Compare Teenage Blob prices across trusted key stores and find the best deal. Developed by Team Lazerbeam. Published by SUPERHOT PRESENTS. Released on 8/13/2020. Available on PC, Mac. Genres: Action, Adventure, Indie.

Thirty minutes of hand-crafted art-punk joy that plays like an interactive EP from a band you'll immediately want to follow. Know your tolerance for short-and-intentional before clicking buy.

I finished Teenage Blob in one sitting, loaded it up again before the credits finished scrolling, and then played it a third time chasing achievements. That loop told me everything I needed to know about what Team Lazerbeam and Philadelphia pop-punk quintet The Superweaks pulled off here. This is a minigame collection stitched to a six-track EP, and the seam between those two things is almost invisible. The concept is simple: you play as an amorphous blob teenager who needs money, boots, and enough grit to make it to a concert before the night runs out. Six songs, six micro-games, one through-line of low-fi suburban warmth. You mold yourself into a humanoid shape, pick an outfit, decide how much sass to throw at your parent, then head out into a chunky, MS-Paint-adjacent world that somehow radiates more personality than most games triple its length. The individual games span a surprising range of inspirations: Paperperson is a Paperboy-style sandwich-delivery run where the gameplay camera literally cuts to match the song's chorus structure, Guitar Zero drops you into a rhythm challenge behind a mall guitar counter, and Tony Dork has you skating in a frog suit. None of these modes are mechanically deep, and that is entirely the point. Each one has maybe four minutes to introduce itself and get out. They all nail the window. What elevates the whole thing is how tightly the games are synced to the music. The team built hard cuts between gameplay perspectives that are timed to song transitions, a kind of interactive editing that games rarely bother with. When Paperperson's bridge goes quiet, the camera pulls back to a wide lake shot and you just cycle across the bottom of the screen in near-silence. It's a small thing that lands with unexpected weight. The Superweaks' songs are the real spine of the experience, chunky and earnest and the kind of thing you'll hum while closing the app. Play with headphones and decent volume; this is not a game to half-listen to. The honest caveat is the one everyone will repeat: this is genuinely short. Some players clock out around 23 minutes on a first run, and the minigames offer almost no friction or failure state to speak of. If you need mechanical depth, progression systems, or a reason to sink hours into something, Teenage Blob is the wrong conversation entirely. Critics were split on whether the mini-games could match the quality of the music accompanying them, and that tension is real. The games are delivery mechanisms for the songs, not standalone attractions. Whether that trade-off works for you depends entirely on whether you can accept a 30-minute game that knows exactly when to end and ends there anyway. What stays with you is the craft underneath the lo-fi surface. The visual style has a deliberately bootleg, photocopied-zine quality that would feel right at home on an Adult Swim bumper or a homemade tape cassette. The character customization is small but genuinely funny. The achievement list, cheekily labeled Career Goals, gives completionists a quiet reason to replay. Team Lazerbeam built something that functions less like a traditional game and more like a mood, and in that specific register it succeeds completely. For fans of short, intentional indie work, or anyone who misses the feeling of a summer album that made life feel briefly enormous, this is worth every minute it asks of you. Kai, Scout Team

Teenage Blob

Teenage Blob

Aug 13, 2020Team LazerbeamSUPERHOT PRESENTS
GamerScout Says

Thirty minutes of hand-crafted art-punk joy that plays like an interactive EP from a band you'll immediately want to follow. Know your tolerance for short-and-intentional before clicking buy.

PCMac
Best Price Available
€0.66
at Eneba
Lowest tracked: €0.42
Track this price

GamerScout Verdict

Worth it for anyone who loves intentional, short indie craft and can treat 30 minutes as a complete, satisfying experience.

