, occasionally overwrought in its political exposition, but the characters surrounding Geralt, Triss, Roche, Iorveth, Saskia the Dragonslayer, earn their screen time. The world feels like it existed before Geralt arrived and will carry on after he leaves. For players coming from The Witcher 3, expect a steeper learning curve and a smaller, more focused world. That is a feature, not a regression. The Witcher 2 is leaner, harder, and more structurally daring than its sequel, and it still holds up as a case study in what morally grey fantasy writing can look like when a studio actually commits to it. Anyone who has not played it is missing the chapter that makes several Witcher 3 payoffs land properly.

Monika
Monika · Scout Team

RPGs

Tags

auto-admittedBranching NarrativeMorally Grey ChoicesSkill Tree DepthPolitical IntrigueAlchemy SystemDark FantasyNew Game Plus WorthyChallenging Combat

System Requirements

Minimum

Processor
Intel 2.2 GHz Dual-Core or AMD 2.5 GHz Dual-Core
Memory
1.5 GB (Win XP), 2GB (Win Vista/Win 7)
Graphics
GeForce 8800 (512 MB) or Radeon HD3850 (512 MB) Hard Drive: 25GB

Recommended

Processor
Intel or AMD Quad-Core
Memory
3 GB (Win XP), 4GB (Win Vista/Win 7)
Graphics
GeForce 260 (1 GB) or Radeon HD 4850 (1 GB). Resolution: 1440x900. DirectX®: DirectX 9.2…

Keep exploring

Community Discussion

Be the first to comment on The Witcher 2: Assassins of Kings Enhanced Edition.

Reviews & Ratings

Metacritic
88
Steam
90%(90,100)

Game Info

Developer
CD PROJEKT RED
Publisher
CD PROJEKT RED, 1C-SoftClub
Release Date
Apr 16, 2012

Features

Single-playerSteam AchievementsSteam Trading CardsCamera ComfortColor AlternativesCustom Volume ControlsAdjustable DifficultyPlayable without Timed Input+7 more

Price Alert

Get notified when the price drops below your target!

Create Alert
Best price€1.70
See offer

Across the 21,266 games we track, a verified key was cheaper than the official store 92% of the time. See the method and the full numbers in our game price report.

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

More from CD PROJEKT RED

Buy smarter: helpful guides

Looking for more? See games like The Witcher 2: Assassins of Kings Enhanced Edition →

Frequently asked questions about The Witcher 2: Assassins of Kings Enhanced Edition

How much does The Witcher 2: Assassins of Kings Enhanced Edition cost?

As of 15 August 2026, the cheapest in-stock offer for The Witcher 2: Assassins of Kings Enhanced Edition is €1.70 at Gamivo, out of 5 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy The Witcher 2: Assassins of Kings Enhanced Edition cheapest?

The lowest in-stock price we track for The Witcher 2: Assassins of Kings Enhanced Edition is €1.70 at Gamivo (15 August 2026). We compare 5 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is The Witcher 2: Assassins of Kings Enhanced Edition available on?

The Witcher 2: Assassins of Kings Enhanced Edition is available on PC, Xbox.

When was The Witcher 2: Assassins of Kings Enhanced Edition released?

The Witcher 2: Assassins of Kings Enhanced Edition was released on 16 April 2012.

Who developed The Witcher 2: Assassins of Kings Enhanced Edition?

The Witcher 2: Assassins of Kings Enhanced Edition was developed by CD PROJEKT RED and published by CD PROJEKT RED, 1C-SoftClub.

Is The Witcher 2: Assassins of Kings Enhanced Edition worth buying?

The Witcher 2: Assassins of Kings Enhanced Edition holds a Metacritic score of 88/100, making it one of the standout RPG titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.