Compare Moving Out – Movers in Paradise prices across trusted key stores and find the best deal. Developed by SMG Studio, Devm Games. Published by Team17. Released on 4/28/2020. Available on PC. Genres: Action, Casual, Indie, Simulation. Metacritic score: 79/100.

A physics comedy that quietly runs on route planning: ninety seconds per job, a second pair of hands, and gold times that punish anyone who loads the truck in the order they find things.

What this one asks for, before it gives anything back, is a couch, a second controller and about ninety seconds of undivided attention per job. I plan build orders in a notes app and keep patch histories in a spreadsheet, so my instinct was to solve each house on paper before touching anything. Movers in Paradise spent its first hour politely dismantling that instinct and the next ten hours rewarding it. The setup is deliberately silly. You are a freshly certified Furniture Arrangement and Relocation Technician taking jobs around Packmore, and a job means one house, one truck, one clock and a list of objects that need to be inside that truck before the timer hits zero. Everything is physics-driven. Sofas snag on door frames, heavy appliances get dragged rather than carried, and the awkward items need two people holding opposite ends and agreeing on a direction before either of them moves. No combat, no upgrade tree, no resource economy. The only systems are space, weight and time, and the game keeps finding new ways to make those three argue with each other. Here is why I would defend it to people who normally skip anything filed under casual. The fast clear times are not decorative, and hitting them takes an actual plan: which items go in the truck first so the bulky pieces still fit later, which route through the house avoids the staircase entirely, which walls and windows are worth going through instead of around, and who on your crew commits to the two-person carries while the other clears the small stuff. Levels are short enough that a failed attempt costs you a minute instead of an evening, which makes this one of the friendliest games I know for iterating on a line of play. Optional per-level objectives give you a reason to come back once you already have the layout memorized. If you enjoy the part of a strategy game where you replay the first twenty turns because you spotted a better opening, that loop is here in miniature, just with a fridge in it. The problems are structural rather than fixable by patch. Solo play is the weaker half of the package by a wide margin: the two-hand carries turn into clumsy chores, and the comedy of two people failing at the same sofa simply is not there. The camera is fixed and struggles in cramped interiors, so you will lose track of an object behind a wall at least once a session and blame the game, fairly. Physics generous enough to produce great accidents also produce bad ones, and a run wrecked by an item wedging itself into geometry stings a lot more when your target time is under two minutes. Variety thins in the back half too. By the late jobs you have met most of the obstacle vocabulary and are mostly seeing it recombined with a new backdrop. The Very Positive standing across a couple of thousand reviews and the high-seventies critic average both read as accurate to me rather than stingy. On accessibility it does better than most party games, and that is not a footnote here. Difficulty is adjustable, there is an option to play without timed input for anyone who wants the houses without the clock, and text size, subtitle options, color alternatives and camera comfort settings sit in the menus rather than behind a community mod. That matters because this is a game you will hand to people who do not play much, and it does not humiliate them for it. It also travels: local split screen, online co-op and Remote Play Together mean a partner three time zones away still counts as being on your couch. Line up one reliable person, treat each house as a fifteen-minute optimization puzzle rather than a slapstick reel, and you will get far more out of it than the trailers suggest. Play it alone and you are getting roughly half of what is on offer. Diego, Scout Team

Moving Out – Movers in Paradise

Moving Out – Movers in Paradise

Apr 28, 2020SMG Studio, Devm GamesTeam17
GamerScout Says

A physics comedy that quietly runs on route planning: ninety seconds per job, a second pair of hands, and gold times that punish anyone who loads the truck in the order they find things.

PC
Best Price Available
€3.39-90%
at Steam
Lowest tracked: €1.34
Track this price

GamerScout Verdict

Best with one committed couch partner and a taste for replaying levels; solo movers feel the camera and the clock more than the comedy.

Compare Prices(5 stores)

SteamBest price
StandardEurope (EU)Steam KeyKey
€3.39-90%
Priced in EUR by the store
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StandardGlobalSteam KeyKey
€4.74-79%
Priced in EUR by the store
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StandardGlobalSteam KeyKey
€6.41-14%
Priced in EUR by the store
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StandardGlobalSteam KeyKey
€7.04-6%
Priced in EUR by the store
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StandardGlobalSteam KeyKey
€7.49
Priced in EUR by the store
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Price History

Lowest tracked
€1.3426 Aug 2026
Current best
€3.39
Official stores
€0.73€2.83€4.92€7.0225 Aug28 Aug30 Aug2 Sept4 Sept
Tracking prices since 25 Aug 2026
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Screenshots & Media

