Compare Plants vs Zombies: Battle for Neighborville prices across trusted key stores and find the best deal. Developed by PopCap. Published by Electronic Arts. Released on 6/4/2020. Available on PC, Xbox. Genres: Action, Casual, Strategy. Metacritic score: 77/100.

Twenty-three customizable classes, six PvP modes, and a cartoon aesthetic that somehow makes third-person shooters approachable for players who've never touched the genre before. Fun in bursts, shallow at the core.

I'll be straight with you: my usual home is grand strategy and 4X, not third-person shooters. But Battle for Neighborville caught my attention precisely because it promises enough class variety and mode structure to qualify as a thinking person's casual shooter. After digging into what it actually delivers, the picture is more complicated than the colorful trailers suggest. The class roster is the strongest argument for buying. Twenty-three playable characters are split across four roles: attackers, defenders, supporters, and the swarm category. Each faction also carries a team-play class built around combo synergy, where players of the same class can merge forms during combat. That sounds mechanical and interesting on paper, and in practice the Battle Arena mode is where it clicks best: a 4v4 elimination bracket where every class you pick gets crossed off for the next round, forcing you to actually understand more than one playstyle. Leaning on a single damage dealer all game is not an option here. For a game aimed at younger audiences, that is a surprisingly smart design constraint. The wider PvP menu includes Team Vanquish (team deathmatch, essentially), Turf Takeover, Suburbination (area control), Gnome Bomb, and Vanquish Confirmed. The variety reads well on a feature list, but the honest verdict from both critics and players over time is that none of these modes feel precision-tuned for competitive depth. They are fun, chaotic, and serviceable, which is not the same as being well-balanced. The PvE side adds three free-roam open zones and a Garden Ops-style horde mode where you fend off waves with the occasional boss thrown in. Single-player campaigns clock in around five to eight hours per faction, which is more than you might expect, though the quest design is errand-running rather than anything structurally interesting. The cosmetics system runs on two currencies: coins and Prize Bulbs. Coins unlock cosmetics or trigger auto-leveling twice a day; Prize Bulbs from objective completions feed into a Prize Map for additional items. There are no pay-to-win mechanics, but the grind for cosmetics is real, and the incentive structure beyond collecting funny hats weakens noticeably after the first dozen hours. That is the ceiling that multiple reviews have landed on: Battle for Neighborville gives you a broad, content-filled package, then struggles to justify why you should keep showing up once you have seen its best moments. For its target audience, which is genuinely younger or genre-newcomer players, this is one of the more painless on-ramps to team-based shooters available on PC. The cartoon aesthetic is deliberate and well-executed, controller support is full, and the team-based structure means even players who are not carrying their weight can end up on the winning side. If you are an experienced shooter player chasing competitive depth or a rewarding solo campaign, the 77 Metacritic and 71% Steam rating tell the same story: respectable, not revelatory. Diego, Scout Team

Plants vs Zombies: Battle for Neighborville

Plants vs Zombies: Battle for Neighborville

Jun 4, 2020PopCapElectronic Arts
GamerScout Says

Twenty-three customizable classes, six PvP modes, and a cartoon aesthetic that somehow makes third-person shooters approachable for players who've never touched the genre before. Fun in bursts, shallow at the core.

PCXbox
Best Price Available
€10.35
at Gamivo
Lowest tracked: €10.35
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GamerScout Verdict

Best for genre newcomers and younger players wanting approachable team-based shooting; veterans will hit the ceiling fast.

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StandardGlobalEA AppKey
€10.35
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StandardEurope (EU)EA AppKey
€10.55
Priced in EUR by the store
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Price History

Lowest tracked
€10.3529 Aug 2026
Current best
€10.35
Lowest since we started tracking
Keyshops
€9.81€10.38€10.94€11.519 Aug16 Aug23 Aug30 Aug6 Sept
Tracking prices since 9 Aug 2026
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Screenshots & Media

