Compare Pro Cycling Manager 2024 prices across trusted key stores and find the best deal. Developed by Cyanide Studio. Published by Nacon. Released on 6/6/2024. Available on PC. Genres: Simulation, Sports.

Deeper than it looks and slower to forgive than a Grand Tour climb, PCM 2024 is the only PC game where negotiating a multi-year sponsor contract actually feels like it could end your season.

I came into Pro Cycling Manager 2024 expecting something closer to a tactics game with bikes. What I got was a spreadsheet that occasionally lets you watch people pedal. That is not a complaint, exactly, but you need to know what you are walking into before you spend a single minute in the menus. This is a slow-burn management sim aimed squarely at people who know the difference between a domestique and a puncheur and care deeply about both. If that sentence bored you, go elsewhere. The headline addition this year is a revamped sponsorship system. Sponsors now carry multi-year contracts with specific demands, things like stage wins, advertising visibility targets, and even requirements around which riders you recruit. Fail to meet those targets and the money dries up, which means no new equipment, no quality transfers, and a squad that slowly becomes uncompetitive. It is a genuinely interesting pressure layer, and it gives the Career mode a satisfying tension across multiple seasons. You can pick a World Tour giant or start with a tier-three outfit and grind upward, scouting talent and managing fitness peaks across a dense race calendar that includes the full 2024 Tour de France route. The management interface has been reorganised compared to prior entries, with a multi-panel dashboard covering emails, race schedules, finances, and a training calendar. There is a lot of data on screen. A lot. Prepare for information overload in the first several hours. On-road, the 3D racing layer is where PCM 2024 runs into honest trouble. The visuals are dated, rider faces and crowd geometry both look several console generations behind, and the simulation does not always produce results that feel physically plausible. A new no-collision mechanic was added for the final five kilometres of sprint finishes, which is polarising in the community, with some players finding it cleans up bunch sprint chaos and others arguing it produces imbalanced outcomes. Gravel road simulation is a welcome new touch, actually changing how teams position and pace through those sections. The dual-energy system, managing yellow stamina and red attack output, is the core of in-race play, and timing an attack correctly against a mountain stage leader still produces a satisfying read-the-peloton puzzle. That said, aggressive attacking is punished hard by the stamina model, so patience is the meta here. The Pro Cyclist career mode, where you build a neo-pro from scratch over multiple seasons, has a complicated development system that the community has consistently flagged as one of the roughest edges in the series. Cyanide has patched race physics and AI selectivity several times post-launch, which is good, but the fixes arriving over months rather than weeks is a known frustration with this franchise. Veteran PCM players going in from the last five or six entries will find the delta smaller than the price tag implies. Several Steam reviewers landed on the same observation, that modding the database is effectively mandatory to get the most out of the game. New players, or those who skipped a few years, will find far more to sink into. The multiplayer league system is present and allows groups to build and compete across shared seasons, which gives the game a longer competitive shelf life than it might otherwise have. Graphics and audio are not the draw here and never have been. If you came for the peloton sim and the management loop, the core is functional, occasionally absorbing, and mostly stable after patching. Fred, Scout Team

Pro Cycling Manager 2024

Pro Cycling Manager 2024

Jun 6, 2024Cyanide StudioNacon
GamerScout Says

Deeper than it looks and slower to forgive than a Grand Tour climb, PCM 2024 is the only PC game where negotiating a multi-year sponsor contract actually feels like it could end your season.

PC
Steam Deck Playable
Best Price Available
€0.00
at N/A
Historical low: €4.55

GamerScout Verdict

The right pick for cycling-obsessed stat managers happy to wait out rough edges, but too iterative to justify full price for returning series veterans.