About Moving Out – Movers in Paradise

What this one asks for, before it gives anything back, is a couch, a second controller and about ninety seconds of undivided attention per job. I plan build orders in a notes app and keep patch histories in a spreadsheet, so my instinct was to solve each house on paper before touching anything. Movers in Paradise spent its first hour politely dismantling that instinct and the next ten hours rewarding it. The setup is deliberately silly. You are a freshly certified Furniture Arrangement and Relocation Technician taking jobs around Packmore, and a job means one house, one truck, one clock and a list of objects that need to be inside that truck before the timer hits zero. Everything is physics-driven. Sofas snag on door frames, heavy appliances get dragged rather than carried, and the awkward items need two people holding opposite ends and agreeing on a direction before either of them moves. No combat, no upgrade tree, no resource economy. The only systems are space, weight and time, and the game keeps finding new ways to make those three argue with each other. Here is why I would defend it to people who normally skip anything filed under casual. The fast clear times are not decorative, and hitting them takes an actual plan: which items go in the truck first so the bulky pieces still fit later, which route through the house avoids the staircase entirely, which walls and windows are worth going through instead of around, and who on your crew commits to the two-person carries while the other clears the small stuff. Levels are short enough that a failed attempt costs you a minute instead of an evening, which makes this one of the friendliest games I know for iterating on a line of play. Optional per-level objectives give you a reason to come back once you already have the layout memorized. If you enjoy the part of a strategy game where you replay the first twenty turns because you spotted a better opening, that loop is here in miniature, just with a fridge in it. The problems are structural rather than fixable by patch. Solo play is the weaker half of the package by a wide margin: the two-hand carries turn into clumsy chores, and the comedy of two people failing at the same sofa simply is not there. The camera is fixed and struggles in cramped interiors, so you will lose track of an object behind a wall at least once a session and blame the game, fairly. Physics generous enough to produce great accidents also produce bad ones, and a run wrecked by an item wedging itself into geometry stings a lot more when your target time is under two minutes. Variety thins in the back half too. By the late jobs you have met most of the obstacle vocabulary and are mostly seeing it recombined with a new backdrop. The Very Positive standing across a couple of thousand reviews and the high-seventies critic average both read as accurate to me rather than stingy. On accessibility it does better than most party games, and that is not a footnote here. Difficulty is adjustable, there is an option to play without timed input for anyone who wants the houses without the clock, and text size, subtitle options, color alternatives and camera comfort settings sit in the menus rather than behind a community mod. That matters because this is a game you will hand to people who do not play much, and it does not humiliate them for it. It also travels: local split screen, online co-op and Remote Play Together mean a partner three time zones away still counts as being on your couch. Line up one reliable person, treat each house as a fifteen-minute optimization puzzle rather than a slapstick reel, and you will get far more out of it than the trailers suggest. Play it alone and you are getting roughly half of what is on offer.

Diego
Diego · Scout Team

Strategy & simulation

Tags

auto-admittedCouch Co-opPhysics ComedyRoute OptimizationTime AttackAssist Options4-Player LocalShort SessionsLevel ReplayabilityRemote Play Together

System Requirements

Minimum

Processor
Intel Core2 Duo E8400 or AMD Phenom II X2 550
Memory
4 GB RAM
Graphics
Intel UHD 630 or Rade…

Recommended

OS
Windows 10 (64-bit)
Processor
Intel Pentium G4600 or AMD FX-4350
Memory
4 GB RAM
Graphics
GeForce GTX 750 or Radeon R9 270X
Storage
2 GB availab…

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Reviews & Ratings

Metacritic
79
Steam
80%(2,332)

Game Info

Developer
SMG Studio, Devm Games
Publisher
Team17
Release Date
Apr 28, 2020

Features

Single-playerMultiplayerCo-opShared/Split Screen Co OpShared/Split ScreenSteam AchievementsFull controller supportAdjustable Text Size+12 more

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Frequently asked questions about Moving Out – Movers in Paradise

How much does Moving Out – Movers in Paradise cost?

As of 4 September 2026, the cheapest in-stock offer for Moving Out – Movers in Paradise is €3.39 at Steam, out of 5 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Moving Out – Movers in Paradise cheapest?

The lowest in-stock price we track for Moving Out – Movers in Paradise is €3.39 at Steam (4 September 2026). We compare 5 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Moving Out – Movers in Paradise available on?

Moving Out – Movers in Paradise is available on PC.

When was Moving Out – Movers in Paradise released?

Moving Out – Movers in Paradise was released on 28 April 2020.

Who developed Moving Out – Movers in Paradise?

Moving Out – Movers in Paradise was developed by SMG Studio, Devm Games and published by Team17.

Is Moving Out – Movers in Paradise worth buying?

Moving Out – Movers in Paradise holds a Metacritic score of 79/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.