Compare Mount & Blade: Warband - Napoleonic Wars prices across trusted key stores and find the best deal. Developed by TaleWorlds Entertainment. Published by TaleWorlds Entertainment. Released on 3/31/2010. Available on PC. Genres: Action, RPG. Metacritic score: 78/100.

Ninety-eight percent of 170,000-plus Steam reviewers can't be wrong: this Napoleonic multiplayer DLC does something most war games don't dare attempt, and mostly pulls it off.

I've spent enough hours in medieval Calradia to know that Mount and Blade combat has its own peculiar rhythm, and Napoleonic Wars rips that rhythm apart and rebuilds it around musket volleys, bayonet charges, and the absolute chaos of 200 real players cramming into a siege. This is not a singleplayer expansion. There is no Calradia sandbox, no world map, no faction politics to manage. What you get instead is a tightly focused multiplayer DLC that grew out of the beloved Mount and Musket community mod, polished and shipped commercially by the small team at Flying Squirrel Entertainment with TaleWorlds' blessing. The faction and unit roster is the headline number: over 220 units spread across five European powers - France, Britain, Russia, Prussia, and Austria. In practice, choosing a side and a class is where the real decision-making lives. Line infantry stands in formation and prays their musket ball travels straight past 50 metres (it usually won't). Rifles reload agonizingly slowly but reward patience with genuine accuracy. Dragoons on horseback carry carbines for hit-and-run harassment. Cuirassiers in heavy armour hit like battering rams but move like barges. Then there are the specialist roles that quietly make a good server great: Engineer sappers who dig trenches and construct barricades, artillery crews who manually aim and load field cannons and mortars, flag-bearers, officers, and even musician units playing period-accurate fifes and drums mid-battle. That last detail sounds like a novelty, and it is, but it also does something strange to the atmosphere that no amount of cinematic scoring achieves. The artillery system deserves its own paragraph. Players control everything manually - elevation, round selection, crew coordination. Cannonballs, canister shot, explosive shells, rockets: each has a purpose, each takes practice. A well-placed canister round into a tightly packed infantry formation is one of the most satisfying single actions in any multiplayer war game. The flip side is that the musket inaccuracy, realistic by design, will frustrate players who expect their crosshair to mean something. Standing still to reload while cavalry closes on your position is a specific kind of stress that this DLC manufactures better than anything else in the genre. Commander Battle mode adds a further layer, letting each player lead a unit of AI soldiers rather than fighting alone, which is as chaotic and rewarding as it sounds. The honest caveats: the graphics were already dated at launch and have not improved. There is no single-player campaign whatsoever, and if that is your primary reason for picking up a Mount and Blade title, stop here and go back to vanilla Warband. Casual drop-in sessions on random servers can feel anarchic in the wrong way - players ignoring formations, skirmishing aimlessly. The community-organised regiment events, where players commit to authentic line battle tactics with actual coordination, are where the DLC reaches its ceiling. Getting into that layer of the community takes effort. The Steam Workshop support and active modding scene (Napoleonic Wars Extended being the most substantial example) add longevity, but the base game's server population has naturally thinned over the years. For anyone willing to find a regiment, commit to the bit, and appreciate historically textured multiplayer chaos over polished modern matchmaking, this DLC still delivers something that has not been replicated at this scale or price point. Filler quests are impossible when the entire concept is a single coherent loop of organised mayhem. Monika, Scout Team

Mount & Blade: Warband - Napoleonic Wars

Mount & Blade: Warband - Napoleonic Wars

Mar 31, 2010TaleWorlds Entertainment
GamerScout Says

Ninety-eight percent of 170,000-plus Steam reviewers can't be wrong: this Napoleonic multiplayer DLC does something most war games don't dare attempt, and mostly pulls it off.

PC
Best Price Available
€9.39-6%
at GameBillet
Lowest tracked: €9.39
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GamerScout Verdict

Best for players who will join a regiment and commit to formation play; a tough sell for solo drop-in or singleplayer fans.

