Compare SD Gundam G Generation Cross Rays prices across trusted key stores and find the best deal. Developed by TOM CREATE, 株式会社トムクリエイト. Published by BANDAI NAMCO Entertainment, 株式会社バンダイナムコエンターテインメント. Released on 11/27/2019. Available on PC. Genres: RPG, Strategy. Metacritic score: 71/100.

Four Gundam eras, one enormous roster, and a tactical loop that rewards franchise devotion far more than genre curiosity. Know your Wing from your Orphans before you sit down.

I'll be straight with you: I went into Cross Rays as someone who grew up with Wing and SEED, and the first two hours felt like flipping through a very animated photo album of childhood memories rendered in adorable chibi form. That emotional pull is real, and Bandai Namco and TOM CREATE clearly built this entire game around it. The question is whether there is enough underneath the nostalgia to justify the time investment for anyone sitting outside the Gundam faithful. The answer is a conditional yes, with caveats. Cross Rays is a turn-based tactical RPG structured around thirteen separate campaigns drawn from four distinct Gundam timelines: After Colony (Wing), Cosmic Era (SEED), Anno Domini (00), and Post Disaster (Iron-Blooded Orphans). You pick a campaign freely from the start and work through story scenarios that hit recognisable beats from the source anime, with enough tactical wiggle room to approach each battle on your own terms. The unit creation and customisation loop is where the real hours disappear. You can design mobile suits, develop and exchange units, scout pilots, and send squads on timer-based dispatch missions to earn experience and parts while you are away from the game. That last feature alone trimmed a meaningful amount of the XP grinding that plagued earlier entries in the series. Unlocking new mobile suits and pilots feeds a collector's itch that genuinely holds up past the midgame. The combat itself is the game's honest weakness and the thing most likely to frustrate non-fans. The turn-based grid system is approachable and easy to learn, but it does not evolve much as the hours stack up. Normal difficulty leans forgiving to the point of passive, and the strategic depth on offer simply does not match what genre stablemates deliver. Individual missions can also stretch past an hour, and the save system compounds this badly: there is no proper mid-mission save, only a Quick Save that locks you out of starting a new episode until the current one is finished. If you are the kind of player who needs clean session breaks, plan accordingly. There are also some lingering performance rough edges on PC, including occasional frame rate drops, though the most serious launch bugs were patched out. What Cross Rays absolutely nails is spectacle and audio. Battle animations trigger full polygonal cutscenes that genuinely capture the kinetic chaos of the shows, and the soundtrack pulls licensed music directly from each series. Hearing the SEED or 00 themes drop mid-fight is a moment-to-moment reward that keeps the pacing from collapsing entirely. The gallery of mobile suit and pilot profiles is also a surprisingly rich reference tool for anyone who wants context on the deeper side stories represented in the roster. For pure strategy RPG players without a Gundam background, Cross Rays is going to feel thin once the novelty of the animations wears off. The writing assumes franchise literacy, the localization leaves some systems under-explained, and the strategic layer will feel dated compared to what Fire Emblem or the Super Robot Wars series offer. But for Gundam fans, especially those who lived through Wing and SEED on Saturday morning television, this is a dense, content-heavy love letter that earns its playtime through sheer roster breadth and collector momentum. It is the only entry in the G Generation series released on PC in the West, which makes it both the best and the only option for this particular style of Gundam game on the platform. Monika, Scout Team

SD Gundam G Generation Cross Rays

SD Gundam G Generation Cross Rays

Nov 27, 2019TOM CREATE, 株式会社トムクリエイトBANDAI NAMCO Entertainment, 株式会社バンダイナムコエンターテインメント
GamerScout Says

Four Gundam eras, one enormous roster, and a tactical loop that rewards franchise devotion far more than genre curiosity. Know your Wing from your Orphans before you sit down.

PC
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GamerScout Verdict

Built for Gundam fans first and tactical RPG fans second; everyone else should expect a shallow strategic layer propped up by franchise love.

