Rez Plz
A co-op puzzle platformer where killing your own brother is literally the mechanic. Morbid, clever, occasionally frustrating.
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About Rez Plz
Rez Plz is a puzzle platformer built around one genuinely odd idea: you control two wizard brothers, and the core mechanic requires you to kill one of them on purpose to solve puzzles and clear obstacles. Resurrect, sacrifice, repeat. It sounds grim for a pixel-art romp, but Long Neck Games leans into the absurdity with enough cartoon charm that the violence reads as slapstick rather than mean-spirited. The art style is warm and hand-detailed in that satisfying way small studios sometimes nail when a single cohesive vision drives the whole project. The game works best in local co-op, where two players each control one brother. The comedy of coordination - deciding who dies next, fumbling a resurrection at the wrong moment, accidentally triggering a trap you were trying to avoid - generates exactly the kind of chaotic shared laughter that makes couch co-op worth owning. Solo play is fully supported through a control-swap system, and it functions well enough, but it strips out a layer of spontaneity. Single-player Rez Plz is a thoughtful puzzle game; two-player Rez Plz is something more alive. The puzzle design is inventive in its best moments, asking you to think about death as a resource rather than a failure state. Certain traps can only be bypassed by sending one brother through first to absorb them while the other advances. Some platforms only activate under specific weight conditions. The mechanic has real depth when the level design trusts it. Where the game stumbles is consistency - a handful of sections feel like they were designed around movement precision rather than the sacrifice-and-resurrect concept, and those sections lean into frustration more than cleverness. The difficulty curve also isn't always smooth, with occasional difficulty spikes that feel like they belong several worlds later. The soundtrack and sound design carry a lighthearted medieval atmosphere without overstaying their welcome. Nothing here is going to haunt you the way a Hollow Knight track might, but it fits the tone and keeps the pacing from feeling punishing even when the puzzles are. Visually, the pixel work is clean and readable, which matters more in a game like this than people give credit for - when death is a tool, you need to clearly understand what killed you and why. Rez Plz is not a long game, and it seems to know that. For players who want a co-op oddity with a central mechanic that actually delivers on its premise most of the time, this is a worthwhile weekend with someone you trust to let you murder their wizard repeatedly. The mixed Steam reception likely reflects players expecting tighter precision platforming rather than the puzzle-comedy hybrid this actually is. Go in knowing which one you want. Kai, Scout Team
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Game Info
- Developer
- Long Neck Games
- Publisher
- Graffiti Games
- Release Date
- Jul 15, 2020