Compare Stellaris - Ancient Relics Story Pack (DLC) prices across trusted key stores and find the best deal. Developed by Paradox Development Studio. Published by Paradox Interactive. Released on 5/9/2016. Available on PC. Genres: Simulation, Strategy. Metacritic score: 78/100.

Ancient Relics adds archaeology and relic-hunting to Stellaris, giving tall empires a meaty new progression layer beyond the usual fleet blob race.

Ancient Relics is a Story Pack DLC for Stellaris, the sci-fi grand strategy game from Paradox Development Studio. If you already own the base game and find mid-game is starting to feel like a holding pattern between tech rushes, this pack has a direct answer: dig things up. The headline addition is the Archaeological Sites system, where your science ships survey special dig sites across the galaxy, working through a series of narrative chapters that play out like a choose-your-own-adventure filtered through a strategy game. Each chapter costs research time and sometimes exposes you to risk, but the payoff is artifact finds, story flavour, and, at the top of the chain, Relics. Relics are the real meat here. These are unique, empire-wide powerful items you vault in a new Relics interface, and they come in two functional modes: a passive effect that is always on, and an Triumph ability you activate on a long cooldown for a significant burst. The Rubricator relic, for example, boosts minor artifact finds and lets you trigger a temporary research bonus. The First League relics can reshape your early economic snowball if you find them before a rival does. Because Relics are tied to specific precursor civilisations or dig site chains, every new campaign playthrough has a different relic roster based on which precursors seeded your galaxy, which adds meaningful replay variance without just recycling randomised stats. The pack also introduces two new Precursor civilisations - the Baol and the Zroni - alongside the existing roster. Both come with their own archaeology chains and culminate in relics that reward different playstyles. The Zroni chain in particular is a strong argument for psionics-adjacent builds, while the Baol leans into ecology and habitability. Minor Artifacts, a new currency produced from digs and certain event chains, feed into a new Artifact Actions menu where you spend them on one-time bonuses. This creates a soft secondary economy that rewards players who actively manage their science fleet routes rather than setting a ship on auto-explore and forgetting about it. Where the pack shows its limits is in scope. This is a Story Pack, not a full expansion, so do not walk in expecting new civics, a reworked tradition tree, or significant AI behaviour changes around archaeology (the AI does engage with dig sites but does not compete for them in a way that feels threatening). The content is also front-loaded toward the early and mid game: once you have exhausted the galaxy's dig sites and banked your relics, Ancient Relics largely fades into the background as a passive buff provider. Late-game crisis periods remain unaffected. If your main complaint about Stellaris is that the endgame feels empty, this DLC is not your fix. For players building tall, running science-focused empires, or just wanting more narrative texture to the exploration phase, Ancient Relics earns its place in the load order. Pair it with Distant Stars and Galactic Paragons for a genuinely richer exploration and leadership loop. As a standalone purchase for someone who has only a few hours in Stellaris, it makes less sense - get the base game and maybe Utopia grounded first. But if you are already past the 50-hour mark and the galaxy is starting to feel like a map of numbers rather than a universe with history, this pack restores some of that early wonder. Diego, Scout Team

Stellaris - Ancient Relics Story Pack (DLC)

Stellaris - Ancient Relics Story Pack (DLC)

May 9, 2016Paradox Development StudioParadox Interactive
GamerScout Says

Ancient Relics adds archaeology and relic-hunting to Stellaris, giving tall empires a meaty new progression layer beyond the usual fleet blob race.

PC
Steam Deck PlayableProtonDB Platinum
Best Price Available
€0.00
at N/A
Historical low: €3.99

GamerScout Verdict

A focused, well-crafted exploration layer for existing Stellaris players - strongest for science-build and tall-empire fans, thin for endgame crisis chasers.

