
Session: Skate Sim Deluxe Edition
Eight hours of falling before your first repeatable kickflip, and the Deluxe extras are pure wardrobe. The upgrade is for filming outfits, not for anything that changes how the board feels.
GamerScout Verdict
Standard edition for anyone still learning the sticks; the Deluxe wardrobe only pays off for committed replay-editor filmers.
Compare Prices(1 stores)
Every store in this table quotes us in euros, so the EUR figure is the price the seller actually set, not our arithmetic — which is why EUR is also the currency we rank in. We only list an offer here when the store gives us its price in euros, so nothing in this table is a number we invented.
Pick USD, PLN, GBP, CAD or AUD in the header and we convert from EUR at the European Central Bank reference rate — converted amounts are prefixed with ~. Your bank or the store may apply a different rate at checkout. We never hide offers based on where you are: everyone sees this whole table.
We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.
Price History
Screenshots & Media
About Session: Skate Sim Deluxe Edition
Before it gives you anything back, this one asks for roughly eight hours, a controller you genuinely trust, and the patience to fail the same kickflip forty times in a row without closing the game. I budget my sim hours the way I budget an opening build order, so I went in tracking the curve, and the honest number is that nothing felt repeatable until somewhere around hour six or seven. That is the entry cost, and it is the same entry cost in every version. The only thing a bundle page has to answer is whether the upgrade changes that cost, and here it does not. Not by a minute. So look at what is actually in the box. The Deluxe is the standard game plus a cosmetic bundle: extra apparel, board gear and wardrobe options that feed straight into the character customisation system. As far as the listing shows, that is the entire delta. Every mechanical system worth caring about ships in the standard version. The dual-stick control scheme, the sandbox practice spots, the replay editor, full pad support across DualShock and DualSense hardware with Steam Input on top, the achievement list, Family Sharing. No separate progression track, no extra physics tuning, no bonus mode gated behind the upgrade. You are paying for clothes, and it is worth being clear-eyed about that before you decide. Context on the base game, briefly, because the package only makes sense if you understand what you are committing to. Each analogue stick answers to one of your feet rather than to a trick menu, which means there is no button that produces a heelflip on demand. You learn weight, pop and catch as separate physical inputs, and the game charges you for sloppiness every single time. Progression is a slow burn built around spots, challenges and filming lines rather than a combo multiplier ticking upward. The 83 percent positive rating across roughly 15,800 reviews reads exactly the way you would expect for that design: the players who survive the first week rate it highly, and the ones who bounce, bounce early and say so loudly. Single-player only, and the gamepad is not a suggestion. Who should take the extras, then. Two groups. The first is the returning player who already put twenty or thirty hours in, has the input map living in muscle memory, and has started treating the replay editor as the actual endgame. If your output is a two minute clip, wardrobe stops being decoration and becomes production value, and a wider set of fits is functional content in that context. The second is the player who knows their own history well enough to be certain they will not refund this in ninety minutes. Everyone else is better served starting with the standard version, because the failure mode here is not buying too little, it is buying a cosmetic pack for a game you abandon during the tutorial. Begin plain, and revisit the wardrobe question once the sticks stop fighting you. One more thing on the newcomer side, since I always argue that the intimidating sim is usually the beginner-friendly purchase if you approach it correctly. Do not fight the whole trick list at once. Pick one spot, pick one trick, and grind it in the practice sandbox until the pop timing is automatic before you touch anything else. Two sessions of that beats ten sessions of flailing across the map, and the learning curve flattens far faster than the review chatter suggests. What it will not do is meet you halfway on onboarding, which remains the weakest part of the package. That is a base-game problem the Deluxe contents do nothing to solve, and pretending otherwise would be selling you a t-shirt as a tutorial.

Strategy & simulation
Tags
System Requirements
Minimum
- Processor
- Intel Core i7-2700K or AMD FX-8370
- Memory
- 8 GB RAM
- Graphics
- NVIDIA GeForce GTX 650 Ti, 2 GB or AMD Radeon R7 360, 2 GB
- DirectX
- Version 9.0
- Storage
- 15 GB available space Soun…
Recommended
- OS
- Windows 10
- Processor
- Intel Core i7-4790 or AMD Ryzen 5 2600
- Memory
- 8 GB RAM
- Graphics
- NVIDIA GeForce GTX 970, 4 GB or AMD Radeon RX 480, 4 GB
- DirectX
- Version 12
- Storage
- 15 GB available space S…
Keep exploring
Community Discussion
Be the first to comment on Session: Skate Sim Deluxe Edition.
Reviews & Ratings
Game Info
- Developer
- crea-ture Studios Inc.
- Publisher
- Nacon
- Release Date
- Sep 22, 2022