Compare Prices(3 stores)

EnebaBest price
StandardEurope (EU)Steam KeyKey
€0.66
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€0.83-87%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€1.69
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€6.59
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€0.423 Aug 2026
Current best
€0.66
Keyshops
€0.39€0.49€0.59€0.695 Jun28 Jun22 Jul14 Aug6 Sept
5 Jun — 6 Sept
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Screenshots & Media

About Teenage Blob

I finished Teenage Blob in one sitting, loaded it up again before the credits finished scrolling, and then played it a third time chasing achievements. That loop told me everything I needed to know about what Team Lazerbeam and Philadelphia pop-punk quintet The Superweaks pulled off here. This is a minigame collection stitched to a six-track EP, and the seam between those two things is almost invisible. The concept is simple: you play as an amorphous blob teenager who needs money, boots, and enough grit to make it to a concert before the night runs out. Six songs, six micro-games, one through-line of low-fi suburban warmth. You mold yourself into a humanoid shape, pick an outfit, decide how much sass to throw at your parent, then head out into a chunky, MS-Paint-adjacent world that somehow radiates more personality than most games triple its length. The individual games span a surprising range of inspirations: Paperperson is a Paperboy-style sandwich-delivery run where the gameplay camera literally cuts to match the song's chorus structure, Guitar Zero drops you into a rhythm challenge behind a mall guitar counter, and Tony Dork has you skating in a frog suit. None of these modes are mechanically deep, and that is entirely the point. Each one has maybe four minutes to introduce itself and get out. They all nail the window. What elevates the whole thing is how tightly the games are synced to the music. The team built hard cuts between gameplay perspectives that are timed to song transitions, a kind of interactive editing that games rarely bother with. When Paperperson's bridge goes quiet, the camera pulls back to a wide lake shot and you just cycle across the bottom of the screen in near-silence. It's a small thing that lands with unexpected weight. The Superweaks' songs are the real spine of the experience, chunky and earnest and the kind of thing you'll hum while closing the app. Play with headphones and decent volume; this is not a game to half-listen to. The honest caveat is the one everyone will repeat: this is genuinely short. Some players clock out around 23 minutes on a first run, and the minigames offer almost no friction or failure state to speak of. If you need mechanical depth, progression systems, or a reason to sink hours into something, Teenage Blob is the wrong conversation entirely. Critics were split on whether the mini-games could match the quality of the music accompanying them, and that tension is real. The games are delivery mechanisms for the songs, not standalone attractions. Whether that trade-off works for you depends entirely on whether you can accept a 30-minute game that knows exactly when to end and ends there anyway. What stays with you is the craft underneath the lo-fi surface. The visual style has a deliberately bootleg, photocopied-zine quality that would feel right at home on an Adult Swim bumper or a homemade tape cassette. The character customization is small but genuinely funny. The achievement list, cheekily labeled Career Goals, gives completionists a quiet reason to replay. Team Lazerbeam built something that functions less like a traditional game and more like a mood, and in that specific register it succeeds completely. For fans of short, intentional indie work, or anyone who misses the feeling of a summer album that made life feel briefly enormous, this is worth every minute it asks of you.

Kai
Kai · Scout Team

Indie & narrative

Tags

singleplayerachievementscontroller-supportcloud-savestier:sub-5Interactive AlbumMinigame CollectionMusic-Synced GameplayArt-PunkMood GameReplayable ShortAchievement HuntingZine AestheticWarioWare-like

System Requirements

Minimum

OS
Windows Vista or greater
Memory
4 GB RAM
DirectX
Version 10
Storage
3 GB available space
Graphics
1024 mb video memory
Processor
2.6 GHz Dual Core

Recommended

OS
Windows 10
Memory
8 GB RAM
DirectX
Version 10
Storage
3 GB available space
Graphics
2 gb video memory
Processor
2.4 GHz Quad Core

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Game Info

Developer
Team Lazerbeam
Publisher
SUPERHOT PRESENTS
Release Date
Aug 13, 2020

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Frequently asked questions about Teenage Blob

How much does Teenage Blob cost?

As of 6 September 2026, the cheapest in-stock offer for Teenage Blob is €0.66 at Eneba, out of 4 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Teenage Blob cheapest?

The lowest in-stock price we track for Teenage Blob is €0.66 at Eneba (6 September 2026). We compare 4 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Teenage Blob available on?

Teenage Blob is available on PC, Mac.

When was Teenage Blob released?

Teenage Blob was released on 13 August 2020.

Who developed Teenage Blob?

Teenage Blob was developed by Team Lazerbeam and published by SUPERHOT PRESENTS.