Compare Small World - Royal Bonus (DLC) prices across 50+ stores and find the best deal. Developed by Days of Wonder. Published by Asmodee Digital, Days of Wonder. Released on 12/11/2013. Available on PC. Genres: Casual, Indie, Strategy.

A DLC pack for the digital Small World board game adaptation. Adds Royal Bonus content, but Mixed reviews suggest it's hard to justify without knowing exactly what you're getting.

Small World - Royal Bonus is a content pack for the digital adaptation of Days of Wonder's popular area-control board game. The base game puts you in command of fantasy races - think Dwarves, Trolls, Wizards, and a dozen others - each paired with a random special power at the start of every match. You expand across a tight map, score points for territories held, and then make the critical call of when to put your current race into decline and ride a fresh one into battle. It is a straightforward loop that rewards reading the board and timing your transitions better than your opponents. For anyone unfamiliar with the base game first: Small World the board game is a genuine classic of the hobby, and the digital version handles the rules cleanly. Turn order, race selection, combat resolution, and end-game scoring are all automated, which removes the table-math friction and lets you focus purely on positional decisions. The tutorial is functional rather than deep, but the rules are compact enough that most players click through it once and then learn the rest by playing. The Royal Bonus DLC is where things get murkier, and the Mixed review score - sitting at 68% positive across a meaningful sample of over 1,500 reviews - reflects that murkiness. Days of Wonder and Asmodee Digital have released numerous Small World DLC packs over the years, each adding race and power combinations or cosmetic bonuses. Without granular patch notes or a detailed content breakdown here, it is difficult to give you a precise build-order analysis of what Royal Bonus specifically adds to your decision space. What is clear is that reviewers are split: fans of the base game who wanted more race variety or map content report satisfaction, while others found the value proposition thin relative to what was already available. From a pure strategy depth standpoint, more races and powers in the rotation genuinely expand Small World's replayability. Each new combination changes how the draft at the top of the board shakes out and forces you to rethink which pairings are worth paying extra coins for. If you have already logged significant time in the base game and are hitting the same race-power matchups repeatedly, additional content has real mechanical value. If you are new to Small World or only play it casually once a month, this DLC is unlikely to shift your experience in any meaningful way. The mod and community ecosystem around the digital version is modest compared to something like a Paradox title, so there is no fan-made content pipeline to weigh against official DLC purchases. What you see is what you get. Given the Mixed reception and the lack of a Metacritic score to triangulate against, treat this one as a purchase for committed Small World regulars who have genuinely exhausted the base content, not as an entry point or a casual add-on. Diego, Scout Team

Small World - Royal Bonus (DLC)
CasualIndieStrategy

Small World - Royal Bonus (DLC)

Dec 11, 2013Days of WonderAsmodee Digital, Days of Wonder
GamerScout Says

A DLC pack for the digital Small World board game adaptation. Adds Royal Bonus content, but Mixed reviews suggest it's hard to justify without knowing exactly what you're getting.

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About Small World - Royal Bonus (DLC)

Small World - Royal Bonus is a content pack for the digital adaptation of Days of Wonder's popular area-control board game. The base game puts you in command of fantasy races - think Dwarves, Trolls, Wizards, and a dozen others - each paired with a random special power at the start of every match. You expand across a tight map, score points for territories held, and then make the critical call of when to put your current race into decline and ride a fresh one into battle. It is a straightforward loop that rewards reading the board and timing your transitions better than your opponents. For anyone unfamiliar with the base game first: Small World the board game is a genuine classic of the hobby, and the digital version handles the rules cleanly. Turn order, race selection, combat resolution, and end-game scoring are all automated, which removes the table-math friction and lets you focus purely on positional decisions. The tutorial is functional rather than deep, but the rules are compact enough that most players click through it once and then learn the rest by playing. The Royal Bonus DLC is where things get murkier, and the Mixed review score - sitting at 68% positive across a meaningful sample of over 1,500 reviews - reflects that murkiness. Days of Wonder and Asmodee Digital have released numerous Small World DLC packs over the years, each adding race and power combinations or cosmetic bonuses. Without granular patch notes or a detailed content breakdown here, it is difficult to give you a precise build-order analysis of what Royal Bonus specifically adds to your decision space. What is clear is that reviewers are split: fans of the base game who wanted more race variety or map content report satisfaction, while others found the value proposition thin relative to what was already available. From a pure strategy depth standpoint, more races and powers in the rotation genuinely expand Small World's replayability. Each new combination changes how the draft at the top of the board shakes out and forces you to rethink which pairings are worth paying extra coins for. If you have already logged significant time in the base game and are hitting the same race-power matchups repeatedly, additional content has real mechanical value. If you are new to Small World or only play it casually once a month, this DLC is unlikely to shift your experience in any meaningful way. The mod and community ecosystem around the digital version is modest compared to something like a Paradox title, so there is no fan-made content pipeline to weigh against official DLC purchases. What you see is what you get. Given the Mixed reception and the lack of a Metacritic score to triangulate against, treat this one as a purchase for committed Small World regulars who have genuinely exhausted the base content, not as an entry point or a casual add-on. Diego, Scout Team

Tags

steamBoard Game AdaptationArea ControlFantasy RacesTurn-Based StrategyDLC Content PackRace VarietyDraft Mechanics

System Requirements

System requirements for Small World - Royal Bonus (DLC) aren't listed yet. Check the store page for the latest specs.

Reviews & Ratings

Steam
68%(1,506)

Game Info

Developer
Days of Wonder
Publisher
Asmodee Digital, Days of Wonder
Release Date
Dec 11, 2013

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