Compare The Escapists 2 Season Pass prices across 50+ stores and find the best deal. Developed by Team17. Published by Team17. Released on 8/21/2017. Available on Xbox Series X, Xbox One, PC, Xbox. Genres: Indie, Simulation, Strategy. Metacritic score: 75/100.

The Escapists 2 Season Pass bundles extra prisons and content into one of the sharpest indie strategy-sim hybrids on Xbox - if you're already hooked, this is the obvious next step.

The Escapists 2 is a top-down prison-break sim that asks a deceptively simple question: given a rigid daily schedule, limited crafting materials, and guards who are just smart enough to ruin your plans, can you engineer a way out? The answer involves a surprising amount of systems thinking. You track guard patrol routes, manage a stats sheet covering strength, speed, and intellect, grind prison jobs for cash, and slowly stockpile contraband without tipping the heat meter into red. It reads like a spreadsheet problem dressed up as a cartoon, and that is precisely why it works. The Season Pass extends that loop across additional prison maps, each with its own layout quirks, escape route possibilities, and mechanical wrinkles. That variety matters because The Escapists 2's core tension is map-specific. A prison with river access demands a completely different approach to one with a perimeter wall and searchlights. Each new location effectively resets your planning from scratch, which keeps the repetition from calcifying into routine. If you have already cleared the base-game prisons and found yourself sketching escape routes on paper at 2am, the Season Pass is the logical continuation. Multiplayer deserves a proper mention. Up to four players can coordinate escapes cooperatively, which shifts the game from a solo puzzle into a communication and role-assignment exercise. One player handles guard distraction, another crafts tools, a third scouts the perimeter. It does not always run smoothly in terms of coordination, and the game offers no real matchmaking infrastructure for strangers, so bring your own crew. But when it clicks with friends who are equally invested in the plan, it produces the kind of shared-objective tension that most co-op games charge a premium for. On the criticism side, the AI is functional rather than impressive. Guards follow patterns that, once memorised, become predictable enough to exploit systematically. Veterans will find the difficulty ceiling lower than they might want, particularly on maps they have studied thoroughly. The crafting recipes also stay fairly consistent across locations, so the discovery phase shrinks with each new prison you tackle. These are not dealbreakers, but they do mean the Season Pass delivers more of the same rather than reinventing the formula. If the base game's systems felt shallow to you, the extra maps will not change your mind. For newcomers arriving at the Season Pass page without having touched the base game: The Escapists 2 is genuinely approachable if you accept a short learning curve. The tutorial walks you through the daily routine, the crafting system, and guard behaviour in a structured way. The real depth is emergent rather than upfront, meaning your first escape attempt will probably fail, your second will fail differently, and your third will succeed in a way that feels earned. That loop is where the value lives, and the Season Pass simply extends how long that loop stays fresh. Diego, Scout Team

The Escapists 2 Season Pass
IndieSimulationStrategy

The Escapists 2 Season Pass

Aug 21, 2017Team17
GamerScout Says

The Escapists 2 Season Pass bundles extra prisons and content into one of the sharpest indie strategy-sim hybrids on Xbox - if you're already hooked, this is the obvious next step.

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About The Escapists 2 Season Pass

The Escapists 2 is a top-down prison-break sim that asks a deceptively simple question: given a rigid daily schedule, limited crafting materials, and guards who are just smart enough to ruin your plans, can you engineer a way out? The answer involves a surprising amount of systems thinking. You track guard patrol routes, manage a stats sheet covering strength, speed, and intellect, grind prison jobs for cash, and slowly stockpile contraband without tipping the heat meter into red. It reads like a spreadsheet problem dressed up as a cartoon, and that is precisely why it works. The Season Pass extends that loop across additional prison maps, each with its own layout quirks, escape route possibilities, and mechanical wrinkles. That variety matters because The Escapists 2's core tension is map-specific. A prison with river access demands a completely different approach to one with a perimeter wall and searchlights. Each new location effectively resets your planning from scratch, which keeps the repetition from calcifying into routine. If you have already cleared the base-game prisons and found yourself sketching escape routes on paper at 2am, the Season Pass is the logical continuation. Multiplayer deserves a proper mention. Up to four players can coordinate escapes cooperatively, which shifts the game from a solo puzzle into a communication and role-assignment exercise. One player handles guard distraction, another crafts tools, a third scouts the perimeter. It does not always run smoothly in terms of coordination, and the game offers no real matchmaking infrastructure for strangers, so bring your own crew. But when it clicks with friends who are equally invested in the plan, it produces the kind of shared-objective tension that most co-op games charge a premium for. On the criticism side, the AI is functional rather than impressive. Guards follow patterns that, once memorised, become predictable enough to exploit systematically. Veterans will find the difficulty ceiling lower than they might want, particularly on maps they have studied thoroughly. The crafting recipes also stay fairly consistent across locations, so the discovery phase shrinks with each new prison you tackle. These are not dealbreakers, but they do mean the Season Pass delivers more of the same rather than reinventing the formula. If the base game's systems felt shallow to you, the extra maps will not change your mind. For newcomers arriving at the Season Pass page without having touched the base game: The Escapists 2 is genuinely approachable if you accept a short learning curve. The tutorial walks you through the daily routine, the crafting system, and guard behaviour in a structured way. The real depth is emergent rather than upfront, meaning your first escape attempt will probably fail, your second will fail differently, and your third will succeed in a way that feels earned. That loop is where the value lives, and the Season Pass simply extends how long that loop stays fresh. Diego, Scout Team

Tags

xboxPrison EscapeCrafting SystemCo-op StrategyTile-based StealthRoutine ManagementSandbox PuzzleMultiplayer Co-opReplay ValuesteamPrison BreakCrafting SystemsRoutine-Based StrategyCo-op CompatiblePixel Art SimAI Patrol LogicExpansion ContentReplayable Maps

System Requirements

System requirements for The Escapists 2 Season Pass aren't listed yet. Check the store page for the latest specs.

Reviews & Ratings

Metacritic
75
Steam
91%(33,429)

Game Info

Developer
Team17
Publisher
Team17
Release Date
Aug 21, 2017

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