Compare Tails Noir Preludes prices across 50+ stores and find the best deal. Developed by Eggnut. Published by Raw Fury. Released on 2/2/2023. Available on PC. Genres: Adventure, Indie.

Four lives, one fractured city, and branching choices that feel genuinely consequential - Preludes earns its runtime by knowing exactly what kind of story it wants to tell.

I kept coming back to the branching-path diagram after each vignette in Tails Noir Preludes, tracing the lines I had not taken the way you trace old handwriting you can barely read. That diagram is not a gimmick. Eggnut puts the full narrative tree front and centre, lets you see which decisions were pivotal, and trusts you to find your own way through it. That kind of transparency is rare, and it changes how you hold your choices - not as puzzles to solve but as things you actually have to live with for an hour or two. The game follows four characters through formative chapters of their lives inside a dystopian, anthropomorphic Vancouver built on art deco and post-Soviet bones. Howard is a raccoon photography student leaning on his roommate Larry before the trench coat and the cynicism arrive. Clarissa is a mob heiress at seven years old, already learning the grammar of power. Renee is a writer confronting how little agency she actually has. Eli is a scientist slowly losing the argument he has been having with his own conscience. Each vignette has its own small gameplay diversion to keep the walking and talking honest - Howard takes photographs, Renee works through an Unpacking-style organization section, Eli wrestles with light science puzzles. These cutaways are brief but they give each story a distinct texture, which matters when you are spending roughly four hours with the whole package per run. The production is where Eggnut quietly shows off. The pixel art is dense with unnecessary, beautiful detail - the kind of studio that draws the books on the shelf even when the camera never lingers there. Composer Nikita Danshin's soundtrack sits somewhere between doom jazz and late-night confessional, and it does the heavy lifting in scenes where two people are just talking across a table. No voice acting means you read every word, which, for players without patience for text-heavy games, will be the honest deciding factor. Critics at launch raised a fair concern: at a single playthrough, the experience can feel abbreviated, and some reviewers noted that the game leans hardest when played alongside or after Tails Noir rather than entirely on its own. Steam players landed at 93 percent positive across several hundred reviews, which suggests the audience who found it found it fully. The practical caveat is real. Some critics felt Preludes played second fiddle to its predecessor, and if you arrive with zero context for this world, a couple of the emotional payoffs hit softer than they should. The branching tree also carries a subtle trap: it is easy to take a short route through a vignette and feel like something is missing when the credits roll. Play slowly. Read the branches. Go back. The game is genuinely designed for that, and the second pass through Howard's college years or Clarissa's childhood hits differently when you know what becomes of them. For readers who care about craft over spectacle, Tails Noir Preludes is the kind of project I want to exist. It is small, intentional, and completely uninterested in overstaying its welcome. It knows when to end. Kai, Scout Team

Tails Noir Preludes
AdventureIndie

Tails Noir Preludes

Feb 2, 2023EggnutRaw Fury
GamerScout Says

Four lives, one fractured city, and branching choices that feel genuinely consequential - Preludes earns its runtime by knowing exactly what kind of story it wants to tell.

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Screenshots & Media

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About Tails Noir Preludes

I kept coming back to the branching-path diagram after each vignette in Tails Noir Preludes, tracing the lines I had not taken the way you trace old handwriting you can barely read. That diagram is not a gimmick. Eggnut puts the full narrative tree front and centre, lets you see which decisions were pivotal, and trusts you to find your own way through it. That kind of transparency is rare, and it changes how you hold your choices - not as puzzles to solve but as things you actually have to live with for an hour or two. The game follows four characters through formative chapters of their lives inside a dystopian, anthropomorphic Vancouver built on art deco and post-Soviet bones. Howard is a raccoon photography student leaning on his roommate Larry before the trench coat and the cynicism arrive. Clarissa is a mob heiress at seven years old, already learning the grammar of power. Renee is a writer confronting how little agency she actually has. Eli is a scientist slowly losing the argument he has been having with his own conscience. Each vignette has its own small gameplay diversion to keep the walking and talking honest - Howard takes photographs, Renee works through an Unpacking-style organization section, Eli wrestles with light science puzzles. These cutaways are brief but they give each story a distinct texture, which matters when you are spending roughly four hours with the whole package per run. The production is where Eggnut quietly shows off. The pixel art is dense with unnecessary, beautiful detail - the kind of studio that draws the books on the shelf even when the camera never lingers there. Composer Nikita Danshin's soundtrack sits somewhere between doom jazz and late-night confessional, and it does the heavy lifting in scenes where two people are just talking across a table. No voice acting means you read every word, which, for players without patience for text-heavy games, will be the honest deciding factor. Critics at launch raised a fair concern: at a single playthrough, the experience can feel abbreviated, and some reviewers noted that the game leans hardest when played alongside or after Tails Noir rather than entirely on its own. Steam players landed at 93 percent positive across several hundred reviews, which suggests the audience who found it found it fully. The practical caveat is real. Some critics felt Preludes played second fiddle to its predecessor, and if you arrive with zero context for this world, a couple of the emotional payoffs hit softer than they should. The branching tree also carries a subtle trap: it is easy to take a short route through a vignette and feel like something is missing when the credits roll. Play slowly. Read the branches. Go back. The game is genuinely designed for that, and the second pass through Howard's college years or Clarissa's childhood hits differently when you know what becomes of them. For readers who care about craft over spectacle, Tails Noir Preludes is the kind of project I want to exist. It is small, intentional, and completely uninterested in overstaying its welcome. It knows when to end. Kai, Scout Team

Tags

singleplayerachievementscontroller-supporttier:sub-5Post-NoirVignette StructureBranching Dialogue TreeDoom Jazz SoundtrackReplayable NarrativeHeavy ThemesText-HeavyPixel Art DetailPrequel CompanionChoice Consequences

Steam Deck & Linux

Steam Deck PlayableProtonDB Platinum

Valve rates this game Steam Deck Playable. Runs flawlessly on Linux out of the box. Based on 5 ProtonDB community reports.

System Requirements

Minimum

OS
Windows 10
Memory
8 GB RAM
DirectX
Version 11
Storage
2 GB available space
Graphics
NVIDIA GeForce GTX 1050ti / AMD
Processor
Intel Core i5-7400 / AMD Ryzen 3 1200

Recommended

OS
Windows 10
Memory
16 GB RAM
DirectX
Version 11
Storage
2 GB available space
Graphics
NVIDIA GeForce GTX 1070 / AMD Radeon
Processor
Intel Core i7-8700 / AMD Ryzen 5 3600

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Game Info

Developer
Eggnut
Publisher
Raw Fury
Release Date
Feb 2, 2023

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What platforms is Tails Noir Preludes available on?

Tails Noir Preludes is available on PC.

When was Tails Noir Preludes released?

Tails Noir Preludes was released on 2 February 2023.

Who developed Tails Noir Preludes?

Tails Noir Preludes was developed by Eggnut and published by Raw Fury.