Compare Soul Hackers 2 - Digital Premium Edition prices across trusted key stores and find the best deal. Developed by ATLUS. Published by SEGA. Released on 8/25/2022. Available on PC, Xbox. Genres: RPG.

Ringo and her crew of Devil Summoners are genuinely worth your time - but only if you can forgive dungeons that feel copy-pasted from a budget B-side of a much better Atlus game.

I came into Soul Hackers 2 expecting the stylish, mechanically layered experience Atlus is known for, and what I got was something more complicated: a game with a cast I ended up genuinely liking, wrapped around systems that feel purposefully sanded down until the sharp edges are gone. That tension defines the whole experience. At its core, this is a turn-based JRPG set in a neon-soaked cyberpunk Japan where devil summoners called Yatagarasu and the Phantom Society are locked in a war for the fate of the world. You play as Ringo, an artificial being created by the entity Aion, who resurrects a small squad of summoners to stop an apocalypse. The party - Ringo, Arrow, Milady, and Saizo - each carries emotional baggage that slowly unspools through Soul Bond events back at the team bar. Those bar hangouts are the soul of the game (pun regrettably intended): they do more character work per scene than most JRPGs manage in an entire act, and watching these guarded, damaged people cautiously warm to each other is quietly affecting. The cast is the saving grace here, full stop. Combat swaps out the iconic Press Turn system of mainline SMT for a Stack-based Sabbath mechanic. Every time a party member hits an elemental weakness, a stack counter climbs, and at the end of the turn that stack discharges as a Sabbath - a burst hit that cannot be blocked. It is faster and more forgiving than Press Turn, and it removes the punishing back-and-forth of SMT5 where a missed weakness costs you a whole turn. Each character equips a demon that dictates their skill set and elemental affinities, and you can upgrade COMPs (the summoning weapons) to tweak stats and unlock Commander Skills that let you swap demons mid-fight. Demon Fusion returns, and cycling through builds to find broken synergies is as satisfying as ever. What is missing is negotiation: demons are recruited passively through Demon Recon, where your stock wanders dungeons and returns with items, money, or a new recruit. It is convenient, but it strips out one of the franchise's most iconic friction points. The dungeons are where patience runs thin. They are corridor-heavy, visually repetitive, and largely devoid of the environmental puzzle design that made SMT's dungeon crawling feel meaningful. Critics and players alike have flagged this, and after a few hours it is hard to disagree - the dungeon structure feels like scaffolding that never got dressed. The narrative pacing in the early hours is also slow enough to test your commitment; it takes a solid ten or more hours before the stakes click into place. For veterans of the SMT or Persona series, the reduced mechanical complexity may sting. Choices rarely carry weight, and the difficulty rarely escalates to a point where tight demon-build planning feels essential outside of optional content. The Digital Premium Edition bundles additional scenario content and costume packs, which add modest extra context for the party members without fixing the structural issues. As a 35-to-40-hour JRPG with a strong cast, a stylish art direction, and a combat loop that is genuinely enjoyable in short bursts, Soul Hackers 2 is a reasonable pick - especially for players newer to the Megaten family who want an accessible entry point without drowning in Press Turn theory. Hardened SMT veterans looking for the series' trademark bite will find it too soft. Persona fans expecting the social calendar depth of that series will find it too thin. It lives in the middle, which is both its appeal and its limitation. Monika, Scout Team

Soul Hackers 2 - Digital Premium Edition

Soul Hackers 2 - Digital Premium Edition

Aug 25, 2022ATLUSSEGA
GamerScout Says

Ringo and her crew of Devil Summoners are genuinely worth your time - but only if you can forgive dungeons that feel copy-pasted from a budget B-side of a much better Atlus game.

PCXbox
Best Price Available
€19.47-78%
at YuPlay
Lowest tracked: €19.47
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GamerScout Verdict

Best for Megaten newcomers and character-arc fans; veterans wanting SMT's full mechanical bite will leave hungry.

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StandardEurope (EU)Steam KeyKey
€19.47-78%
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€84.59-6%
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Price History

Lowest tracked
€19.4711 Aug 2026
Current best
€19.47
Lowest since we started tracking
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€17.91€18.95€19.99€21.0311 Aug12 Aug13 Aug14 Aug15 Aug
Tracking prices since 11 Aug 2026
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About Soul Hackers 2 - Digital Premium Edition

