Compare Mortal Kombat 1 prices across trusted key stores and find the best deal. Developed by NetherRealm Studios. Published by Warner Bros. Games. Released on 9/19/2023. Available on PC, Xbox. Genres: Action. Metacritic score: 82/100.

The best the series has played in years, but NetherRealm's PC port history is a real conversation and MK1 on Steam is no exception, check your rig before you commit.

I have a very specific grievance with NetherRealm and it goes back to MKX on PC. So going into MK1, my guard was up before the title screen even loaded. The good news: the actual fighting game underneath the port problems is the strongest MK has been in a long time. The Kameo system is the headline mechanical change, and it earns its place. You pick a primary fighter from the main 23-character roster, then pair them with a separate Kameo assist character who operates on a cooldown. Kameos can extend combos, absorb hits, or yank you out of bad positioning. The pairing layer adds genuine strategic depth without turning the game into a homework assignment, which is exactly what a fighting game needs to stay fun past the tutorial. Sub-Zero with Scorpion as a Kameo is a starting point, but the real entertainment is figuring out pairings that suit your pressure style. The rollback netcode, when the PC port cooperates, holds up in online ranked play. Kombat League is a best-of-five ranked format and the tension it builds match to match is exactly what I want from a competitive fighting game ladder. King of the Hill is there too, but it is mostly a spectator experience with too much dead time between your own matches. Casual and private room options exist, though the lack of a spectator mode in private rooms is a noticeable omission compared to Street Fighter 6. The netcode foundation is solid, rollback is doing its job, and when connections are good the fights feel clean. Here is where the PC version needs an honest conversation. Stuttering during story mode cutscenes was a documented launch issue that NetherRealm acknowledged. Community reports mention shader compilation stutter during gameplay, online desyncs on rematch, and a 30fps cap on menus and cutscenes that carries over from the console builds. The in-game benchmark that sometimes runs before versus matches is an annoyance. Whether these issues affect you depends on your hardware, but if you are on AMD or a mid-range setup, read the current Steam discussions before buying. The game was outsourced to a third-party PC porter, and it shows in the rougher edges. On the content side, the 15-chapter story mode runs roughly six to seven hours, and it is genuinely good cinematic fighting game territory, though the climax tips into spectacular chaos that either lands or loses you. Invasion mode is the seasonal single-player offering, a map-based mode with challenge nodes, multi-phase bosses, and cosmetic rewards. The seasonal Kredits system is worth noting: those points expire every six weeks, which creates mild pressure around the cosmetic economy. Dragon Krystals are the real-money currency, and yes, the best-looking cosmetics funnel toward them. It is not aggressive, but at a full launch price it registers as a gripe worth mentioning. Arcade Towers are still here for old-school ladder fans, each character getting an individual ending vignette. For PC fighting game players, MK1 is a strong package fighting a mediocre port. If your rig is current-gen Nvidia and you are willing to tolerate some cutscene jank, the Kameo combat system and rollback online make it worth the session hours. If you are on AMD or a system that has historically struggled with NetherRealm ports, wait for a sale and check the patch notes first. Fred, Scout Team

Mortal Kombat 1

Mortal Kombat 1

Sep 19, 2023NetherRealm StudiosWarner Bros. Games
GamerScout Says

The best the series has played in years, but NetherRealm's PC port history is a real conversation and MK1 on Steam is no exception, check your rig before you commit.

