Compare Etrian Odyssey HD prices across 50+ stores and find the best deal. Developed by ATLUS. Published by SEGA. Released on 6/14/2023. Available on PC. Genres: Adventure, RPG.

A classic first-person dungeon crawler remastered in HD, draw your own maps, build your guild, and pray the FOE doesn't notice you.

Etrian Odyssey HD is the remaster of ATLUS's 2007 DS dungeon crawler, brought to PC for the first time with upscaled visuals and a streamlined UI. The core premise is brutally simple: a village sits at the edge of a massive forest called the Yggdrasil Labyrinth, a multi-floor dungeon full of monsters, secrets, and environmental puzzles. You assemble a guild of up to five adventurers from a roster of distinct classes, then descend floor by floor, fighting in turn-based first-person battles and, critically, drawing your own map on a grid as you go. That last part is not optional decoration. Mapping is the game. It is the rhythm, the reward loop, and the source of about half the tension. The class system gives you real decisions to make from the start. Landsknechts are your front-row damage dealers, Survivalists handle speed and ranged attacks, Dark Hunters bring bind mechanics that lock enemy body parts mid-fight, Medics keep everyone alive, and so on across ten available classes. Party composition matters enormously because the dungeon punishes mismatched teams without mercy. Skill points are scarce, forcing you to commit to a build path rather than hedge everything. If you enjoy theory-crafting a roster before a run and then watching it either hold together or collapse on floor five against a FOE, this is your game. FOEs, for the uninitiated, are large overworld enemies visible on the map grid that move in predictable patterns. Routing around them, luring them, occasionally luring them into other monsters, is one of the most satisfying puzzle layers the game offers. What the original Etrian Odyssey does not offer is a deep narrative. The story is skeletal by design. There are NPC quest-givers in town, some lore fragments scattered through the labyrinth, and a plot that eventually shows up around the midgame, but anyone coming here for branching dialogue or authored character arcs will leave hungry. The appeal is mechanical and atmospheric. The dungeon has a genuinely oppressive quality, reinforced by Yuzo Koshiro's iconic soundtrack, which is available in its original DS form or a newly arranged version via an in-game toggle. Both are worth hearing. The HD remaster adds a retirement system that lets high-level characters pass stat bonuses to a fresh recruit, extending the build loop well past the credits. Difficulty options have been expanded compared to the original, including a Picnic mode that removes character death, which makes the game accessible to people who bounced off the original's unforgiving attrition. On PC specifically, mouse support for the mapping grid works cleanly, and the higher resolution makes the character portrait artwork, which is genuinely lovely, look far better than it ever did on a small DS screen. The game is not long by modern RPG standards if you play efficiently, but the labyrinth's structure encourages revisiting earlier floors with new tools, and completionists will find plenty of hidden passages and conditional quests to chase. The honest critique is that the narrative minimalism that defined early Etrian Odyssey games will feel sparse to anyone raised on modern RPGs. Filler floors exist. Certain mid-dungeon stratum drag before the next major mechanic kicks in. And the original game's balance was tuned for a portable context where short sessions were assumed, which occasionally makes sustained PC play feel slightly repetitive in its loop. None of that kills the experience, but it is worth knowing before you commit. If your ideal Friday night involves optimizing a Hexer-Troubadour combo while carefully noting every one-tile bump on your graph paper, Etrian Odyssey HD delivers that with clean presentation and thoughtful QOL additions. If you need your RPG to also tell you a story with weight and consequence, look elsewhere first. Monika, Scout Team

Etrian Odyssey HD
AdventureRPG

Etrian Odyssey HD

Jun 14, 2023ATLUSSEGA
GamerScout Says

A classic first-person dungeon crawler remastered in HD, draw your own maps, build your guild, and pray the FOE doesn't notice you.

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About Etrian Odyssey HD

Etrian Odyssey HD is the remaster of ATLUS's 2007 DS dungeon crawler, brought to PC for the first time with upscaled visuals and a streamlined UI. The core premise is brutally simple: a village sits at the edge of a massive forest called the Yggdrasil Labyrinth, a multi-floor dungeon full of monsters, secrets, and environmental puzzles. You assemble a guild of up to five adventurers from a roster of distinct classes, then descend floor by floor, fighting in turn-based first-person battles and, critically, drawing your own map on a grid as you go. That last part is not optional decoration. Mapping is the game. It is the rhythm, the reward loop, and the source of about half the tension. The class system gives you real decisions to make from the start. Landsknechts are your front-row damage dealers, Survivalists handle speed and ranged attacks, Dark Hunters bring bind mechanics that lock enemy body parts mid-fight, Medics keep everyone alive, and so on across ten available classes. Party composition matters enormously because the dungeon punishes mismatched teams without mercy. Skill points are scarce, forcing you to commit to a build path rather than hedge everything. If you enjoy theory-crafting a roster before a run and then watching it either hold together or collapse on floor five against a FOE, this is your game. FOEs, for the uninitiated, are large overworld enemies visible on the map grid that move in predictable patterns. Routing around them, luring them, occasionally luring them into other monsters, is one of the most satisfying puzzle layers the game offers. What the original Etrian Odyssey does not offer is a deep narrative. The story is skeletal by design. There are NPC quest-givers in town, some lore fragments scattered through the labyrinth, and a plot that eventually shows up around the midgame, but anyone coming here for branching dialogue or authored character arcs will leave hungry. The appeal is mechanical and atmospheric. The dungeon has a genuinely oppressive quality, reinforced by Yuzo Koshiro's iconic soundtrack, which is available in its original DS form or a newly arranged version via an in-game toggle. Both are worth hearing. The HD remaster adds a retirement system that lets high-level characters pass stat bonuses to a fresh recruit, extending the build loop well past the credits. Difficulty options have been expanded compared to the original, including a Picnic mode that removes character death, which makes the game accessible to people who bounced off the original's unforgiving attrition. On PC specifically, mouse support for the mapping grid works cleanly, and the higher resolution makes the character portrait artwork, which is genuinely lovely, look far better than it ever did on a small DS screen. The game is not long by modern RPG standards if you play efficiently, but the labyrinth's structure encourages revisiting earlier floors with new tools, and completionists will find plenty of hidden passages and conditional quests to chase. The honest critique is that the narrative minimalism that defined early Etrian Odyssey games will feel sparse to anyone raised on modern RPGs. Filler floors exist. Certain mid-dungeon stratum drag before the next major mechanic kicks in. And the original game's balance was tuned for a portable context where short sessions were assumed, which occasionally makes sustained PC play feel slightly repetitive in its loop. None of that kills the experience, but it is worth knowing before you commit. If your ideal Friday night involves optimizing a Hexer-Troubadour combo while carefully noting every one-tile bump on your graph paper, Etrian Odyssey HD delivers that with clean presentation and thoughtful QOL additions. If you need your RPG to also tell you a story with weight and consequence, look elsewhere first. Monika, Scout Team

Tags

steamDungeon CrawlerGrid MappingTurn-Based Party CombatFOE EncountersGuild ManagementClass SynergyHardcore DifficultyOld-School RPG

System Requirements

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Reviews & Ratings

Steam
86%(1,317)

Game Info

Developer
ATLUS
Publisher
SEGA
Release Date
Jun 14, 2023

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