
Survivor Squad: Gauntlets
A tidy line-of-sight tactics roguelike with a level editor, undone by gauntlet runs that recycle the same decisions well before the trap layouts run out.
GamerScout Verdict
Worth it for tactics fans who want short line-of-sight puzzles and will actually dig into Workshop maps once the base runs dry.
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About Survivor Squad: Gauntlets
The store page promises tactical squad runs where vision cones decide everything, and for the first few hours that promise holds up exactly. Line of sight is genuinely the core system here, not a garnish: your four survivors only shoot what they can see, so the real decisions are angles, doorway pivots and when to burn the pause button to re-issue orders before something rounds a corner. Real-time with pause suits it, permadeath gives each order weight, and the short-session structure means a run fits in a lunch break. Endless Loop Studios kept the systems legible, which is rare in top-down tactics. Where reality diverges is depth over time. The gauntlet format hands you new trap layouts but not new problems to solve, so by run fifteen your build order is fixed and the AI is not clever enough to punish it. The Workshop level editor is the honest fix, and the community maps are why the 75% positive score is fair rather than generous. Treat it as a 15-hour tactics puzzler with a mod tail, not a campaign, and it delivers.

Strategy & simulation
Tags
System Requirements
Minimum
- Processor
- 1.7Ghz Core 2 Duo
- Memory
- 1 GB RAM
- Graphics
- Radeon 4850 or equivalent
- Storage
- 1 GB available space
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Game Info
- Developer
- Endless Loop Studios
- Publisher
- Endless Loop Studios
- Release Date
- Nov 16, 2015






