
MotoGP 20 - Windows 10 Store
Two hours of gravel traps before anything clicks, then a career mode deep enough to reorganise your week around. Bring a gamepad, and don't plan a couch night.
GamerScout Verdict
Best for solo riders who want R&D spreadsheets with their lap times, and a hard pass if you need couch multiplayer.
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About MotoGP 20 - Windows 10 Store
Give this one three hours before you decide anything, because the first two are mostly you sliding across a gravel trap wondering what you did wrong. MotoGP 20 wants patience before it hands over any fun at all, which is the opposite of how most racing games court you. There is no arcade honeymoon. The bike wants smooth inputs, early braking, and a throttle hand that respects the fact the rear tyre has opinions. Get any of that wrong on a 260-horsepower prototype and physics files a complaint immediately, usually at your face. Then the lap where you finally string three corners together properly lands, and you understand why people stay with Milestone's series for years. What keeps you coming back after that is not the racing. It's the paperwork. The Managerial Career is the centre of this release and it is genuinely absorbing if you like that sort of thing. You pick where to start, whether that's grinding up from Moto3 or dropping straight into the premier class, and you either sign with a real team or found your own junior squad and staff it yourself. You hire engineers and analysts, and their quality changes how quickly your research actually lands. You spend development points across engine, frame, aerodynamics and electronics, and you wait, because upgrades take real race weekends to arrive. Contracts, objectives, team pressure. It's a slow-burn management layer bolted onto a bike sim, and it rewards people who enjoy reading a menu almost as much as riding. The Historical Challenges are the other half of the package, dropping you into recreations of past moments on classic machinery, and they're a nice palate cleanser when the career grind gets heavy. On accessibility, and this matters more than the marketing suggests, MotoGP 20 is far kinder than it first looks. The assist stack is granular: anti-wheelie, traction control, brake assist, full auto-braking, plus a riding style setting that changes how much the bike does for you. There's a rewind function too, which sounds like cheating until your fourth race-losing lowside on the final lap and then it sounds like mercy. My honest advice for newcomers is to switch nearly everything on, run the AI difficulty low, and peel assists off one at a time over a few weeks. The neural-network AI Milestone has been developing across recent entries races you reasonably cleanly and adapts to your pace, so lowering difficulty doesn't turn the grid into rolling roadblocks. New for this entry is proper fuel and tyre management, meaning long races become a thinking exercise about brake temperature and rubber left rather than a pure flat-out sprint. That's a real addition and it's the thing that makes race distances above five laps interesting. Hardware wise, keep it simple. This is a gamepad game and analog triggers are close to mandatory, since feathering throttle and trail-braking on digital keyboard inputs is misery. Don't buy a wheel for it, obviously, and there's no meaningful sim-rig setup to chase here, which honestly makes it one of the cheaper racing hobbies to get into properly. Controller support is solid out of the box. Now the part that stings from where I sit. There is no split-screen. Multiplayer is online PvP only, so my usual test of whether four friends can crowd a sofa and shout at each other fails outright. That's a genuine loss for a racing game, and it means MotoGP 20 lives or dies as a solo experience with occasional online lobbies. Being the Microsoft Store build complicates that further, so check which version your friends actually own before you promise anyone a race night. The presentation also shows its age, menus are functional rather than slick, and if you already own a neighbouring year in the series the differences here are meaningful but not transformative. Milestone ships annually and it shows. So: this is for the person who wants to learn something difficult on their own time, who likes the idea of building a team over dozens of hours, and who doesn't need company to enjoy a Tuesday evening. If you wanted a party racer, look at a kart game instead, no shame in it. If you want the sensation of getting a MotoGP bike properly stopped, turned and fired out of a corner, this is one of the better places to learn it.

Sports & racing
Tags
System Requirements
Minimum
- Processor
- Intel Core i5-2500, AMD FX-8100 or equivalent
- Memory
- 8 GB RAM
- Graphics
- NVIDIA GeForce GTX 1050 with 2 GB VRAM…
Recommended
- Processor
- Intel Core i7-4820K 3.7 GHz / AMD Ryzen 7 1700x
- Memory
- 16 GB RAM
- Graphics
- NVIDIA GeForce GTX 1070 with 8 G…
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Game Info
- Developer
- Milestone S.r.l.
- Publisher
- Milestone S.r.l.
- Release Date
- Apr 23, 2020



