Compare The Legend of Heroes: Trails in the Sky SC prices across trusted key stores and find the best deal. Developed by Nihon Falcom. Published by XSEED Games. Released on 10/29/2015. Available on PC. Genres: RPG. Metacritic score: 80/100.

Trails in the Sky SC is the direct continuation of FC, doubling down on its slow-burn political intrigue and character depth across a much longer second act.

Trails in the Sky SC is a turn-based JRPG from Nihon Falcom and the direct sequel to Trails in the Sky FC, picking up almost immediately where that game ended. If you have not played FC, stop reading and go do that first. SC is built entirely on the assumption that you already love these characters, this world, and the way this series earns every emotional beat through patience rather than spectacle. It is not a standalone game in any practical sense. The story follows Estelle Bright as she travels across the kingdom of Liberl searching for Joshua, while the Bracer Guild pulls her deeper into a conflict with the Society of Ouroboros, a shadowy organization whose goals stretch far beyond anything Estelle expected. Where FC was largely a road trip with charming chapter-by-chapter structure, SC tightens the screws considerably. The stakes are higher, the villain roster gets genuinely interesting screen time, and the payoffs for plot threads seeded across FC land with real weight. This is a game that rewards players who were taking mental notes during the first chapter. Combat uses the same orbment-based Quartz system from FC, where characters equip magical gems across a grid to build spell and stat loadouts. The system has more depth than it first looks, with crafts, S-Crafts, and the AT battle order giving you meaningful tactical decisions even in routine encounters. SC does not dramatically reinvent this, but it does expand the roster and give returning characters more tools. The difficulty spikes more often than FC did, and a handful of boss fights genuinely punish lazy play, which the first game rarely did. That is mostly a good thing. The biggest caveat is length and pacing. SC is long. Extremely long. The middle chapters can feel like Falcom testing whether you are really committed, with significant stretches where plot momentum slows and you are mostly doing Bracer Guild side work across towns you have already seen. Fans who love the world-building and NPC dialogue that updates constantly will find this rewarding. Players who pushed through FC mostly for the main story will occasionally want to skip ahead. There is no skip option. The localization from XSEED is excellent throughout, which helps, but the density of text is not for everyone. PC-specific notes: the port is functional and stable, partial controller support works well enough for most setups, and Steam Cloud saves the kind of long-session progress you will definitely accumulate. Do not expect cutting-edge visuals. Falcom's art is clean and expressive within its limitations, and the sprite work holds up, but this is a game from a studio that has always prioritized writing and systems over graphical ambition. If you finished FC and the ending hit you harder than you expected, SC is absolutely where you need to go next. If you are RPG-curious but have not started the series, bookmark this and come back after FC. For the right player, this is one of the most satisfying conclusions a JRPG duology can deliver. Alex, Scout Team

The Legend of Heroes: Trails in the Sky SC

The Legend of Heroes: Trails in the Sky SC

Oct 29, 2015Nihon FalcomXSEED Games
GamerScout Says

Trails in the Sky SC is the direct continuation of FC, doubling down on its slow-burn political intrigue and character depth across a much longer second act.

PC
Steam Deck UnsupportedProtonDB Gold
Best Price Available
€0.00
at N/A
Historical low: €8.94

GamerScout Verdict

Essential follow-up to Trails in the Sky FC for invested fans, but completely inaccessible without playing the first game first.

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About The Legend of Heroes: Trails in the Sky SC

Trails in the Sky SC is a turn-based JRPG from Nihon Falcom and the direct sequel to Trails in the Sky FC, picking up almost immediately where that game ended. If you have not played FC, stop reading and go do that first. SC is built entirely on the assumption that you already love these characters, this world, and the way this series earns every emotional beat through patience rather than spectacle. It is not a standalone game in any practical sense. The story follows Estelle Bright as she travels across the kingdom of Liberl searching for Joshua, while the Bracer Guild pulls her deeper into a conflict with the Society of Ouroboros, a shadowy organization whose goals stretch far beyond anything Estelle expected. Where FC was largely a road trip with charming chapter-by-chapter structure, SC tightens the screws considerably. The stakes are higher, the villain roster gets genuinely interesting screen time, and the payoffs for plot threads seeded across FC land with real weight. This is a game that rewards players who were taking mental notes during the first chapter. Combat uses the same orbment-based Quartz system from FC, where characters equip magical gems across a grid to build spell and stat loadouts. The system has more depth than it first looks, with crafts, S-Crafts, and the AT battle order giving you meaningful tactical decisions even in routine encounters. SC does not dramatically reinvent this, but it does expand the roster and give returning characters more tools. The difficulty spikes more often than FC did, and a handful of boss fights genuinely punish lazy play, which the first game rarely did. That is mostly a good thing. The biggest caveat is length and pacing. SC is long. Extremely long. The middle chapters can feel like Falcom testing whether you are really committed, with significant stretches where plot momentum slows and you are mostly doing Bracer Guild side work across towns you have already seen. Fans who love the world-building and NPC dialogue that updates constantly will find this rewarding. Players who pushed through FC mostly for the main story will occasionally want to skip ahead. There is no skip option. The localization from XSEED is excellent throughout, which helps, but the density of text is not for everyone. PC-specific notes: the port is functional and stable, partial controller support works well enough for most setups, and Steam Cloud saves the kind of long-session progress you will definitely accumulate. Do not expect cutting-edge visuals. Falcom's art is clean and expressive within its limitations, and the sprite work holds up, but this is a game from a studio that has always prioritized writing and systems over graphical ambition. If you finished FC and the ending hit you harder than you expected, SC is absolutely where you need to go next. If you are RPG-curious but have not started the series, bookmark this and come back after FC. For the right player, this is one of the most satisfying conclusions a JRPG duology can deliver.

Alex
Alex · Scout Team

Catch-all

Tags

steamTurn-Based CombatStory-RichOrbment SystemLong-Form JRPGPolitical IntrigueDense LoreDirect Sequel

System Requirements

Minimum

Processor
Pentium III 550 MHz
Memory
512 MB RAM
Graphics
32 MB VRAM, 3D accelerator compatible w/ DirectX 9.0c
DirectX
Version 9.0c
Storage
4 GB available space
Sound Card
Compatible with DirectX 9.0c

Recommended

Processor
Core 2 Duo 2GHz or higher
Memory
1 GB RAM
Graphics
64 MB VRAM, 3D accelerator compatible w/ DirectX 9.0c
DirectX
Version 9.0c
Storage
5 GB…

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Reviews & Ratings

Metacritic
80
Steam
98%(4,279)

Game Info

Developer
Nihon Falcom
Publisher
XSEED Games
Release Date
Oct 29, 2015

Features

Single-playerSteam AchievementsSteam Trading CardsPartial Controller SupportSteam CloudFamily Sharing

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How much does The Legend of Heroes: Trails in the Sky SC cost?

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What platforms is The Legend of Heroes: Trails in the Sky SC available on?

The Legend of Heroes: Trails in the Sky SC is available on PC.

When was The Legend of Heroes: Trails in the Sky SC released?

The Legend of Heroes: Trails in the Sky SC was released on 29 October 2015.

Who developed The Legend of Heroes: Trails in the Sky SC?

The Legend of Heroes: Trails in the Sky SC was developed by Nihon Falcom and published by XSEED Games.

Is The Legend of Heroes: Trails in the Sky SC worth buying?

The Legend of Heroes: Trails in the Sky SC holds a Metacritic score of 80/100, making it one of the standout RPG titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.