Compare Montabi prices across trusted key stores and find the best deal. Developed by Mankibo. Published by Akupara Games. Released on 8/6/2026. Available on PC, Xbox. Genres: Indie, Strategy. Metacritic score: 72/100.

Three genres collide in one tight package - if synergy-hunting across a 570-card pool sounds like your kind of Saturday, Montabi earns that time investment.

I went into Montabi braced for a genre Frankenstein - creature collecting bolted onto roguelike progression bolted onto deckbuilding, each layer diluting the others. That is not what happened. The three systems here actually reinforce each other in ways that kept me running scenarios in my head long after I put the controller down. The core loop is cleaner than the genre mashup label suggests: pick one of 22 starters, build a three-Montabi squad, and fight through a city map node by node. Your deck is not a fixed construct you curate from a shared card pool - each creature brings its own card set, so roster composition IS deck construction. Swap out your frontline tank for a different creature and your available moves shift entirely. That single design decision makes every team-building choice feel weighty in the way I want from a strategy game. The 3x3 grid combat is where Montabi distinguishes itself from Slay the Spire comparisons. Position matters. Abilities hit vertical lines, horizontal rows, or area patterns, so moving a creature one cell left is a genuine tactical decision, not just house-keeping. The Trainer character sitting on that same grid adds a permadeath pressure point that concentrates the mind: protect your trainer or the run ends, regardless of how healthy your Montabi are. Elite and boss encounters lean hard on this, and there were runs where I was convinced I had hit a wall, only to grind through by tightening my positioning discipline. Good game design from a debut studio. The depth numbers hold up too. Over 60 collectable Montabi, 22 starters each with an evolutionary line carrying its own unique deck, and a card pool that reportedly exceeds 570 entries across the full roster. Equipment and charms layer on top as run modifiers, giving you additional build levers beyond raw creature selection. The roguelike structure means failed runs still move you forward through compensatory rewards, and the adjustable difficulty setting means newcomers can dial back the punishment while they learn which synergies actually function. I would not call this an easy game at default settings, but it is a legible one - all the information you need is on screen, and the tutorial respects you enough to explain keywords properly. The weaknesses are real and worth naming. The story is thin to the point of transparency: the X Gang stole your creatures, go get them back, generic twist at the end. If you need narrative payoff to sustain motivation through multiple runs, Montabi will run dry for you. Some reviewers flagged bugs at launch, including a few run-breaking ones. The developer has been actively patching, and by the time most players arrive the worst of that should be behind them, but check the community hub update history before diving in. The creature design also invites unavoidable Pokemon comparisons that it cannot fully survive - there is a washing-machine creature named Washette, a vending machine named Vem that attacks with soda, a sword-wielding fox called Kyuchi. Charming, original in detail, but the broader visual grammar is familiar territory. For the strategy player who wants something they can finish in a session but think about for a week, Montabi punches above its debut-studio weight class. The synergy space is wide enough that I am still finding new interactions after multiple completed runs, and the grid combat has enough geometric texture to reward the kind of player who reads every card tooltip twice. Thin on story, occasionally buggy, but mechanically cohesive in a way that most triple-genre mashups never manage. Diego, Scout Team

Montabi

Montabi

Aug 6, 2026MankiboAkupara Games
GamerScout Says

Three genres collide in one tight package - if synergy-hunting across a 570-card pool sounds like your kind of Saturday, Montabi earns that time investment.

PCXbox
Best Price Available
€7.80-59%
at Eneba
Lowest tracked: €7.80
Track this price

GamerScout Verdict

Best for deckbuilder fans who want tactical grid depth over story - multiple trainer runs keep the synergy space fresh across 30-plus hours.

Compare Prices(6 stores)

EnebaBest price
StandardLatin AmericaSteam KeyKey
€7.80-59%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€10.75
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€10.95-42%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€13.30-30%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€15.09-21%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€17.09-10%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€17.09-10%
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€7.807 Sept 2026
Current best
€7.80
Lowest since we started tracking
Keyshops
€7.39€8.80€10.20€11.6116 Aug22 Aug28 Aug2 Sept8 Sept
Tracking prices since 16 Aug 2026
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Screenshots & Media