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About SD Gundam G Generation Cross Rays

I'll be straight with you: I went into Cross Rays as someone who grew up with Wing and SEED, and the first two hours felt like flipping through a very animated photo album of childhood memories rendered in adorable chibi form. That emotional pull is real, and Bandai Namco and TOM CREATE clearly built this entire game around it. The question is whether there is enough underneath the nostalgia to justify the time investment for anyone sitting outside the Gundam faithful. The answer is a conditional yes, with caveats. Cross Rays is a turn-based tactical RPG structured around thirteen separate campaigns drawn from four distinct Gundam timelines: After Colony (Wing), Cosmic Era (SEED), Anno Domini (00), and Post Disaster (Iron-Blooded Orphans). You pick a campaign freely from the start and work through story scenarios that hit recognisable beats from the source anime, with enough tactical wiggle room to approach each battle on your own terms. The unit creation and customisation loop is where the real hours disappear. You can design mobile suits, develop and exchange units, scout pilots, and send squads on timer-based dispatch missions to earn experience and parts while you are away from the game. That last feature alone trimmed a meaningful amount of the XP grinding that plagued earlier entries in the series. Unlocking new mobile suits and pilots feeds a collector's itch that genuinely holds up past the midgame. The combat itself is the game's honest weakness and the thing most likely to frustrate non-fans. The turn-based grid system is approachable and easy to learn, but it does not evolve much as the hours stack up. Normal difficulty leans forgiving to the point of passive, and the strategic depth on offer simply does not match what genre stablemates deliver. Individual missions can also stretch past an hour, and the save system compounds this badly: there is no proper mid-mission save, only a Quick Save that locks you out of starting a new episode until the current one is finished. If you are the kind of player who needs clean session breaks, plan accordingly. There are also some lingering performance rough edges on PC, including occasional frame rate drops, though the most serious launch bugs were patched out. What Cross Rays absolutely nails is spectacle and audio. Battle animations trigger full polygonal cutscenes that genuinely capture the kinetic chaos of the shows, and the soundtrack pulls licensed music directly from each series. Hearing the SEED or 00 themes drop mid-fight is a moment-to-moment reward that keeps the pacing from collapsing entirely. The gallery of mobile suit and pilot profiles is also a surprisingly rich reference tool for anyone who wants context on the deeper side stories represented in the roster. For pure strategy RPG players without a Gundam background, Cross Rays is going to feel thin once the novelty of the animations wears off. The writing assumes franchise literacy, the localization leaves some systems under-explained, and the strategic layer will feel dated compared to what Fire Emblem or the Super Robot Wars series offer. But for Gundam fans, especially those who lived through Wing and SEED on Saturday morning television, this is a dense, content-heavy love letter that earns its playtime through sheer roster breadth and collector momentum. It is the only entry in the G Generation series released on PC in the West, which makes it both the best and the only option for this particular style of Gundam game on the platform.

Monika
Monika · Scout Team

RPGs

Tags

auto-admittedChibi / SD Art StyleUnit CollectionDispatch MissionsMulti-Era CrossoverMech CustomizationCampaign SelectionGundam FranchiseFan Service

System Requirements

Minimum

Processor
Intel Core i5-650 or AMD Phenom II X4 965
Memory
2 GB RAM
Graphics
NVIDIA GeForce GT 730 or Radeon HD 7570

Recommended

OS
Windows 10 64-bit
Processor
Intel Core i5 3470 or AMD FX-6300
Memory
4 GB RAM
Graphics
NVIDIA GeForce GT 750 or Radeon HD 7790

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Community Discussion

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Reviews & Ratings

Metacritic
71

Game Info

Developer
TOM CREATE, 株式会社トムクリエイト
Publisher
BANDAI NAMCO Entertainment, 株式会社バンダイナムコエンターテインメント
Release Date
Nov 27, 2019

Features

Single-playerSteam AchievementsPartial Controller SupportSteam CloudSteam LeaderboardsRemote Play on TabletFamily Sharing

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Frequently asked questions about SD Gundam G Generation Cross Rays

How much does SD Gundam G Generation Cross Rays cost?

SD Gundam G Generation Cross Rays pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

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What platforms is SD Gundam G Generation Cross Rays available on?

SD Gundam G Generation Cross Rays is available on PC.

When was SD Gundam G Generation Cross Rays released?

SD Gundam G Generation Cross Rays was released on 27 November 2019.

Who developed SD Gundam G Generation Cross Rays?

SD Gundam G Generation Cross Rays was developed by TOM CREATE, 株式会社トムクリエイト and published by BANDAI NAMCO Entertainment, 株式会社バンダイナムコエンターテインメント.

Is SD Gundam G Generation Cross Rays worth buying?

SD Gundam G Generation Cross Rays holds a Metacritic score of 71/100, making it one of the standout RPG titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.