
Milanoir
Three hours of pixel-art Italian crime cinema with a soundtrack worth the entry alone, held back by top-down shooting that never quite tightens up.
GamerScout Verdict
Worth an evening if 1970s Italian crime cinema is your thing and you can forgive clumsy shooting.
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About Milanoir
The soundtrack is the reason to play this. Fuzzed-out guitar, brass stabs, that particular grimy swagger of a 1970s Milan car chase, and Italo Games clearly built the whole thing outward from it. The pixel art earns the comparison too: rain-slick streets, smoke-hazed interiors, ugly beautiful faces in the cutscene portraits. It is a poliziotteschi revenge story about a man out of prison and out of patience, told in three hours and smart enough not to stretch to four. I will always defend a game that knows its own runtime. What lets it down is the part you actually hold in your hands. The top-down shooting is stiff where it should be snappy, the ricochet trick shots feel more like luck than skill, and a couple of stealth and vehicle sections stop the momentum cold right when the mood has you. Local split-screen co-op is a nice touch, though not the reason you are here. Come for the atmosphere and the score, accept the friction, and the mixed reception makes complete sense.

Indie & narrative
Tags
System Requirements
Minimum
- Processor
- Intel Core2 Duo E4500 (2 * 2200) or equivalent/AMD Athlon 64 X2 4200+ (2 * 2200) or equivalent
- Memory
- 2 GB RAM
- Graphics
- GeForce 8500 GT (512 MB)/Radeon HD 4350 (512 MB) DirectX…
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Reviews & Ratings
Game Info
- Developer
- Italo Games
- Publisher
- Good Shepherd Entertainment
- Release Date
- May 31, 2018
