Compare Pummel Party prices across trusted key stores and find the best deal. Developed by Rebuilt Games. Published by Rebuilt Games. Released on 9/20/2018. Available on PC, Xbox. Genres: Action, Casual, Indie.

Six people, one room, one hour, and a board game that keeps handing you the tools to ruin somebody's turn. Bring friends who forgive quickly.

The item economy is the best thing here, and I keep pointing at it because most party games on Steam never bother building one. You do not simply roll, move and hope the dice like you. You collect things, you hold them, and then you aim them at whoever is currently ahead. That single decision turns every turn into a quiet negotiation with the room. Spending an item early is safe and boring. Spending it on the last lap is cruel and memorable, and the board keeps offering you chances to be cruel. The loop itself is familiar to anyone who grew up on console board games: roll, move, land on a tile you did not want, then everybody drops into a minigame. What makes it stick is that the space between the minigames is not dead air. It is where the grudges get assembled. Who it is for is easy to describe, because the answer is a full couch. Up to a group of friends with controllers, or friends who do not even own a copy, since Remote Play Together streams them in and full controller support means nobody is fighting over a keyboard. Split-screen is here, Remote Play reaches phones, tablets and TVs, and online PvP exists for the nights when everyone is in a different city. Three players works. Six works better. One player poking at it alone will never understand why anyone recommended it, and I would not pretend otherwise just because the store page lists a single-player mode. What works is the craft in the small stuff. The minigames are short, physical and mostly built around ragdoll physics, which means the funniest moments are the ones nobody designed: a bad landing, a mistimed swing, a body folding over a ledge at exactly the wrong angle. Rebuilt Games clearly understood that a party game should be over before the group gets restless, and a board runs about the length of one sitting rather than sprawling into an evening-devouring campaign. I respect a game that knows its own runtime. The Steam Workshop support and the included level editor extend that further, since custom boards are where the community keeps the thing alive years after release. If your group burns through the official boards, the tail end of the game is other people's homemade ones, and some of them are genuinely inspired. Where it disappoints is the part every game in this shape struggles with. Randomness runs the show. You can play a tactically flawless board and still lose to a late dice roll, and if your friends are the type who take that personally, you will feel it in the room. The minigame lineup is uneven too. A handful are perfect little contraptions you will request by name, several are fine, and a few will get skipped by group consensus after the second time they come up. Online is the weaker half of the package. Physics-driven minigames are only ever as smooth as the worst connection in the lobby, and playing with strangers strips out the entire reason this exists, which is watching someone's face when you hit them. It is PC only, so the friend on a console is out. And the Friendship Ruiner tag is not a marketing joke. It is an accurate content warning. What I like about it, as someone who usually spends my time defending quiet six-hour narrative games nobody covers, is that this is a small self-published release that found its audience purely on word of mouth and word of shared screen. Nearly sixty thousand Steam reviews sitting at Very Positive is not an accident, and it did not get there through advertising. It got there because somebody dragged five friends into a lobby and the story afterward was worth retelling. That is the honest measure of a game like this. It is not something you play to be moved, it is something you play to generate an hour of noise you will reference for months. Buy it if you have the people. If you do not have the people, no amount of Workshop boards will fill the chairs, and I would rather tell you that now than have you find out alone. Kai, Scout Team

Pummel Party

Pummel Party

Sep 20, 2018Rebuilt Games
GamerScout Says

Six people, one room, one hour, and a board game that keeps handing you the tools to ruin somebody's turn. Bring friends who forgive quickly.

PCXbox
Best Price Available
€13.11
at Gamivo
Lowest tracked: €13.11
Track this price

GamerScout Verdict

Best for a full room of friends with an hour to spare and thick skin; nearly worthless if you are playing solo or with strangers.

