SIMULACRA 2
A dead influencer, a borrowed phone, and three suspects. Dig through fake social media and chat logs to find out who did it.
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About SIMULACRA 2
SIMULACRA 2 is a found-phone mystery from Kaigan Games, the studio that made the original SIMULACRA a quiet cult favourite. The premise is simple and sticky: a social media influencer is dead, and you are handed her phone. From there you comb through text threads, video posts, comments, dating app matches, and voice messages to build a picture of who she was, who loved her, and who wanted her gone. Three suspects orbit the case, each with their own digital footprint to scrutinize. The format is the whole appeal here. Rather than a traditional point-and-click or dialogue menu, the game simulates a smartphone interface with convincing fidelity. Fake Instagram-style feeds, convincing messenger threads, and staged YouTube-alike videos all serve the fiction. It is not a tech showcase, it is a mood delivery system, and it works. The production values are noticeably higher than the first game. Video content in particular feels disturbingly plausible, which is exactly the tone the developers want. What SIMULACRA 2 does well is atmosphere. The story leans into the hollow performance of influencer culture without being preachy about it. The victim, Maya, emerges as a complicated person through fragments rather than a single narrative voice, and that fragmentary portrait is the most honest thing about the writing. Pacing is deliberate in the early sections as you get oriented, but patient players will find the mid-game threads genuinely gripping once the contradictions between suspects start stacking up. A couple of branching decision points carry real weight, and the multiple endings reward replaying with fresh eyes. The weaknesses are real though. At roughly three to five hours on a first run, the game ends before it fully exhausts its premise. Some investigative threads feel artificially gated rather than logically unlocked, which occasionally breaks immersion. The Metacritic score of 69 is a fair reflection of a game that is very good at one specific thing and does not try to be anything else. If you want systemic gameplay, inventory puzzles, or a long arc, you are in the wrong place. The writing also stumbles in a few side character moments where the script reaches for emotional depth and lands on cliche instead. Who is it for? Players who liked Her Story, the original SIMULACRA, or any game that treats the phone interface as the actual play surface rather than a gimmick. If you find real crime podcasts and parasocial internet culture genuinely unsettling rather than just conceptually interesting, this game will get under your skin. It is short, purposeful, and leaves you with a specific kind of quietness afterward. For a studio working in a niche that most publishers will not touch, SIMULACRA 2 is handcrafted with care and ends when it should. Kai, Scout Team
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Game Info
- Developer
- Kaigan Games
- Publisher
- Another Indie
- Release Date
- Jan 30, 2020