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About Stellaris - Ancient Relics Story Pack (DLC)

Ancient Relics is a Story Pack DLC for Stellaris, the sci-fi grand strategy game from Paradox Development Studio. If you already own the base game and find mid-game is starting to feel like a holding pattern between tech rushes, this pack has a direct answer: dig things up. The headline addition is the Archaeological Sites system, where your science ships survey special dig sites across the galaxy, working through a series of narrative chapters that play out like a choose-your-own-adventure filtered through a strategy game. Each chapter costs research time and sometimes exposes you to risk, but the payoff is artifact finds, story flavour, and, at the top of the chain, Relics. Relics are the real meat here. These are unique, empire-wide powerful items you vault in a new Relics interface, and they come in two functional modes: a passive effect that is always on, and an Triumph ability you activate on a long cooldown for a significant burst. The Rubricator relic, for example, boosts minor artifact finds and lets you trigger a temporary research bonus. The First League relics can reshape your early economic snowball if you find them before a rival does. Because Relics are tied to specific precursor civilisations or dig site chains, every new campaign playthrough has a different relic roster based on which precursors seeded your galaxy, which adds meaningful replay variance without just recycling randomised stats. The pack also introduces two new Precursor civilisations - the Baol and the Zroni - alongside the existing roster. Both come with their own archaeology chains and culminate in relics that reward different playstyles. The Zroni chain in particular is a strong argument for psionics-adjacent builds, while the Baol leans into ecology and habitability. Minor Artifacts, a new currency produced from digs and certain event chains, feed into a new Artifact Actions menu where you spend them on one-time bonuses. This creates a soft secondary economy that rewards players who actively manage their science fleet routes rather than setting a ship on auto-explore and forgetting about it. Where the pack shows its limits is in scope. This is a Story Pack, not a full expansion, so do not walk in expecting new civics, a reworked tradition tree, or significant AI behaviour changes around archaeology (the AI does engage with dig sites but does not compete for them in a way that feels threatening). The content is also front-loaded toward the early and mid game: once you have exhausted the galaxy's dig sites and banked your relics, Ancient Relics largely fades into the background as a passive buff provider. Late-game crisis periods remain unaffected. If your main complaint about Stellaris is that the endgame feels empty, this DLC is not your fix. For players building tall, running science-focused empires, or just wanting more narrative texture to the exploration phase, Ancient Relics earns its place in the load order. Pair it with Distant Stars and Galactic Paragons for a genuinely richer exploration and leadership loop. As a standalone purchase for someone who has only a few hours in Stellaris, it makes less sense - get the base game and maybe Utopia grounded first. But if you are already past the 50-hour mark and the galaxy is starting to feel like a map of numbers rather than a universe with history, this pack restores some of that early wonder.

Diego
Diego · Scout Team

Strategy & simulation

Tags

steamStory PackArchaeology SystemRelic HuntingPrecursor CivilisationsTall EmpireMid-game ContentScience Ship GameplayNarrative EventsSecondary Currency

System Requirements

Minimum

OS
Windows® 10 Home 64 Bit
Processor
Intel® iCore™ i3-530 or AMD® FX-6350
Memory
4 GB RAM
Graphics
Nvidia® GeForce™ GTX 460 or AMD® ATI Radeon™ HD 5870 (1GB VRAM), or AMD® Radeon™ RX Vega 11 or Intel®…

Recommended

OS
Windows® 10 Home 64 Bit
Processor
Intel® iCore™ i5-3570K or AMD® Ryzen™ 5 2400G
Memory
4 GB RAM
Graphics
Nvidia® GeForce™ GTX 560 Ti (1GB VRAM) or AMD® Radeon™ R7 370 (2 GB VRAM)
DirectX
Versio…

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Community Discussion

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Reviews & Ratings

Metacritic
78
Steam
86%(193,905)

Game Info

Developer
Paradox Development Studio
Publisher
Paradox Interactive
Release Date
May 9, 2016

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Frequently asked questions about Stellaris - Ancient Relics Story Pack (DLC)

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What platforms is Stellaris - Ancient Relics Story Pack (DLC) available on?

Stellaris - Ancient Relics Story Pack (DLC) is available on PC.

When was Stellaris - Ancient Relics Story Pack (DLC) released?

Stellaris - Ancient Relics Story Pack (DLC) was released on 9 May 2016.

Who developed Stellaris - Ancient Relics Story Pack (DLC)?

Stellaris - Ancient Relics Story Pack (DLC) was developed by Paradox Development Studio and published by Paradox Interactive.

Is Stellaris - Ancient Relics Story Pack (DLC) worth buying?

Stellaris - Ancient Relics Story Pack (DLC) holds a Metacritic score of 78/100, making it one of the standout Simulation titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.