About Montabi

I went into Montabi braced for a genre Frankenstein - creature collecting bolted onto roguelike progression bolted onto deckbuilding, each layer diluting the others. That is not what happened. The three systems here actually reinforce each other in ways that kept me running scenarios in my head long after I put the controller down. The core loop is cleaner than the genre mashup label suggests: pick one of 22 starters, build a three-Montabi squad, and fight through a city map node by node. Your deck is not a fixed construct you curate from a shared card pool - each creature brings its own card set, so roster composition IS deck construction. Swap out your frontline tank for a different creature and your available moves shift entirely. That single design decision makes every team-building choice feel weighty in the way I want from a strategy game. The 3x3 grid combat is where Montabi distinguishes itself from Slay the Spire comparisons. Position matters. Abilities hit vertical lines, horizontal rows, or area patterns, so moving a creature one cell left is a genuine tactical decision, not just house-keeping. The Trainer character sitting on that same grid adds a permadeath pressure point that concentrates the mind: protect your trainer or the run ends, regardless of how healthy your Montabi are. Elite and boss encounters lean hard on this, and there were runs where I was convinced I had hit a wall, only to grind through by tightening my positioning discipline. Good game design from a debut studio. The depth numbers hold up too. Over 60 collectable Montabi, 22 starters each with an evolutionary line carrying its own unique deck, and a card pool that reportedly exceeds 570 entries across the full roster. Equipment and charms layer on top as run modifiers, giving you additional build levers beyond raw creature selection. The roguelike structure means failed runs still move you forward through compensatory rewards, and the adjustable difficulty setting means newcomers can dial back the punishment while they learn which synergies actually function. I would not call this an easy game at default settings, but it is a legible one - all the information you need is on screen, and the tutorial respects you enough to explain keywords properly. The weaknesses are real and worth naming. The story is thin to the point of transparency: the X Gang stole your creatures, go get them back, generic twist at the end. If you need narrative payoff to sustain motivation through multiple runs, Montabi will run dry for you. Some reviewers flagged bugs at launch, including a few run-breaking ones. The developer has been actively patching, and by the time most players arrive the worst of that should be behind them, but check the community hub update history before diving in. The creature design also invites unavoidable Pokemon comparisons that it cannot fully survive - there is a washing-machine creature named Washette, a vending machine named Vem that attacks with soda, a sword-wielding fox called Kyuchi. Charming, original in detail, but the broader visual grammar is familiar territory. For the strategy player who wants something they can finish in a session but think about for a week, Montabi punches above its debut-studio weight class. The synergy space is wide enough that I am still finding new interactions after multiple completed runs, and the grid combat has enough geometric texture to reward the kind of player who reads every card tooltip twice. Thin on story, occasionally buggy, but mechanically cohesive in a way that most triple-genre mashups never manage.

Diego
Diego · Scout Team

Strategy & simulation

Tags

auto-admittedGrid TacticsCreature EvolutionSynergy DeckbuilderRun CompensationMulti-Trainer ReplayabilityDebut StudioCharm Equip SystemPositional Combat

System Requirements

Minimum

Processor
Intel Core i3-2100 / AMD FX-6300
Memory
4 GB RAM
Graphics
NVIDIA GeForce GTX 550 Ti / Radeon HD 5770
DirectX
Version 12
Storage
51…

Recommended

OS
Windows 10 (64-bit)
Processor
Intel Core i5-3570K / AMD Ryzen 3 1200
Memory
8 GB RAM
Graphics
NVIDIA GeForce GTX 960 / Radeon R9 380
DirectX
Ver…

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Community Discussion

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Reviews & Ratings

Metacritic
72
Steam
95%(102)

Game Info

Developer
Mankibo
Publisher
Akupara Games
Release Date
Aug 6, 2026

Features

Single-playerSteam AchievementsFull controller supportSteam Trading CardsCamera ComfortCustom Volume ControlsAdjustable DifficultyMouse Only Option+5 more

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Frequently asked questions about Montabi

How much does Montabi cost?

As of 8 September 2026, the cheapest in-stock offer for Montabi is €7.80 at Eneba, out of 10 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Montabi cheapest?

The lowest in-stock price we track for Montabi is €7.80 at Eneba (8 September 2026). We compare 10 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Montabi available on?

Montabi is available on PC, Xbox.

When was Montabi released?

Montabi was released on 6 August 2026.

Who developed Montabi?

Montabi was developed by Mankibo and published by Akupara Games.

Is Montabi worth buying?

Montabi holds a Metacritic score of 72/100, making it one of the standout Indie titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.