Saints Row IV - Commander in Chief (DLC)
Three cosmetic items for Saints Row IV: the 'Merica gun, a bald eagle jet, and an Uncle Sam outfit. Pure style, zero new missions.
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About Saints Row IV - Commander in Chief (DLC)
Let's be upfront: this is a cosmetic and weapon DLC, not a content expansion. The Commander in Chief Pack drops three items into your Saints Row IV loadout once you clear the early mission "The Real World" - the 'Merica weapon, the Screaming Eagle VTOL, and the Uncle Sam outfit. That's the whole package. No new missions, no new areas, no story beats. The 'Merica gun is the headline act here, and it earns the attention. It's a dual-mode heavy weapon that swaps between a minigun-flamethrower combo and a minigun-rocket launcher combo. It hits hard enough to chew through Zin troops with satisfying overkill, and it even replaces the background music with patriotic fanfare while active - which is exactly the kind of dumb-fun detail Saints Row IV does better than anyone. The catch is real: the thing produces so much muzzle flash it obscures your aim, the recoil pulls up fast and aggressively, and it burns through rifle ammo at a rate that will have you restocking at Friendly Fire constantly. In a game where you're already juggling the Inflato-Ray, the Dubstep Gun, and telekinesis, it fits right in - but don't mistake "fun" for "tactically dominant". The Screaming Eagle VTOL handles identically to the F-69 from Saints Row: The Third. If you've flown that, you know what you're getting - solid aircraft, nothing that changes how traversal works in a game where superpowered sprinting and gliding already make vehicles feel optional. The Uncle Sam outfit is cosmetic, full stop. If you're a character-creator type who cares about the red-white-and-blue look, great. If not, it's a hanger item. The base game is genuinely worth your time if you want a third-person open-world shooter that commits fully to chaos. Superpowers like gravity stomp, death from above, and fire/ice elemental blasts layer on top of a decent gun sandbox that includes weapons upgradeable with Cache and ability trees expanded through collectible data clusters. Two-player co-op runs well, and the sim-Steelport playground holds up for a few dozen hours. The Commander in Chief DLC is a footnote to all of that. Originally a pre-order bonus, it became purchasable separately in October 2013 and has been bundled in the Re-Elected edition since. If you're buying the base game anyway and this is bundled in at no extra cost, take the 'Merica gun, fire it once, laugh, then put it away and use the Disintegrator. If you're paying separately for just these three items, you know what you're doing and you've already decided. Fred, Scout Team
Tags
System Requirements
Minimum
- Memory
- 4 GB RAM
- Storage
- 10 GB
- Graphics
- NVIDIA GTX 260 / AMD Radeon HD 5800
- Processor
- Intel Core 2 Quad Q6600 / AMD Athlon II x3
- System requirements
- Windows Vista
Recommended
- Memory
- 4 GB RAM
- Storage
- 10 GB
- Graphics
- NVIDIA GTX 560 / AMD Radeon HD 6800
- Processor
- Intel i3 2100T / AMD Phenom II x4
- System requirements
- Windows 7
Reviews & Ratings
No ratings available
Game Info
- Developer
- Volition Inc.
- Publisher
- Koch Media
- Release Date
- Aug 20, 2013