
Plastiland
48 hand-molded clay levels where you assign roles to a herd of plastiballs and watch your plan fall apart in slow motion. Charming, shallow, occasionally infuriating.
GamerScout Verdict
Worth it for puzzle fans who want charm over challenge, but the eight-role system never grows past its opening idea.
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Screenshots & Media
About Plastiland
The moment it clicked for me was level 14, watching four plastiballs walk single file into a gap because I had promoted the wrong one to builder. Not a reflex failure. A sequencing failure. That is the actual loop here: you have a squad of clay blobs, eight roles to stamp onto them (cruncher, crusher, builder and the rest), and each level is a small logistics puzzle about who becomes what, and in which order, so the rest of the herd survives the trip. When the chain works it is genuinely satisfying, closer to a lemming-herding optimization problem than a platformer. Where it disappoints is depth. Across three worlds and 48 levels the role set never really compounds into anything you would call a system, and the physics on the clay characters is loose enough that a correct plan can still fail on execution. The 68 percent Steam score reads about right. Newcomers will find it approachable, since there is no build order to memorize and no failure state worth fearing, but anyone who wants their puzzle games to escalate will hit the ceiling around world two. The stop-motion plasticine art is doing a lot of the heavy lifting, and it is lovely work.

Strategy & simulation
Tags
System Requirements
Minimum
- Memory
- 512 MB RAM
- Storage
- 50 MB available space
Recommended
- Memory
- 512 MB RAM
- Storage
- 50 MB available space
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Reviews & Ratings
Game Info
- Developer
- FreshGem, Zillion Whales
- Publisher
- Zillion Whales
- Release Date
- Dec 1, 2015
