Compare Metal Mutation prices across 50+ stores and find the best deal. Developed by T0 STUDIO. Published by Microids. Released on 5/4/2023. Available on PC. Genres: Action, Adventure, Indie, RPG.

Cyberpunk meets Hades in a debut roguelite from T0 Studio that lands somewhere between 'worth a rainy afternoon' and 'needs another six months in the oven' - mecha-tigers with laser claws included.

My first impression was that somebody handed a passionate first-time dev a copy of Hades and a cyberpunk mood board and said 'go make something.' The result is Metal Mutation, an isometric action roguelite that drops you into procedurally generated production-plant dungeons as an amnesiac cyborg partnered with a floating AI companion named Tina the Valkyrie. It is unambiguously built in the shadow of Supergiant's loop formula. Whether that bothers you will determine how much mileage you get out of it. The core run structure follows the familiar beat: clear rooms, choose a power-up reward at the end of each one, push toward a boss, die, return to the hub called the Shelter, and spend permanently-banked points on stats like crit chance, crit damage, and health before you go again. What softens the roguelite edge here is that your overall level carries over between deaths, so each failed run feeds the next one with tangible progression. The combat toolkit covers a basic three-hit sword combo, a dash-into-launcher that pops enemies airborne, a parry, elemental weapon skills, a summon-style boss transformation, and two Valkyrie abilities that lean on your AI companion for burst options. On paper that is a solid action palette. In practice, the parry timing is inconsistent, animations read as stiff compared to the games it is imitating, and the air combo mechanic feels awkward rather than satisfying. The game also has a pacing problem with difficulty: the early chapters are almost trivially easy, while the back half swings toward enemies that can strip thirty to forty percent of your health in a single hit and flood the screen with status-effect procs, leaving healable moments frustratingly rare. Where Metal Mutation earns some genuine goodwill is in enemy design. Nanomachines mutating animals into cybernetic horrors gives the encounter roster real personality - mecha-tigers with laser claws are a different kind of threat than a generic robot soldier, and defeating bosses to inherit fragments of their power is that small mechanical flourish that keeps a run interesting. The elemental synergy system rewards players who commit to a single damage type across their upgrade choices, and the room-selection map lets you preview rewards before committing to a path, which adds a light strategic layer. Multiplayer co-op for up to four players exists, primarily inside the Shelter wave-defense mode, though finding an active session has reportedly been difficult and the mode is gated behind completing the first chapter of the solo campaign. The soundtrack leans industrial metal rather than stereotypical techno-synth, which fits the momentum of combat better than a cooler atmospheric score would, even if it does not leave a memorable impression after the session ends. The story is thin and told without much grace. The localization has some rough edges in buff and ability descriptions that occasionally require a second reading to parse during time-sensitive run decisions. Neither issue sinks the game, but both reinforce the sense that Metal Mutation shipped slightly before it was fully ready, a feeling that multiple reviewers across the critical sample echoed. T0 Studio is a genuine debut team, and the foundations here are real: the loop is functional, the build-crafting has depth proportional to the price, and the cyberpunk-creature design carries aesthetic weight. It just needs the polish passes that only post-launch updates can bring. If you have exhausted Hades and Hades 2 and crave something familiar with a different coat of paint, this is a serviceable next run. Go in knowing the seams show and the late-game difficulty spike is blunt rather than elegant, and you will find enough here to justify the time. Kai, Scout Team

Metal Mutation
ActionAdventureIndieRPG

Metal Mutation

May 4, 2023T0 STUDIOMicroids
GamerScout Says

Cyberpunk meets Hades in a debut roguelite from T0 Studio that lands somewhere between 'worth a rainy afternoon' and 'needs another six months in the oven' - mecha-tigers with laser claws included.

