Raven Squad
A 2009 tactical shooter that swings wildly between real-time squad command and first-person gunplay, landing neither with conviction.
GamerScout Verdict
Swing and miss on squad tactics and FPS fusion; only for collectors of forgotten hybrid experiments.
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About Raven Squad
Raven Squad tries to straddle the line between SOCOM-style squad tactics and direct FPS control, and the result feels half-baked on both fronts. You'll pause mid-combat to issue orders to squad mates, then jump into first-person perspective to handle firefights yourself. The concept has merit, but the execution is clunky: AI pathfinding is unreliable, the strategic layer doesn't reward planning the way a proper tactical game should, and the gunplay feels stiff compared to dedicated shooters from that era. With a Metacritic score of 39, this is a relic of early-2000s experimentation that didn't pay off. If you're desperate for hybrid squad-shooter gameplay and willing to tolerate dated graphics, jank, and frustrating AI, it exists. Otherwise, better options have aged far more gracefully since 2009.

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System Requirements
Minimum
- OS
- Windows 2000, XP
- Processor
- P IV 3Ghz / Athlon XP 3000+
- Memory
- 512MB RAM
- Graphics
- DirectX9 compatible graphics card with Pixel Shader 2.0 support and 128 MB RAM (ATI Radeon 9500 or better, NVidia GeForce 6 series…
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Game Info
- Developer
- SouthPeak Games
- Publisher
- Evolved Games
- Release Date
- Aug 26, 2009