Compare Second Sight prices across trusted key stores and find the best deal. Developed by Free Radical Design. Published by THQ Nordic. Released on 4/8/2021. Available on PC. Genres: Action. Metacritic score: 73/100.

A forgotten early-2000s psychic thriller with a genuinely gripping dual-timeline story - worth your weekend if the combat jank doesn't scare you off.

I went in expecting a mid-tier stealth shooter and came out surprised by how hard the story grabbed me. Second Sight is a third-person action game from Free Radical Design - the TimeSplitters studio - built around a dual-timeline mystery where amnesiac parapsychologist John Vattic wakes up in a government medical facility and slowly pieces together a conspiracy that links the present to a covert military mission in Siberia. The narrative is the reason to be here, full stop. It threads its two timelines together with genuine craft, and for an early-2000s action game, that is not a small thing. The psychic toolkit is the other selling point, and it holds up better than you might expect. Vattic gets seven abilities over the course of the game: Telekinesis for flinging enemies and objects, Charm (a short-duration invisibility to guards, though not cameras), Projection for ghosting through locked areas as an astral form, Healing, Psi Attack, Psi Blast, and Possession. Each one has situational uses, and the game does a reasonable job building levels around them. The gun side of the house covers pistols, submachine guns, shotguns, assault rifles, and a sniper rifle with a proper scope overlay. On paper, that is a lot of options. In practice, the three pillars - stealth, shooting, psionics - never quite reach the depth the concept deserves, and the stealth in particular is the weakest link. Cover opportunities are thin, the camera fights you in tight spaces, and the alarm system floods zones with reinforcements in a way that punishes patience more than aggression. Here is the honest breakdown of where Second Sight sits. The story is strong enough that most critics singled it out as the game's main reason for existing, and the Steam user base largely agrees - sitting at Very Positive with around 81% approval from a modest sample. The PC version has historically carried a rougher reputation than the console releases, with mouse aiming that needs config tweaking to feel usable at anything above 60fps, and some rendering artifacts at higher resolutions that community patches help with. It is not a fresh port; it is a 2005 release relisted on Steam in 2021 by THQ Nordic, and it plays like one. If you go in expecting a modern third-person action game, the controls will frustrate you quickly. If you go in expecting a preserved mid-2000s curio with a screenplay that punches above its weight, the rough edges become easier to overlook. The runtime sits in the 10-15 hour range with minimal replay incentive once the story is done, so this is a single playthrough game. The dual-timeline structure means the plot is front-loaded with intrigue and the back half has to work harder to sustain momentum - and it does not always manage it. Enemy AI is forgiving to the point of feeling broken in places, and Vattic's healing ability means death is rarely much of a threat. None of that is fatal to the experience, but players looking for mechanical challenge will not find it here. What they will find is a game that remembers psychic powers should feel strange and personal, not just like a reload of the gun. Alex, Scout Team

Second Sight

Second Sight

Apr 8, 2021Free Radical DesignTHQ Nordic
GamerScout Says

A forgotten early-2000s psychic thriller with a genuinely gripping dual-timeline story - worth your weekend if the combat jank doesn't scare you off.

PC
Steam Deck PlayableProtonDB Gold
Best Price Available
€0.00
at N/A

GamerScout Verdict

Best for players who prioritize story over mechanics and can tolerate early-2000s PC port friction.

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Screenshots & Media

Screenshot

About Second Sight

I went in expecting a mid-tier stealth shooter and came out surprised by how hard the story grabbed me. Second Sight is a third-person action game from Free Radical Design - the TimeSplitters studio - built around a dual-timeline mystery where amnesiac parapsychologist John Vattic wakes up in a government medical facility and slowly pieces together a conspiracy that links the present to a covert military mission in Siberia. The narrative is the reason to be here, full stop. It threads its two timelines together with genuine craft, and for an early-2000s action game, that is not a small thing. The psychic toolkit is the other selling point, and it holds up better than you might expect. Vattic gets seven abilities over the course of the game: Telekinesis for flinging enemies and objects, Charm (a short-duration invisibility to guards, though not cameras), Projection for ghosting through locked areas as an astral form, Healing, Psi Attack, Psi Blast, and Possession. Each one has situational uses, and the game does a reasonable job building levels around them. The gun side of the house covers pistols, submachine guns, shotguns, assault rifles, and a sniper rifle with a proper scope overlay. On paper, that is a lot of options. In practice, the three pillars - stealth, shooting, psionics - never quite reach the depth the concept deserves, and the stealth in particular is the weakest link. Cover opportunities are thin, the camera fights you in tight spaces, and the alarm system floods zones with reinforcements in a way that punishes patience more than aggression. Here is the honest breakdown of where Second Sight sits. The story is strong enough that most critics singled it out as the game's main reason for existing, and the Steam user base largely agrees - sitting at Very Positive with around 81% approval from a modest sample. The PC version has historically carried a rougher reputation than the console releases, with mouse aiming that needs config tweaking to feel usable at anything above 60fps, and some rendering artifacts at higher resolutions that community patches help with. It is not a fresh port; it is a 2005 release relisted on Steam in 2021 by THQ Nordic, and it plays like one. If you go in expecting a modern third-person action game, the controls will frustrate you quickly. If you go in expecting a preserved mid-2000s curio with a screenplay that punches above its weight, the rough edges become easier to overlook. The runtime sits in the 10-15 hour range with minimal replay incentive once the story is done, so this is a single playthrough game. The dual-timeline structure means the plot is front-loaded with intrigue and the back half has to work harder to sustain momentum - and it does not always manage it. Enemy AI is forgiving to the point of feeling broken in places, and Vattic's healing ability means death is rarely much of a threat. None of that is fatal to the experience, but players looking for mechanical challenge will not find it here. What they will find is a game that remembers psychic powers should feel strange and personal, not just like a reload of the gun.

Alex
Alex · Scout Team

Catch-all

Tags

singleplayertier:aaaDual-Timeline NarrativePsychic PowersThird-Person ActionEarly 2000s ClassicRetro PreservationStealth-LightAmnesiac Protagonist

System Requirements

Minimum

Sound
DirectX 9 Compatible Sound Card
Memory
256Mb RAM
Processor
Pentium III or Athlon at 1GHz
Hard Drive
1Gb Hard Drive Space
Supported OS
Windows XP/2000
DirectX version
DirectX 9.0c

Recommended

Sound
DirectX 9 Compatible Sound Card
Memory
512Mb RAM
Processor
Pentium 4 at 2GHz or AthlonXP 2000+
Hard Drive
1Gb Hard Drive Space
Supported OS
Windows XP/2000
Graphics Card
GeForce FX 5xxx or Radeon 9xxx
DirectX version
DirectX 9.0c

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Reviews & Ratings

Metacritic
73

Game Info

Developer
Free Radical Design
Publisher
THQ Nordic
Release Date
Apr 8, 2021

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Frequently asked questions about Second Sight

How much does Second Sight cost?

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What platforms is Second Sight available on?

Second Sight is available on PC.

When was Second Sight released?

Second Sight was released on 8 April 2021.

Who developed Second Sight?

Second Sight was developed by Free Radical Design and published by THQ Nordic.

Is Second Sight worth buying?

Second Sight holds a Metacritic score of 73/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.