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Price History

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€4.5512 Jun 2026
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About Pro Cycling Manager 2024

I came into Pro Cycling Manager 2024 expecting something closer to a tactics game with bikes. What I got was a spreadsheet that occasionally lets you watch people pedal. That is not a complaint, exactly, but you need to know what you are walking into before you spend a single minute in the menus. This is a slow-burn management sim aimed squarely at people who know the difference between a domestique and a puncheur and care deeply about both. If that sentence bored you, go elsewhere. The headline addition this year is a revamped sponsorship system. Sponsors now carry multi-year contracts with specific demands, things like stage wins, advertising visibility targets, and even requirements around which riders you recruit. Fail to meet those targets and the money dries up, which means no new equipment, no quality transfers, and a squad that slowly becomes uncompetitive. It is a genuinely interesting pressure layer, and it gives the Career mode a satisfying tension across multiple seasons. You can pick a World Tour giant or start with a tier-three outfit and grind upward, scouting talent and managing fitness peaks across a dense race calendar that includes the full 2024 Tour de France route. The management interface has been reorganised compared to prior entries, with a multi-panel dashboard covering emails, race schedules, finances, and a training calendar. There is a lot of data on screen. A lot. Prepare for information overload in the first several hours. On-road, the 3D racing layer is where PCM 2024 runs into honest trouble. The visuals are dated, rider faces and crowd geometry both look several console generations behind, and the simulation does not always produce results that feel physically plausible. A new no-collision mechanic was added for the final five kilometres of sprint finishes, which is polarising in the community, with some players finding it cleans up bunch sprint chaos and others arguing it produces imbalanced outcomes. Gravel road simulation is a welcome new touch, actually changing how teams position and pace through those sections. The dual-energy system, managing yellow stamina and red attack output, is the core of in-race play, and timing an attack correctly against a mountain stage leader still produces a satisfying read-the-peloton puzzle. That said, aggressive attacking is punished hard by the stamina model, so patience is the meta here. The Pro Cyclist career mode, where you build a neo-pro from scratch over multiple seasons, has a complicated development system that the community has consistently flagged as one of the roughest edges in the series. Cyanide has patched race physics and AI selectivity several times post-launch, which is good, but the fixes arriving over months rather than weeks is a known frustration with this franchise. Veteran PCM players going in from the last five or six entries will find the delta smaller than the price tag implies. Several Steam reviewers landed on the same observation, that modding the database is effectively mandatory to get the most out of the game. New players, or those who skipped a few years, will find far more to sink into. The multiplayer league system is present and allows groups to build and compete across shared seasons, which gives the game a longer competitive shelf life than it might otherwise have. Graphics and audio are not the draw here and never have been. If you came for the peloton sim and the management loop, the core is functional, occasionally absorbing, and mostly stable after patching.

Fred
Fred · Scout Team

Shooters

Tags

singleplayermultiplayerpvponline-pvpachievementstrading-cardscloud-savestier:aaaSports ManagementCareer ModeAnnual Sports FranchiseStat-HeavyMulti-SeasonSponsor ManagementPro Cyclist ModePeloton Simulation

System Requirements

Minimum

OS
Windows 10 (64-bit)
Memory
4 GB RAM
DirectX
Version 9.0
Storage
20 GB available space
Graphics
NVIDIA GeForce GTX 650, 1 GB or AMD Radeon HD 5770, 1 GB
Processor
Intel Core i3-540 or AMD Phenom II X4 940

Recommended

OS
Windows 10 (64-bit)
Memory
8 GB RAM
DirectX
Version 9.0
Storage
20 GB available space
Graphics
NVIDIA GeForce GTX 660, 2 GB or AMD Radeon HD 7870, 2 GB
Processor
Intel Core i5-11600K or AMD Ryzen 5 5600X

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Game Info

Developer
Cyanide Studio
Publisher
Nacon
Release Date
Jun 6, 2024

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Frequently asked questions about Pro Cycling Manager 2024

How much does Pro Cycling Manager 2024 cost?

Pro Cycling Manager 2024 pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

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What platforms is Pro Cycling Manager 2024 available on?

Pro Cycling Manager 2024 is available on PC.

When was Pro Cycling Manager 2024 released?

Pro Cycling Manager 2024 was released on 6 June 2024.

Who developed Pro Cycling Manager 2024?

Pro Cycling Manager 2024 was developed by Cyanide Studio and published by Nacon.