
Pixel Puzzles 2: Christmas
Twenty-five festive jigsaws, a fireplace crackling in the background, and roughly three to four hours standing between you and the full achievement list. Know what you're buying.
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About Pixel Puzzles 2: Christmas
I'll be straight with you: my spreadsheets are built for Paradox titles, not jigsaw puzzles. But part of this job is knowing when a low-complexity product does exactly what it promises and when it quietly undersells its own rough edges. Pixel Puzzles 2: Christmas lands somewhere in between, and the honest answer to 'is it worth it' depends almost entirely on one question: do you already enjoy digital jigsaw games, or are you hoping this one converts you? The puzzle set covers 25 Christmas-themed images, ranging from nativity scenes through to seasonal food photography, with piece counts scaling from a gentle 60-piece warm-up to a denser 350-piece challenge. Piece rotation is on by default (right-click to spin), and there is an option to disable it in the settings menu. Here is the first quality-of-life catch, though: that preference does not save between sessions, so every time you relaunch you will need to set it again manually. Small annoyance, persistent enough to notice. The reference image toggle is a better story: you can call up the completed picture at any time, which genuinely helps on the larger counts where photographic textures blend together. The play environment is the series' signature touch. Pieces float loosely in the background around a central board, animated against a fireplace backdrop, and you drag them onto the build area as needed. What the game does not give you is any sorting system. No edge-piece tray, no colour-grouping bin, no staging area. Pieces just orbit the board and you fish them out one at a time. For someone expecting the organisational depth of a physical puzzle session, this is the steepest disappointment. The floating-piece aesthetic looks pleasant enough for the first twenty minutes, but by the time you are hunting for a specific dark-red piece against a low-contrast background, the lack of sort tools becomes a real friction point. Ambience is workable but thin. Christmas music plays on the menu screens, and the fireplace sound runs during the puzzles themselves, which reviewers have noted feels like a mismatch. The photograph quality on the puzzle images is decent but not high-resolution enough to avoid some blurring on larger piece counts, particularly if you are playing on a bigger monitor. The Steam user rating sits at roughly 91 percent positive across a small review pool, which tracks with the experience: people who want a calm, undemanding jigsaw session over the holidays generally leave satisfied. People who want mechanical depth or a polished production will find the seams. For the achievement-oriented crowd, the 26 Steam achievements are completable within the game's natural run. Cloud saves and trading cards are present. The entire package can realistically be finished in under four hours, which is the number that should anchor your purchase decision more than anything else here. This is a short, seasonal, single-purpose title. It does not pretend otherwise. If you are building a cosy afternoon activity for December or want something to run in the background while half-watching a film, it serves that role reliably. If you are expecting the customisation depth or image sharpness of a more ambitious puzzle title, close this tab and look elsewhere. Diego, Scout Team
Tags
Steam Deck & Linux
Valve rates this game Steam Deck Playable.
System Requirements
Minimum
- OS
- Windows 10, 8.1, 8, 7, Vista, XP
- Memory
- 2 GB RAM
- Storage
- 200 MB available space
- Graphics
- DirectX 9.0 Compatible
- Processor
- Intel® Core 2 Duo
- Sound Card
- Generic Sound Device
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Game Info
- Developer
- Pixel Puzzles
- Publisher
- Pixel Puzzles
- Release Date
- Nov 27, 2018