Compare MK1: Kombat Pack (DLC) prices across 50+ stores and find the best deal. Developed by NetherRealm Studios, QLOC. Published by Warner Bros. Games. Released on 9/19/2023. Available on Xbox Series X, Xbox One. Genres: Action.

Six guest and legacy fighters plus Kameo additions dropped into MK1's rebooted timeline. More roster, more chaos, same bone-crunching engine.

The Kombat Pack is a roster expansion for Mortal Kombat 1, NetherRealm's reboot that rebuilt the franchise's timeline from scratch. If you're already invested in MK1's core loop of precise footsies, brutal Fatalities, and the Kameo assist system, this pack adds playable fighters and Kameo slots that meaningfully extend what you can do in both ranked online play and local versus. That's the pitch: more tools, not a new game. What the pack actually delivers is a mix of returning legacy characters and guest fighters pulled from outside the MK universe. NetherRealm has always treated guest slots as a spectacle move, and the Fatalities and Brutalities designed for these characters tend to be among the most theatrical in any given patch window. If you're the kind of player who picks a main and drills matchups for weeks, each new fighter represents real lab time - new frame data to learn, new Kameo pairings to experiment with, and new pressure tools that can shift tier conversations. The Kameo additions are arguably the more interesting half of the deal. MK1's assist mechanic already changed how neutral and corner pressure work compared to MK11, and adding Kameo options expands combo routing in ways that aren't obvious until you start testing. Casual players will enjoy the visual spectacle, but the depth is there for anyone willing to sit in training mode. The flip side is that if you play MK1 purely for story mode or Towers of Time, the value calculation is thinner - additional fighters show up in those modes but they aren't built around them. As a DLC package, the Kombat Pack lives or dies on whether you still have people to play with and whether the base game's netcode and matchmaking are holding up at the time you're reading this. The content itself is solid by fighting game DLC standards: you're not getting bonus modes or story chapters, just fighters, skins, and Kameos. That's standard for the genre, but worth saying plainly. Developed by NetherRealm with QLOC handling porting duties, the technical delivery has been consistent with the base release. Best for players who are already active in MK1's competitive or casual versus scene and want more matchup variety. If you drifted away from the base game, a roster pack alone probably won't pull you back. Alex, Scout Team

MK1: Kombat Pack (DLC)
Action

MK1: Kombat Pack (DLC)

Sep 19, 2023NetherRealm Studios, QLOCWarner Bros. Games
GamerScout Says

Six guest and legacy fighters plus Kameo additions dropped into MK1's rebooted timeline. More roster, more chaos, same bone-crunching engine.

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About MK1: Kombat Pack (DLC)

The Kombat Pack is a roster expansion for Mortal Kombat 1, NetherRealm's reboot that rebuilt the franchise's timeline from scratch. If you're already invested in MK1's core loop of precise footsies, brutal Fatalities, and the Kameo assist system, this pack adds playable fighters and Kameo slots that meaningfully extend what you can do in both ranked online play and local versus. That's the pitch: more tools, not a new game. What the pack actually delivers is a mix of returning legacy characters and guest fighters pulled from outside the MK universe. NetherRealm has always treated guest slots as a spectacle move, and the Fatalities and Brutalities designed for these characters tend to be among the most theatrical in any given patch window. If you're the kind of player who picks a main and drills matchups for weeks, each new fighter represents real lab time - new frame data to learn, new Kameo pairings to experiment with, and new pressure tools that can shift tier conversations. The Kameo additions are arguably the more interesting half of the deal. MK1's assist mechanic already changed how neutral and corner pressure work compared to MK11, and adding Kameo options expands combo routing in ways that aren't obvious until you start testing. Casual players will enjoy the visual spectacle, but the depth is there for anyone willing to sit in training mode. The flip side is that if you play MK1 purely for story mode or Towers of Time, the value calculation is thinner - additional fighters show up in those modes but they aren't built around them. As a DLC package, the Kombat Pack lives or dies on whether you still have people to play with and whether the base game's netcode and matchmaking are holding up at the time you're reading this. The content itself is solid by fighting game DLC standards: you're not getting bonus modes or story chapters, just fighters, skins, and Kameos. That's standard for the genre, but worth saying plainly. Developed by NetherRealm with QLOC handling porting duties, the technical delivery has been consistent with the base release. Best for players who are already active in MK1's competitive or casual versus scene and want more matchup variety. If you drifted away from the base game, a roster pack alone probably won't pull you back. Alex, Scout Team

Tags

xboxFighting Game DLCRoster ExpansionKameo SystemGuest FightersFatality ShowcaseCompetitive FootsiesLab-Heavy

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Game Info

Developer
NetherRealm Studios, QLOC
Publisher
Warner Bros. Games
Release Date
Sep 19, 2023

Features

Single-playerMulti-playerPvPShared/Split Screen PvPShared/Split ScreenCross-Platform MultiplayerDownloadable ContentSteam Achievements+8 more

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