
Paws and Claws: Pet School
A 2009 pet-training sim with zero depth that mistakes busywork for gameplay.
GamerScout Verdict
Skip it unless you're buying for a very young child who wants to watch cute animals on loop.
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About Paws and Claws: Pet School
I've seen a lot of life-sim tutorials, and Paws and Claws commits the cardinal sin: it confuses clicking repetitive actions with strategic decision-making. You pick one of six animals (dogs, horses, cats, mice, rabbits, parrots), feed them, exercise them, and repeat until a meter fills. There's no build order, no resource tension, no meaningful trade-offs between training paths. The UI is clunky even by 2009 standards, and the pet interactions boil down to animation loops. This is a game for very young children who enjoy watching animals do things on screen, not for anyone seeking actual simulation mechanics or progression systems with teeth. If you're looking for a pet-management game with actual strategy, skip this entirely and find something modern instead.

Strategy & simulation
Tags
System Requirements
Minimum
- OS
- Windows® 2000/XP/Vista
- Sound
- DirectX Compatible Sound Card
- Memory
- 256 MB RAM
- Display
- Monitor with screen resolution of 1024 x 768 pixels
- Graphics
- Direct X compatible video card, GeForce 3 (or equivalent) with 64 MB VRAM. Note: the title does not support GeForce mx based video cards
- Processor
- 1.2 GHz Pentium
- Hard Drive
- 600 MB hard drive space
Recommended
- OS
- Windows® 2000/XP/Vista
- Memory
- 512 MB RAM
- Graphics
- GeForce 4 Ti 4600 (or equivalent) with 128 MB VRAM
- DirectX®
- Monitor with screen resolution of 1024 x 768 pixels
- Processor
- 2.0 GHz Pentium
- Hard Drive
- 600 MB hard drive space
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Reviews & Ratings
No ratings available
Game Info
- Developer
- dtp – young entertainment Gmbh & Co. KG
- Publisher
- Cosmi Valusoft
- Release Date
- Jul 17, 2009

