Compare Shield Impact prices across 50+ stores and find the best deal. Developed by Magitech Games. Published by Magitech Games. Released on 8/29/2018. Available on PC, Mac, Linux. Genres: Action, Indie.

A single-weapon arcade brawler with a concept clever enough to hook you and rough edges sharp enough to cut you. Worth a look at its price, but go in with measured expectations.

I want to love this game more than it probably deserves, because the core idea is genuinely interesting: strip a gladiator of every weapon except a shield, then build an entire combat loop around that single object. Deflecting incoming blows with the shield generates the energy needed to strike back, so the game asks you to absorb pressure before you can dish it out. There is a slow-motion mode for timing arrow deflections that gives a brief, satisfying pocket of clarity in the middle of chaos. A dash attack chains into combos. Caged warriors can be freed around the arena to recruit allies. On paper, it reads like a tidy little arcade philosophy, one idea pursued with focus. The top-down arena, rendered in a cartoon Roman aesthetic, keeps sessions short and digestible. Infinite wave mode is the main draw for solo players, and there are three leaderboards competing for your attention: score, waves survived, and the amusingly named King of the Hits. Seventy achievements suggest the developer wanted players to stay awhile. For a project this small, that is an optimistic gesture, and I respect the ambition of it. The trouble is that several of the game's promises do not survive contact with reality. Local co-op, advertised prominently, has been reported by multiple players as unreliable to outright non-functional, with controllers failing to register separate inputs. Player reports mention wave eight sometimes spawning no enemies at all, breaking runs entirely. The solo experience does work and can be enjoyable in short bursts, but depth runs thin quickly. Once you have internalized the deflect-then-dash rhythm, the arena has little left to negotiate with you. The progression feels more like repetition than escalation. This is a game that deserved a longer development runway. The seed of something memorable is genuinely here: the shield-as-energy-source mechanic has a satisfying physicality to it, and the slow-motion arrow deflection moment carries a quiet drama that bigger budget brawlers never bother with. Magitech Games clearly moved fast, and the roughness shows. If you are the kind of player who can extract satisfaction from a tight mechanic loop for twenty to thirty minutes at a time, the solo mode will give you that. If you were hoping to prop up a couch co-op night on it, manage expectations carefully until the local multiplayer situation is confirmed fixed. Kai, Scout Team

Shield Impact
ActionIndie

Shield Impact

Aug 29, 2018Magitech Games
GamerScout Says

A single-weapon arcade brawler with a concept clever enough to hook you and rough edges sharp enough to cut you. Worth a look at its price, but go in with measured expectations.

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Screenshots & Media

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About Shield Impact

I want to love this game more than it probably deserves, because the core idea is genuinely interesting: strip a gladiator of every weapon except a shield, then build an entire combat loop around that single object. Deflecting incoming blows with the shield generates the energy needed to strike back, so the game asks you to absorb pressure before you can dish it out. There is a slow-motion mode for timing arrow deflections that gives a brief, satisfying pocket of clarity in the middle of chaos. A dash attack chains into combos. Caged warriors can be freed around the arena to recruit allies. On paper, it reads like a tidy little arcade philosophy, one idea pursued with focus. The top-down arena, rendered in a cartoon Roman aesthetic, keeps sessions short and digestible. Infinite wave mode is the main draw for solo players, and there are three leaderboards competing for your attention: score, waves survived, and the amusingly named King of the Hits. Seventy achievements suggest the developer wanted players to stay awhile. For a project this small, that is an optimistic gesture, and I respect the ambition of it. The trouble is that several of the game's promises do not survive contact with reality. Local co-op, advertised prominently, has been reported by multiple players as unreliable to outright non-functional, with controllers failing to register separate inputs. Player reports mention wave eight sometimes spawning no enemies at all, breaking runs entirely. The solo experience does work and can be enjoyable in short bursts, but depth runs thin quickly. Once you have internalized the deflect-then-dash rhythm, the arena has little left to negotiate with you. The progression feels more like repetition than escalation. This is a game that deserved a longer development runway. The seed of something memorable is genuinely here: the shield-as-energy-source mechanic has a satisfying physicality to it, and the slow-motion arrow deflection moment carries a quiet drama that bigger budget brawlers never bother with. Magitech Games clearly moved fast, and the roughness shows. If you are the kind of player who can extract satisfaction from a tight mechanic loop for twenty to thirty minutes at a time, the solo mode will give you that. If you were hoping to prop up a couch co-op night on it, manage expectations carefully until the local multiplayer situation is confirmed fixed. Kai, Scout Team

Tags

singleplayermultiplayercooplocal-coopachievementscontroller-supportcloud-savestier:sub-5Score AttackBullet TimeWave SurvivalArcade CombatDeflect MechanicRoman SettingCouch Co-op CaveatLeaderboard-Driven

System Requirements

Minimum

OS
Windows 10
Memory
4 GB RAM
Network
Broadband Internet connection
Storage
300 MB available space
Graphics
1 GB
Processor
1.8 Ghz+ Dual Core or greater i5 or AMD equivalent

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Game Info

Developer
Magitech Games
Publisher
Magitech Games
Release Date
Aug 29, 2018

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Frequently asked questions about Shield Impact

Where can I buy Shield Impact cheapest?

Compare Shield Impact prices across every verified store in the price table on this page. We list the cheapest in-stock key and store offers, updated regularly, so you always see the best current deal before you buy.

What platforms is Shield Impact available on?

Shield Impact is available on PC, Mac, Linux.

When was Shield Impact released?

Shield Impact was released on 29 August 2018.

Who developed Shield Impact?

Shield Impact was developed by Magitech Games.