PC
Best Price Available
0.00
at N/A
Historical low: $

Compare Prices(0 stores)

Loading prices...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Screenshots & Media

Screenshot

About Metal Mutation

My first impression was that somebody handed a passionate first-time dev a copy of Hades and a cyberpunk mood board and said 'go make something.' The result is Metal Mutation, an isometric action roguelite that drops you into procedurally generated production-plant dungeons as an amnesiac cyborg partnered with a floating AI companion named Tina the Valkyrie. It is unambiguously built in the shadow of Supergiant's loop formula. Whether that bothers you will determine how much mileage you get out of it. The core run structure follows the familiar beat: clear rooms, choose a power-up reward at the end of each one, push toward a boss, die, return to the hub called the Shelter, and spend permanently-banked points on stats like crit chance, crit damage, and health before you go again. What softens the roguelite edge here is that your overall level carries over between deaths, so each failed run feeds the next one with tangible progression. The combat toolkit covers a basic three-hit sword combo, a dash-into-launcher that pops enemies airborne, a parry, elemental weapon skills, a summon-style boss transformation, and two Valkyrie abilities that lean on your AI companion for burst options. On paper that is a solid action palette. In practice, the parry timing is inconsistent, animations read as stiff compared to the games it is imitating, and the air combo mechanic feels awkward rather than satisfying. The game also has a pacing problem with difficulty: the early chapters are almost trivially easy, while the back half swings toward enemies that can strip thirty to forty percent of your health in a single hit and flood the screen with status-effect procs, leaving healable moments frustratingly rare. Where Metal Mutation earns some genuine goodwill is in enemy design. Nanomachines mutating animals into cybernetic horrors gives the encounter roster real personality - mecha-tigers with laser claws are a different kind of threat than a generic robot soldier, and defeating bosses to inherit fragments of their power is that small mechanical flourish that keeps a run interesting. The elemental synergy system rewards players who commit to a single damage type across their upgrade choices, and the room-selection map lets you preview rewards before committing to a path, which adds a light strategic layer. Multiplayer co-op for up to four players exists, primarily inside the Shelter wave-defense mode, though finding an active session has reportedly been difficult and the mode is gated behind completing the first chapter of the solo campaign. The soundtrack leans industrial metal rather than stereotypical techno-synth, which fits the momentum of combat better than a cooler atmospheric score would, even if it does not leave a memorable impression after the session ends. The story is thin and told without much grace. The localization has some rough edges in buff and ability descriptions that occasionally require a second reading to parse during time-sensitive run decisions. Neither issue sinks the game, but both reinforce the sense that Metal Mutation shipped slightly before it was fully ready, a feeling that multiple reviewers across the critical sample echoed. T0 Studio is a genuine debut team, and the foundations here are real: the loop is functional, the build-crafting has depth proportional to the price, and the cyberpunk-creature design carries aesthetic weight. It just needs the polish passes that only post-launch updates can bring. If you have exhausted Hades and Hades 2 and crave something familiar with a different coat of paint, this is a serviceable next run. Go in knowing the seams show and the late-game difficulty spike is blunt rather than elegant, and you will find enough here to justify the time. Kai, Scout Team

Tags

singleplayermultiplayercoopachievementscontroller-supportcloud-savestier:sub-5Hades-likeElemental SynergiesPersistent Leveling4-Player Co-opBoss Power AbsorptionAir ComboDebut StudioCyberpunk Creatures

Steam Deck & Linux

Steam Deck Verified

Valve rates this game Steam Deck Verified.

System Requirements

Minimum

OS
Windows 7/8.1/10 x64
Memory
4 GB RAM
Storage
5 GB available space
Graphics
GeForce GTX 750 Ti / Radeon HD7850
Processor
Intel Core i5-760 (4 * 2800) or equivalent / AMD Athlon II X4 645 AM3 (4 * 3100) or equivalent

Recommended

OS
Windows 7/10/11 x64
Memory
8 GB RAM
Storage
5 GB available space
Graphics
GeForce GTX 960
Processor
Intel Core i5-10

Community Discussion

Be the first to comment on Metal Mutation.

Reviews & Ratings

No ratings available

Game Info

Developer
T0 STUDIO
Publisher
Microids
Release Date
May 4, 2023

Price Alert

Get notified when the price drops below your target!

Create Alert

Frequently asked questions about Metal Mutation

Where can I buy Metal Mutation cheapest?

Compare Metal Mutation prices across every verified store in the price table on this page. We list the cheapest in-stock key and store offers, updated regularly, so you always see the best current deal before you buy.

What platforms is Metal Mutation available on?

Metal Mutation is available on PC.

When was Metal Mutation released?

Metal Mutation was released on 4 May 2023.

Who developed Metal Mutation?

Metal Mutation was developed by T0 STUDIO and published by Microids.