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About Mortal Kombat 1

I have a very specific grievance with NetherRealm and it goes back to MKX on PC. So going into MK1, my guard was up before the title screen even loaded. The good news: the actual fighting game underneath the port problems is the strongest MK has been in a long time. The Kameo system is the headline mechanical change, and it earns its place. You pick a primary fighter from the main 23-character roster, then pair them with a separate Kameo assist character who operates on a cooldown. Kameos can extend combos, absorb hits, or yank you out of bad positioning. The pairing layer adds genuine strategic depth without turning the game into a homework assignment, which is exactly what a fighting game needs to stay fun past the tutorial. Sub-Zero with Scorpion as a Kameo is a starting point, but the real entertainment is figuring out pairings that suit your pressure style. The rollback netcode, when the PC port cooperates, holds up in online ranked play. Kombat League is a best-of-five ranked format and the tension it builds match to match is exactly what I want from a competitive fighting game ladder. King of the Hill is there too, but it is mostly a spectator experience with too much dead time between your own matches. Casual and private room options exist, though the lack of a spectator mode in private rooms is a noticeable omission compared to Street Fighter 6. The netcode foundation is solid, rollback is doing its job, and when connections are good the fights feel clean. Here is where the PC version needs an honest conversation. Stuttering during story mode cutscenes was a documented launch issue that NetherRealm acknowledged. Community reports mention shader compilation stutter during gameplay, online desyncs on rematch, and a 30fps cap on menus and cutscenes that carries over from the console builds. The in-game benchmark that sometimes runs before versus matches is an annoyance. Whether these issues affect you depends on your hardware, but if you are on AMD or a mid-range setup, read the current Steam discussions before buying. The game was outsourced to a third-party PC porter, and it shows in the rougher edges. On the content side, the 15-chapter story mode runs roughly six to seven hours, and it is genuinely good cinematic fighting game territory, though the climax tips into spectacular chaos that either lands or loses you. Invasion mode is the seasonal single-player offering, a map-based mode with challenge nodes, multi-phase bosses, and cosmetic rewards. The seasonal Kredits system is worth noting: those points expire every six weeks, which creates mild pressure around the cosmetic economy. Dragon Krystals are the real-money currency, and yes, the best-looking cosmetics funnel toward them. It is not aggressive, but at a full launch price it registers as a gripe worth mentioning. Arcade Towers are still here for old-school ladder fans, each character getting an individual ending vignette. For PC fighting game players, MK1 is a strong package fighting a mediocre port. If your rig is current-gen Nvidia and you are willing to tolerate some cutscene jank, the Kameo combat system and rollback online make it worth the session hours. If you are on AMD or a system that has historically struggled with NetherRealm ports, wait for a sale and check the patch notes first.

Fred
Fred · Scout Team

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Tags

singleplayermultiplayerlocal-coopachievementscontroller-supportcloud-savessteamRollback NetcodeKameo Assist SystemRanked LadderSeasonal ContentCombo-FocusedStory ModePC Port WarningMicrotransactions

System Requirements

Minimum

OS
Windows 10 64-bit
Processor
Intel® Core™ i5-6600 | AMD Ryzen™ 3 3100 or Ryzen™ 5 2600
Memory
8 GB RAM
Graphics
Nvidia GeForce® GTX 1660 or AMD Radeon™…

Recommended

OS
Windows 10/11 64-bit
Processor
Intel® Core™ i5-8400 | AMD Ryzen™ 5 3600X
Memory
8 GB RAM
Graphics
Nvidia GeForce® GTX 2080 Ti or AMD Radeon™ RX 57…

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Reviews & Ratings

Metacritic
82
Steam
72%(46,603)

Game Info

Developer
NetherRealm Studios
Publisher
Warner Bros. Games
Release Date
Sep 19, 2023

Game Modes

singleplayer
multiplayer
local coop
Local Co-op

Languages

Audio (7)
EnglishFrenchItalianGermanSpanish - SpainPortuguese - Brazil+1 more
Subtitles (13)
EnglishFrenchItalianGermanSpanish - SpainArabic+7 more

Features

AchievementsController SupportCloud Saves

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Frequently asked questions about Mortal Kombat 1

How much does Mortal Kombat 1 cost?

Mortal Kombat 1 pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

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What platforms is Mortal Kombat 1 available on?

Mortal Kombat 1 is available on PC, Xbox.

When was Mortal Kombat 1 released?

Mortal Kombat 1 was released on 19 September 2023.

Who developed Mortal Kombat 1?

Mortal Kombat 1 was developed by NetherRealm Studios and published by Warner Bros. Games.

Is Mortal Kombat 1 worth buying?

Mortal Kombat 1 holds a Metacritic score of 82/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.