About Plants vs Zombies: Battle for Neighborville

I'll be straight with you: my usual home is grand strategy and 4X, not third-person shooters. But Battle for Neighborville caught my attention precisely because it promises enough class variety and mode structure to qualify as a thinking person's casual shooter. After digging into what it actually delivers, the picture is more complicated than the colorful trailers suggest. The class roster is the strongest argument for buying. Twenty-three playable characters are split across four roles: attackers, defenders, supporters, and the swarm category. Each faction also carries a team-play class built around combo synergy, where players of the same class can merge forms during combat. That sounds mechanical and interesting on paper, and in practice the Battle Arena mode is where it clicks best: a 4v4 elimination bracket where every class you pick gets crossed off for the next round, forcing you to actually understand more than one playstyle. Leaning on a single damage dealer all game is not an option here. For a game aimed at younger audiences, that is a surprisingly smart design constraint. The wider PvP menu includes Team Vanquish (team deathmatch, essentially), Turf Takeover, Suburbination (area control), Gnome Bomb, and Vanquish Confirmed. The variety reads well on a feature list, but the honest verdict from both critics and players over time is that none of these modes feel precision-tuned for competitive depth. They are fun, chaotic, and serviceable, which is not the same as being well-balanced. The PvE side adds three free-roam open zones and a Garden Ops-style horde mode where you fend off waves with the occasional boss thrown in. Single-player campaigns clock in around five to eight hours per faction, which is more than you might expect, though the quest design is errand-running rather than anything structurally interesting. The cosmetics system runs on two currencies: coins and Prize Bulbs. Coins unlock cosmetics or trigger auto-leveling twice a day; Prize Bulbs from objective completions feed into a Prize Map for additional items. There are no pay-to-win mechanics, but the grind for cosmetics is real, and the incentive structure beyond collecting funny hats weakens noticeably after the first dozen hours. That is the ceiling that multiple reviews have landed on: Battle for Neighborville gives you a broad, content-filled package, then struggles to justify why you should keep showing up once you have seen its best moments. For its target audience, which is genuinely younger or genre-newcomer players, this is one of the more painless on-ramps to team-based shooters available on PC. The cartoon aesthetic is deliberate and well-executed, controller support is full, and the team-based structure means even players who are not carrying their weight can end up on the winning side. If you are an experienced shooter player chasing competitive depth or a rewarding solo campaign, the 77 Metacritic and 71% Steam rating tell the same story: respectable, not revelatory.

Diego
Diego · Scout Team

Strategy & simulation

Tags

auto-admittedHero ShooterThird-Person ShooterClass-BasedHorde ModeOpen Zone PvECouch Co-opNewcomer FriendlyCosmetic Grind

System Requirements

Minimum

OS
64-bit Windows 10
Processor
AMD: FX-4350 or Equivalent/ Intel: i3-3220 or Equivalent
Memory
4 GB RAM
Graphics
AMD: Radeon HD 7730 or Equivalent/ NVIDI…

Recommended

OS
64-bit Windows 10
Processor
AMD: FX-6100 or Equivalent/ Intel: i5-3570 or Equivalent
Memory
8 GB RAM
Graphics
AMD: Radeon R9 285 or Equivalent/ NV…

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Reviews & Ratings

Metacritic
77
Steam
71%(18,750)

Game Info

Developer
PopCap
Publisher
Electronic Arts
Release Date
Jun 4, 2020

Features

Single-playerMultiplayerPvPOnline PvPSteam AchievementsFull controller support

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Frequently asked questions about Plants vs Zombies: Battle for Neighborville

How much does Plants vs Zombies: Battle for Neighborville cost?

As of 6 September 2026, the cheapest in-stock offer for Plants vs Zombies: Battle for Neighborville is €10.35 at Gamivo, out of 10 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Plants vs Zombies: Battle for Neighborville cheapest?

The lowest in-stock price we track for Plants vs Zombies: Battle for Neighborville is €10.35 at Gamivo (6 September 2026). We compare 10 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Plants vs Zombies: Battle for Neighborville available on?

Plants vs Zombies: Battle for Neighborville is available on PC, Xbox.

When was Plants vs Zombies: Battle for Neighborville released?

Plants vs Zombies: Battle for Neighborville was released on 4 June 2020.

Who developed Plants vs Zombies: Battle for Neighborville?

Plants vs Zombies: Battle for Neighborville was developed by PopCap and published by Electronic Arts.

Is Plants vs Zombies: Battle for Neighborville worth buying?

Plants vs Zombies: Battle for Neighborville holds a Metacritic score of 77/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.