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Price History

Lowest tracked
€9.3920 Aug 2026
Current best
€9.39
Lowest since we started tracking
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About Mount & Blade: Warband - Napoleonic Wars

I've spent enough hours in medieval Calradia to know that Mount and Blade combat has its own peculiar rhythm, and Napoleonic Wars rips that rhythm apart and rebuilds it around musket volleys, bayonet charges, and the absolute chaos of 200 real players cramming into a siege. This is not a singleplayer expansion. There is no Calradia sandbox, no world map, no faction politics to manage. What you get instead is a tightly focused multiplayer DLC that grew out of the beloved Mount and Musket community mod, polished and shipped commercially by the small team at Flying Squirrel Entertainment with TaleWorlds' blessing. The faction and unit roster is the headline number: over 220 units spread across five European powers - France, Britain, Russia, Prussia, and Austria. In practice, choosing a side and a class is where the real decision-making lives. Line infantry stands in formation and prays their musket ball travels straight past 50 metres (it usually won't). Rifles reload agonizingly slowly but reward patience with genuine accuracy. Dragoons on horseback carry carbines for hit-and-run harassment. Cuirassiers in heavy armour hit like battering rams but move like barges. Then there are the specialist roles that quietly make a good server great: Engineer sappers who dig trenches and construct barricades, artillery crews who manually aim and load field cannons and mortars, flag-bearers, officers, and even musician units playing period-accurate fifes and drums mid-battle. That last detail sounds like a novelty, and it is, but it also does something strange to the atmosphere that no amount of cinematic scoring achieves. The artillery system deserves its own paragraph. Players control everything manually - elevation, round selection, crew coordination. Cannonballs, canister shot, explosive shells, rockets: each has a purpose, each takes practice. A well-placed canister round into a tightly packed infantry formation is one of the most satisfying single actions in any multiplayer war game. The flip side is that the musket inaccuracy, realistic by design, will frustrate players who expect their crosshair to mean something. Standing still to reload while cavalry closes on your position is a specific kind of stress that this DLC manufactures better than anything else in the genre. Commander Battle mode adds a further layer, letting each player lead a unit of AI soldiers rather than fighting alone, which is as chaotic and rewarding as it sounds. The honest caveats: the graphics were already dated at launch and have not improved. There is no single-player campaign whatsoever, and if that is your primary reason for picking up a Mount and Blade title, stop here and go back to vanilla Warband. Casual drop-in sessions on random servers can feel anarchic in the wrong way - players ignoring formations, skirmishing aimlessly. The community-organised regiment events, where players commit to authentic line battle tactics with actual coordination, are where the DLC reaches its ceiling. Getting into that layer of the community takes effort. The Steam Workshop support and active modding scene (Napoleonic Wars Extended being the most substantial example) add longevity, but the base game's server population has naturally thinned over the years. For anyone willing to find a regiment, commit to the bit, and appreciate historically textured multiplayer chaos over polished modern matchmaking, this DLC still delivers something that has not been replicated at this scale or price point. Filler quests are impossible when the entire concept is a single coherent loop of organised mayhem.

Monika
Monika · Scout Team

RPGs

Tags

auto-admittedLine BattleMultiplayer-Only DLCHistorical WarfareArtillery MechanicsRegiment CommunityCommander Battle ModeMod-to-CommercialMusket CombatDestructible Environments

System Requirements

Minimum

Processor
Intel Pentium 4 2.0 GHz or AMD 2.5 GHz
Memory
512MB RAM
Graphics
3D graphics card with 64MB RAM Hard Drive: 100 MB available space Sound: Standard audio

Recommended

Processor
Intel Core Duo 2.0 GHz or AMD Athlon 64 X2 3600+
Memory
1GB RAM
Graphics
NVIDIA GeForce FX 5200, ATI Radeon 9600, or better Hard Drive: 100MB available space So…

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Reviews & Ratings

Metacritic
78
Steam
98%(171,916)

Game Info

Developer
TaleWorlds Entertainment
Publisher
TaleWorlds Entertainment
Release Date
Mar 31, 2010

Features

Single-playerMultiplayerSteam AchievementsSteam Trading CardsSteam WorkshopFamily Sharing

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Frequently asked questions about Mount & Blade: Warband - Napoleonic Wars

How much does Mount & Blade: Warband - Napoleonic Wars cost?

As of 24 August 2026, the cheapest in-stock offer for Mount & Blade: Warband - Napoleonic Wars is €9.39 at GameBillet, out of 2 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Mount & Blade: Warband - Napoleonic Wars cheapest?

The lowest in-stock price we track for Mount & Blade: Warband - Napoleonic Wars is €9.39 at GameBillet (24 August 2026). We compare 2 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Mount & Blade: Warband - Napoleonic Wars available on?

Mount & Blade: Warband - Napoleonic Wars is available on PC.

When was Mount & Blade: Warband - Napoleonic Wars released?

Mount & Blade: Warband - Napoleonic Wars was released on 31 March 2010.

Who developed Mount & Blade: Warband - Napoleonic Wars?

Mount & Blade: Warband - Napoleonic Wars was developed by TaleWorlds Entertainment.

Is Mount & Blade: Warband - Napoleonic Wars worth buying?

Mount & Blade: Warband - Napoleonic Wars holds a Metacritic score of 78/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.