RIDE 4 - Season Pass (DLC)
The Season Pass bundles extra bikes and content for RIDE 4, Milestone's most hardcore motorcycle sim to date. Worth it only if the base game already has its hooks in you.
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About RIDE 4 - Season Pass (DLC)
RIDE 4 is Milestone's most serious stab at a true motorcycle simulation, and if you have already put hours into the base game obsessing over tyre compounds and brake bias, the Season Pass is basically a natural extension of that obsession. It adds waves of additional bikes across multiple packs, covering everything from retro legends to modern superbikes, which matters a lot in a game where the garage is half the appeal. If you are the kind of rider who will spend twenty minutes in the menu picking a 90s Japanese inline-four just because it sounds right, this DLC exists for you specifically. On the simulation side, RIDE 4 does not mess around. The physics model is demanding, the AI on higher difficulty settings will punish sloppy corner entry, and the progression system in the career mode is structured enough to feel like a genuine ladder rather than a grind for grind's sake. The Season Pass bikes slot into that career naturally, so you are not just collecting them for show. Riding feel varies noticeably between categories, which is where a game like this earns its stripes. Hardware note, because this matters for a sim: RIDE 4 supports standard gamepads well enough for casual sessions, but if you have a wheel setup it is largely wasted here since the game is built around two wheels, not four. A good gamepad with trigger vibration feedback does a reasonable job of communicating front-end grip loss. Do not expect the nuanced force feedback loop you get in a car sim, but the controller implementation is solid. There is no split-screen and online multiplayer is the main social hook, so the "four friends on the couch" scenario is simply off the table with this one. The honest caveat is that the Season Pass is priced as enthusiast content. Casual players who dip in and out of the base game on normal difficulty probably will not feel a gap without it. The additional bikes are meaningful to someone grinding championship events and wanting variety in their stable, less so if you default to one favourite machine and stick with it. Also worth noting: RIDE 4 itself has a fairly steep learning curve compared to something like MotoGP's rookie-friendly assists mode, so new players should absolutely spend time with the base game before committing to DLC. Bottom line for the target audience: if you are already deep in RIDE 4's career and you want more machines to master, the Season Pass delivers exactly what it promises with no filler padding. If you are on the fence about the base game, sort that out first. Riley, Scout Team
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Game Info
- Developer
- Milestone S.r.l.
- Publisher
- Milestone S.r.l.
- Release Date
- Oct 8, 2020