Compare Prices(2 stores)

GamivoBest price
StandardGlobalSteam KeyKey
€13.11
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€13.16
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€14.79
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€13.1128 Aug 2026
Current best
€13.11
Lowest since we started tracking
Keyshops
€12.06€12.76€13.46€14.1628 Aug29 Aug30 Aug31 Aug
Tracking prices since 28 Aug 2026
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Screenshots & Media

About Pummel Party

The item economy is the best thing here, and I keep pointing at it because most party games on Steam never bother building one. You do not simply roll, move and hope the dice like you. You collect things, you hold them, and then you aim them at whoever is currently ahead. That single decision turns every turn into a quiet negotiation with the room. Spending an item early is safe and boring. Spending it on the last lap is cruel and memorable, and the board keeps offering you chances to be cruel. The loop itself is familiar to anyone who grew up on console board games: roll, move, land on a tile you did not want, then everybody drops into a minigame. What makes it stick is that the space between the minigames is not dead air. It is where the grudges get assembled. Who it is for is easy to describe, because the answer is a full couch. Up to a group of friends with controllers, or friends who do not even own a copy, since Remote Play Together streams them in and full controller support means nobody is fighting over a keyboard. Split-screen is here, Remote Play reaches phones, tablets and TVs, and online PvP exists for the nights when everyone is in a different city. Three players works. Six works better. One player poking at it alone will never understand why anyone recommended it, and I would not pretend otherwise just because the store page lists a single-player mode. What works is the craft in the small stuff. The minigames are short, physical and mostly built around ragdoll physics, which means the funniest moments are the ones nobody designed: a bad landing, a mistimed swing, a body folding over a ledge at exactly the wrong angle. Rebuilt Games clearly understood that a party game should be over before the group gets restless, and a board runs about the length of one sitting rather than sprawling into an evening-devouring campaign. I respect a game that knows its own runtime. The Steam Workshop support and the included level editor extend that further, since custom boards are where the community keeps the thing alive years after release. If your group burns through the official boards, the tail end of the game is other people's homemade ones, and some of them are genuinely inspired. Where it disappoints is the part every game in this shape struggles with. Randomness runs the show. You can play a tactically flawless board and still lose to a late dice roll, and if your friends are the type who take that personally, you will feel it in the room. The minigame lineup is uneven too. A handful are perfect little contraptions you will request by name, several are fine, and a few will get skipped by group consensus after the second time they come up. Online is the weaker half of the package. Physics-driven minigames are only ever as smooth as the worst connection in the lobby, and playing with strangers strips out the entire reason this exists, which is watching someone's face when you hit them. It is PC only, so the friend on a console is out. And the Friendship Ruiner tag is not a marketing joke. It is an accurate content warning. What I like about it, as someone who usually spends my time defending quiet six-hour narrative games nobody covers, is that this is a small self-published release that found its audience purely on word of mouth and word of shared screen. Nearly sixty thousand Steam reviews sitting at Very Positive is not an accident, and it did not get there through advertising. It got there because somebody dragged five friends into a lobby and the story afterward was worth retelling. That is the honest measure of a game like this. It is not something you play to be moved, it is something you play to generate an hour of noise you will reference for months. Buy it if you have the people. If you do not have the people, no amount of Workshop boards will fill the chairs, and I would rather tell you that now than have you find out alone.

Kai
Kai · Scout Team

Indie & narrative

Tags

auto-admittedBoard Game ModeMinigame CollectionCouch MultiplayerRemote Play TogetherChaotic PvPFriendship RuinerRagdoll PhysicsWorkshop Custom BoardsGroup Night GameParty GameItem SabotageTurn-Based Board MovementPhysics ComedyLevel EditorShort Session LengthVoice Chat RecommendedSelf-Published Indie

System Requirements

Minimum

Processor
Dual Core 2.4Ghz
Memory
3 GB RAM
Graphics
GeForce 8800 GT / AMD HD 6850 / Intel HD Graphics 4400 or above
DirectX
Version 11
Network
Broadband Internet connection
Storage
1 GB available space

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Reviews & Ratings

Steam
89%(57,740)

Game Info

Developer
Rebuilt Games
Publisher
Rebuilt Games
Release Date
Sep 20, 2018

Features

Single-playerMultiplayerPvPOnline PvPShared/Split Screen PvPShared/Split ScreenSteam AchievementsFull controller support+7 more

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Best price€13.11
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Frequently asked questions about Pummel Party

How much does Pummel Party cost?

As of 31 August 2026, the cheapest in-stock offer for Pummel Party is €13.11 at Gamivo, out of 4 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Pummel Party cheapest?

The lowest in-stock price we track for Pummel Party is €13.11 at Gamivo (31 August 2026). We compare 4 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Pummel Party available on?

Pummel Party is available on PC, Xbox.

When was Pummel Party released?

Pummel Party was released on 20 September 2018.

Who developed Pummel Party?

Pummel Party was developed by Rebuilt Games.