Compare The Riftbreaker: Into The Dark (DLC) prices across 50+ stores and find the best deal. Developed by EXOR Studios. Published by EXOR Studios. Released on 5/29/2023. Available on PC. Genres: Action, Adventure, Indie, RPG, Simulation, Strategy.

A story campaign expansion that pushes The Riftbreaker's base-building and horde-fighting into uncharted alien territory on Galatea 37.

Into The Dark is an expansion for The Riftbreaker, EXOR Studios' action-strategy hybrid where you play as a mech-suit operative juggling base construction, resource extraction, and wave-based alien combat simultaneously. If you bounced off the base game because the campaign felt thin, this DLC is worth a second look - it layers on a dedicated story campaign set in a brand-new region of Galatea 37, rather than recycling existing biomes with a fresh coat of paint. The headline additions here are new species to catalogue, new weapons to craft, and enemies built specifically to threaten the habits you locked in during the base game. That last point matters more than it sounds. Long-time Riftbreaker players tend to converge on a handful of dominant base layouts and weapon loadouts - the expansion's enemy roster is clearly designed to stress-test exactly those comfortable configurations. Expect creatures that punish over-reliance on chokepoint turret walls or single-element weapon builds. It forces a degree of mid-campaign adaptation that the original content rarely demanded. On the strategic layer, the new crafting additions fit cleanly into the existing tech tree rather than bolting on a parallel system you never quite integrate. That is good design discipline. The level editor and Steam Workshop support, inherited from the base game, mean community creators can fold the new assets into their own scenarios almost immediately. For players who care about mod ecosystem longevity, that pipeline is already active and worth checking before you buy. The co-op feature set carries over fully - online, LAN, and Remote Play on TV - which keeps this relevant for anyone who runs the base game with a partner. Co-op changes the difficulty calculus noticeably in Riftbreaker because a second mech doubles your offensive output but enemy scaling does not always keep pace linearly, so coordinated builds can trivialise sections that solo play makes brutal. Worth factoring into your expectations. Where the expansion is thinner is in raw content volume. A story campaign expansion from a mid-sized indie studio inevitably has a ceiling on how many hours it adds before you are back to sandbox survival. If you have already exhausted the Workshop content and want a fresh campaign arc with new mechanical wrinkles, Into The Dark delivers on that specific ask. If you are hoping for a full second game's worth of systems, calibrate accordingly. The lack of Metacritic or aggregated review data at this stage means you are going in somewhat blind on consensus opinion, but the developer's track record with the base game's post-launch updates suggests the expansion was not shipped in a rough state. Diego, Scout Team

The Riftbreaker: Into The Dark (DLC)
ActionAdventureIndieRPGSimulationStrategy

The Riftbreaker: Into The Dark (DLC)

May 29, 2023EXOR Studios
GamerScout Says

A story campaign expansion that pushes The Riftbreaker's base-building and horde-fighting into uncharted alien territory on Galatea 37.

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About The Riftbreaker: Into The Dark (DLC)

Into The Dark is an expansion for The Riftbreaker, EXOR Studios' action-strategy hybrid where you play as a mech-suit operative juggling base construction, resource extraction, and wave-based alien combat simultaneously. If you bounced off the base game because the campaign felt thin, this DLC is worth a second look - it layers on a dedicated story campaign set in a brand-new region of Galatea 37, rather than recycling existing biomes with a fresh coat of paint. The headline additions here are new species to catalogue, new weapons to craft, and enemies built specifically to threaten the habits you locked in during the base game. That last point matters more than it sounds. Long-time Riftbreaker players tend to converge on a handful of dominant base layouts and weapon loadouts - the expansion's enemy roster is clearly designed to stress-test exactly those comfortable configurations. Expect creatures that punish over-reliance on chokepoint turret walls or single-element weapon builds. It forces a degree of mid-campaign adaptation that the original content rarely demanded. On the strategic layer, the new crafting additions fit cleanly into the existing tech tree rather than bolting on a parallel system you never quite integrate. That is good design discipline. The level editor and Steam Workshop support, inherited from the base game, mean community creators can fold the new assets into their own scenarios almost immediately. For players who care about mod ecosystem longevity, that pipeline is already active and worth checking before you buy. The co-op feature set carries over fully - online, LAN, and Remote Play on TV - which keeps this relevant for anyone who runs the base game with a partner. Co-op changes the difficulty calculus noticeably in Riftbreaker because a second mech doubles your offensive output but enemy scaling does not always keep pace linearly, so coordinated builds can trivialise sections that solo play makes brutal. Worth factoring into your expectations. Where the expansion is thinner is in raw content volume. A story campaign expansion from a mid-sized indie studio inevitably has a ceiling on how many hours it adds before you are back to sandbox survival. If you have already exhausted the Workshop content and want a fresh campaign arc with new mechanical wrinkles, Into The Dark delivers on that specific ask. If you are hoping for a full second game's worth of systems, calibrate accordingly. The lack of Metacritic or aggregated review data at this stage means you are going in somewhat blind on consensus opinion, but the developer's track record with the base game's post-launch updates suggests the expansion was not shipped in a rough state. Diego, Scout Team

Tags

steamBase BuildingHorde DefenseMech CombatCampaign ExpansionAlien Species CatalogTech TreeWave SurvivalCo-op Strategy

System Requirements

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Game Info

Developer
EXOR Studios
Publisher
EXOR Studios
Release Date
May 29, 2023

Features

Single-playerMulti-playerCo-opOnline Co-opLAN Co-opDownloadable ContentSteam AchievementsFull controller support+6 more

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