Compare The Slater prices across trusted key stores and find the best deal. Developed by Laina Interactive. Published by Laina Interactive. Released on 9/20/2018. Available on PC. Genres: Action, Indie.

A first-person stealth-action hybrid where ex-cop Mark Slater hunts his father's killers through crime bosses and drug dens. Scrappy indie energy, uneven execution.

The Slater is a first-person stealth-action-puzzle game developed solo by Laina Interactive, putting you in the worn boots of Mark Slater, a former cop on a revenge run through a criminal underworld responsible for his father's murder. The pitch is familiar: kill your way up the food chain, mixing quiet takedowns with bursts of direct confrontation. What the game lacks in budget it partly compensates for with a clear sense of purpose - this is not a game that pretends to be something it isn't. The stealth layer is the most functional part of the experience. Patrolling enemies follow readable routines, and the game rewards patience over brute force. Sneaking through poorly lit corridors, waiting for the right moment to close in on a dealer or a guard, occasionally lands with the satisfying thump of a game that knows what it wants to be. The puzzle elements are light - environmental interactions, finding keycards, manipulating objects to open routes - and they slot in without ever feeling deeply clever. They serve the pacing more than they challenge the brain. Where the cracks show is in production quality. Animation work is visibly limited, enemy AI has moments of genuine absurdity (guards who forget you existed seconds after a sound cue), and the story delivery is functional at best. Mark Slater himself is a thin archetype, and the revenge narrative hits familiar genre beats without much texture around them. The game shipped in 2018 with the rough edges of a small team project operating at the edge of its own technical reach, and those edges are still there. Audio design is workable but unambitious - there is nothing in the soundtrack that lingers. For a reviewer who usually champions games that use sound as a storytelling instrument, The Slater is a quiet disappointment in that department specifically. The gunplay, when things escalate past stealth, has a clunky weight to it that feels slightly off. It is not unplayable, but it will not satisfy players coming from tighter first-person action titles. Who is this actually for? Players who enjoy low-stakes, unhurried stealth-action with a straightforward revenge hook, and who can forgive indie roughness in exchange for a complete, contained experience. The game is not long - sessions are short and levels are digestible. For someone who enjoys hunting through Steam's less-covered corners for something honest and unpolished, The Slater has a rough charm. It knows its lane. Mixed reviews reflect a real split between players who meet it on its own terms and those who measure it against a much larger budget. Go in expecting a small, earnest production with a specific itch to scratch, and it occasionally scratches it. Kai, Scout Team

The Slater

The Slater

Sep 20, 2018Laina Interactive
GamerScout Says

A first-person stealth-action hybrid where ex-cop Mark Slater hunts his father's killers through crime bosses and drug dens. Scrappy indie energy, uneven execution.

PC
Steam Deck PlayableProtonDB Platinum
Best Price Available
€0.00
at N/A
Historical low: €1.63

GamerScout Verdict

Worth a look for patient stealth fans who appreciate rough-edged indie ambition, but don't expect polish or a memorable story.

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Price History

Historical low
€1.6323 Jun 2026
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5 Jun — 18 Jul
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About The Slater

The Slater is a first-person stealth-action-puzzle game developed solo by Laina Interactive, putting you in the worn boots of Mark Slater, a former cop on a revenge run through a criminal underworld responsible for his father's murder. The pitch is familiar: kill your way up the food chain, mixing quiet takedowns with bursts of direct confrontation. What the game lacks in budget it partly compensates for with a clear sense of purpose - this is not a game that pretends to be something it isn't. The stealth layer is the most functional part of the experience. Patrolling enemies follow readable routines, and the game rewards patience over brute force. Sneaking through poorly lit corridors, waiting for the right moment to close in on a dealer or a guard, occasionally lands with the satisfying thump of a game that knows what it wants to be. The puzzle elements are light - environmental interactions, finding keycards, manipulating objects to open routes - and they slot in without ever feeling deeply clever. They serve the pacing more than they challenge the brain. Where the cracks show is in production quality. Animation work is visibly limited, enemy AI has moments of genuine absurdity (guards who forget you existed seconds after a sound cue), and the story delivery is functional at best. Mark Slater himself is a thin archetype, and the revenge narrative hits familiar genre beats without much texture around them. The game shipped in 2018 with the rough edges of a small team project operating at the edge of its own technical reach, and those edges are still there. Audio design is workable but unambitious - there is nothing in the soundtrack that lingers. For a reviewer who usually champions games that use sound as a storytelling instrument, The Slater is a quiet disappointment in that department specifically. The gunplay, when things escalate past stealth, has a clunky weight to it that feels slightly off. It is not unplayable, but it will not satisfy players coming from tighter first-person action titles. Who is this actually for? Players who enjoy low-stakes, unhurried stealth-action with a straightforward revenge hook, and who can forgive indie roughness in exchange for a complete, contained experience. The game is not long - sessions are short and levels are digestible. For someone who enjoys hunting through Steam's less-covered corners for something honest and unpolished, The Slater has a rough charm. It knows its lane. Mixed reviews reflect a real split between players who meet it on its own terms and those who measure it against a much larger budget. Go in expecting a small, earnest production with a specific itch to scratch, and it occasionally scratches it.

Kai
Kai · Scout Team

Indie & narrative

Tags

steamFirst-Person StealthRevenge StoryLinear LevelsSingle DeveloperShort PlaythroughCrime ThrillerPuzzle-Light

System Requirements

Minimum

Processor
Intel Core i5
Memory
8 GB RAM
Graphics
GeForce 750 Ti
DirectX
Version 11
Storage
11 GB available space

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Reviews & Ratings

Steam
75%(1,035)

Game Info

Developer
Laina Interactive
Publisher
Laina Interactive
Release Date
Sep 20, 2018

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Frequently asked questions about The Slater

How much does The Slater cost?

The Slater pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

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What platforms is The Slater available on?

The Slater is available on PC.

When was The Slater released?

The Slater was released on 20 September 2018.

Who developed The Slater?

The Slater was developed by Laina Interactive.