
Sonic Frontiers | Digital Deluxe Edition
The Deluxe extras here are progression shortcuts, not new content. Worth it if you hate grinding stat upgrades, skippable if earning them is the whole point for you.
GamerScout Verdict
Deluxe suits returning players who want the upgrade grind trimmed; first-timers get the identical game in the standard edition.
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About Sonic Frontiers | Digital Deluxe Edition
The first time I drew a Cyloop, that glowing ring you trace around things just by running in a circle, Sonic Frontiers clicked into place for me. That single input is the hinge the whole game swings on: it digs up buried caches, strips armor off enemies, restores broken bridges, and rewards you for treating Sonic's speed as a drawing tool instead of a straight line. Once you internalize it, you stop running toward objectives and start running around them. The Starfall Islands are built to encourage exactly that, with wide green fields, rails and springs bolted into open air, a map that fills itself in as you solve small physical puzzles, and a constant drip of collectibles that keeps your thumb glued to the stick. That is the game. The question with this listing is the Digital Deluxe layer wrapped around it, and I want to be straight about how thin the visible spec sheet actually is. The data attached to this edition shows the same base feature set as the standard version: single-player, Steam achievements, full controller support, trading cards, cloud saves, Family Sharing. No extra campaign, no additional island, no second story. What this tier adds is bundled in-game item boxes, the sort of consumables and cosmetic odds and ends that front-load resources you would otherwise farm across the islands yourself. Read the component list on whichever storefront you land on, because deluxe naming across SEGA's catalog covers everything from soundtrack tracks to item packs, and this one leans firmly toward the item side. So who is it for? Two kinds of player. The first is anyone returning to Frontiers who already knows the upgrade treadmill and has no interest in spending another dozen hours feeding seeds to Hermit Koko to push attack and defense numbers up. The second is the player who wants the fuller version of a Sonic release on principle and will treat the extras as a convenience toggle rather than a crutch. Everyone else is better served by the standard edition, and I mean that without snark. Frontiers hands out upgrade materials constantly, the progression curve is already generous, and cashing in a pile of boosters in hour one flattens the satisfying sense of Sonic getting measurably faster and harder-hitting as the story escalates. If this is your first run, earn it. Worth knowing before you commit to any version: the base game is uneven in ways that are genuinely interesting. Combat is the best surprise, a real skill tree with parries, homing strikes, and air tricks that turn the giant Titan fights into anime set pieces instead of boss-shaped health bars. The open zones nail momentum and curiosity. The Cyberspace stages, short linear levels built from older Sonic layouts, are the weakest stretch, and the camera in a few of them fights you harder than anything with a health bar does. Pop-in on distant platforms is still noticeable. The story swings between sharp character writing for Sonic's friends and long exposition dumps delivered through static portraits. Fishing with Big is a full sidegame and also a currency exploit, which is very funny and clearly not balanced. Plan on a couple of dozen hours for the main run, considerably more if map completion percentages get their hooks into you. The bright spot is that Sonic Team kept working on this one after launch, and the major content updates arrived free for everyone who owns the game rather than being locked behind this tier. That is the clearest argument for how to read this package: it is a convenience purchase, not a content one. Judge it on those terms and the decision is easy. If the phrase resource grind makes you tired, the boxes have real value. If you want the upgrade curve as designed, the standard version is the complete experience and you are missing nothing. Either way, you are buying a Sonic game that takes a genuine swing at open-world design and connects with more of it than it whiffs.

Catch-all
Tags
System Requirements
Minimum
- OS
- Windows 10
- Processor
- Intel Core i5-3470 or AMD Ryzen 5 1400
- Memory
- 8 GB RAM
- Graphics
- NVIDIA GeForce GTX 660, 2 GB or AMD Radeon HD 7870, 2 GB DirectX…
Recommended
- OS
- Windows 10
- Processor
- Intel Core i5-6600 or AMD Ryzen 5 2600
- Memory
- 12 GB RAM
- Graphics
- NVIDIA GeForce GTX 1070, 8 GB or AMD Radeon RX Vega 56, 8 GB…
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Reviews & Ratings
Game Info
- Developer
- Sonic Team
- Publisher
- SEGA
- Release Date
- Nov 7, 2022