I came into Soul Hackers 2 expecting the stylish, mechanically layered experience Atlus is known for, and what I got was something more complicated: a game with a cast I ended up genuinely liking, wrapped around systems that feel purposefully sanded down until the sharp edges are gone. That tension defines the whole experience. At its core, this is a turn-based JRPG set in a neon-soaked cyberpunk Japan where devil summoners called Yatagarasu and the Phantom Society are locked in a war for the fate of the world. You play as Ringo, an artificial being created by the entity Aion, who resurrects a small squad of summoners to stop an apocalypse. The party - Ringo, Arrow, Milady, and Saizo - each carries emotional baggage that slowly unspools through Soul Bond events back at the team bar. Those bar hangouts are the soul of the game (pun regrettably intended): they do more character work per scene than most JRPGs manage in an entire act, and watching these guarded, damaged people cautiously warm to each other is quietly affecting. The cast is the saving grace here, full stop. Combat swaps out the iconic Press Turn system of mainline SMT for a Stack-based Sabbath mechanic. Every time a party member hits an elemental weakness, a stack counter climbs, and at the end of the turn that stack discharges as a Sabbath - a burst hit that cannot be blocked. It is faster and more forgiving than Press Turn, and it removes the punishing back-and-forth of SMT5 where a missed weakness costs you a whole turn. Each character equips a demon that dictates their skill set and elemental affinities, and you can upgrade COMPs (the summoning weapons) to tweak stats and unlock Commander Skills that let you swap demons mid-fight. Demon Fusion returns, and cycling through builds to find broken synergies is as satisfying as ever. What is missing is negotiation: demons are recruited passively through Demon Recon, where your stock wanders dungeons and returns with items, money, or a new recruit. It is convenient, but it strips out one of the franchise's most iconic friction points. The dungeons are where patience runs thin. They are corridor-heavy, visually repetitive, and largely devoid of the environmental puzzle design that made SMT's dungeon crawling feel meaningful. Critics and players alike have flagged this, and after a few hours it is hard to disagree - the dungeon structure feels like scaffolding that never got dressed. The narrative pacing in the early hours is also slow enough to test your commitment; it takes a solid ten or more hours before the stakes click into place. For veterans of the SMT or Persona series, the reduced mechanical complexity may sting. Choices rarely carry weight, and the difficulty rarely escalates to a point where tight demon-build planning feels essential outside of optional content. The Digital Premium Edition bundles additional scenario content and costume packs, which add modest extra context for the party members without fixing the structural issues. As a 35-to-40-hour JRPG with a strong cast, a stylish art direction, and a combat loop that is genuinely enjoyable in short bursts, Soul Hackers 2 is a reasonable pick - especially for players newer to the Megaten family who want an accessible entry point without drowning in Press Turn theory. Hardened SMT veterans looking for the series' trademark bite will find it too soft. Persona fans expecting the social calendar depth of that series will find it too thin. It lives in the middle, which is both its appeal and its limitation.

Monika
Monika · Scout Team

RPGs

Tags

auto-admittedDemon FusionStack-Based CombatCyberpunk SettingCharacter-Driven NarrativeDevil SummonerSMT Spin-offAccessible JRPGDemon ReconCOMP UpgradesParty Management

System Requirements

Minimum

OS
Windows 10
Processor
Intel Core i5-3470 or AMD Ryzen 3 1200
Memory
8 GB RAM
Graphics
NVIDIA GeForce GTS 450, 1 GB or AMD Radeon HD 5770, 1 GB DirectX…

Recommended

OS
Windows 10
Processor
Intel Core i5-8600 or AMD Ryzen 5 3600
Memory
8 GB RAM
Graphics
NVIDIA GeForce GTX 760, 2 GB or AMD Radeon HD 7870, 2 GB Dir…

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Reviews & Ratings

Steam
66%(3,290)

Game Info

Developer
ATLUS
Publisher
SEGA
Release Date
Aug 25, 2022

Features

Single-playerSteam AchievementsFull controller supportSteam Trading CardsFamily Sharing

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Frequently asked questions about Soul Hackers 2 - Digital Premium Edition

How much does Soul Hackers 2 - Digital Premium Edition cost?

As of 15 August 2026, the cheapest in-stock offer for Soul Hackers 2 - Digital Premium Edition is €19.47 at YuPlay, out of 3 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Soul Hackers 2 - Digital Premium Edition cheapest?

The lowest in-stock price we track for Soul Hackers 2 - Digital Premium Edition is €19.47 at YuPlay (15 August 2026). We compare 3 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Soul Hackers 2 - Digital Premium Edition available on?

Soul Hackers 2 - Digital Premium Edition is available on PC, Xbox.

When was Soul Hackers 2 - Digital Premium Edition released?

Soul Hackers 2 - Digital Premium Edition was released on 25 August 2022.

Who developed Soul Hackers 2 - Digital Premium Edition?

Soul Hackers 2 - Digital Premium Edition was developed by ATLUS and published by SEGA.