Compare RE:CALL prices across trusted key stores and find the best deal. Developed by maitan69. Published by Whitethorn Games. Released on 1/17/2023. Available on PC. Genres: Adventure.

A puzzle game built entirely around rewriting your memories to solve environmental riddles, clever concept that mostly delivers, but the execution is spotty enough to feel like a proof-of-concept rather than a finished product.

I've seen memory-manipulation puzzlers before, but RE:CALL commits hard to the gimmick: you alter what you remember seeing in a room, and the present environment shifts to match. Early puzzles nail this, backtracking to re-examine a scene feels like genuine problem-solving. The art style is clean and the controller support works well. Problem is, the concept's novelty wears thin faster than the game's pacing can support. Later levels either repeat the same trick or introduce logic that feels arbitrary rather than satisfying. There's no difficulty curve, just plateaus and sudden spikes. It's the kind of game that makes you respect the designer's vision while wishing they'd refined it further. RE:CALL is best for players who prize experimental puzzle design over polish. If you like games that prioritize a single fresh idea, it's worth an afternoon. Don't expect depth beyond the core mechanic. Alex, Scout Team

RE:CALL

RE:CALL

Jan 17, 2023maitan69Whitethorn Games
GamerScout Says

A puzzle game built entirely around rewriting your memories to solve environmental riddles, clever concept that mostly delivers, but the execution is spotty enough to feel like a proof-of-concept rather than a finished product.

PC
Steam Deck Playable
Best Price Available
€0.00
at N/A

GamerScout Verdict

Worth a few hours if you're drawn to experimental puzzle design, but don't expect sustained depth.

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Screenshots & Media

About RE:CALL

I've seen memory-manipulation puzzlers before, but RE:CALL commits hard to the gimmick: you alter what you remember seeing in a room, and the present environment shifts to match. Early puzzles nail this, backtracking to re-examine a scene feels like genuine problem-solving. The art style is clean and the controller support works well. Problem is, the concept's novelty wears thin faster than the game's pacing can support. Later levels either repeat the same trick or introduce logic that feels arbitrary rather than satisfying. There's no difficulty curve, just plateaus and sudden spikes. It's the kind of game that makes you respect the designer's vision while wishing they'd refined it further. RE:CALL is best for players who prize experimental puzzle design over polish. If you like games that prioritize a single fresh idea, it's worth an afternoon. Don't expect depth beyond the core mechanic.

Alex
Alex · Scout Team

Catch-all

Tags

singleplayerachievementscontroller-supporttier:sub-5Memory-Based PuzzlesExperimental MechanicNarrative PuzzleShort CampaignIndie Puzzle

System Requirements

Minimum

OS
Windows Vista/7/8/8.1/10 x86 or x64
Memory
4 GB RAM MB RAM
DirectX
Version 10
Graphics
DirectX10-compliant card with minimum 512 MB RAM
Processor
2 Ghz
Sound Card
Any

Recommended

OS
Windows Vista/7/8/8.1/10 x86 or x64
DirectX
Version 10
Graphics
DirectX10-compliant card with minimum 512 MB RAM
Processor
2 Ghz
Sound Card
Any

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Game Info

Developer
maitan69
Publisher
Whitethorn Games
Release Date
Jan 17, 2023

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How much does RE:CALL cost?

RE:CALL pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

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What platforms is RE:CALL available on?

RE:CALL is available on PC.

When was RE:CALL released?

RE:CALL was released on 17 January 2023.

Who developed RE:CALL?

RE:CALL was developed by maitan69 and published by Whitethorn Games.