Compare Magic Paper prices across 50+ stores and find the best deal. Developed by Teleportsoft. Published by Teleportsoft. Released on 7/18/2024. Available on PC. Genres: Action, Indie.

A scrappy solo-dev roguelike where your spellbook is literally a puzzle: slot magic pieces, complete sigils, and watch a custom spell kit take shape one dungeon run at a time.

I have a soft spot for the kind of game that fits on a single Steam page with room to spare, and Magic Paper by Teleportsoft is exactly that kind of project. It is a top-down hack-and-slash action roguelike built around one genuinely clever central idea: your spells are not picked from a menu, they are assembled. You slot magic pieces into a magic book, align them to complete a sigil pattern, and the resulting combination determines what fires when you enter combat. Stack two identical pieces and that magic upgrades. Hate the shape of a piece you just found? Swing by the magic altar and reshape it. It is a small spatial puzzle wrapped around a combat loop, and when it clicks, you feel it. The dungeon structure is familiar territory: procedural rooms, unique monsters, boss encounters that drop gems, and goblin traders lurking in the corridors selling potions and fresh magic pieces. A minimap lets you fast-travel back to rooms you have already cleared, which cuts down on backtracking nicely. The stated goal is to collect enough boss gems to unlock the Devil Castle and take down the Dark Lord, giving each run a clear through-line even if the path there changes. None of this reinvents the genre, but for a one-developer effort it holds together with more intentionality than you might expect. There are legitimate rough edges worth naming before you commit. The Steam community has flagged the absence of WASD movement controls as a friction point, with the game currently running as mouse-only for navigation. Controller support is also absent at the time of writing, which closes the door for Steam Deck players hoping to play from the couch. With only a small handful of Steam reviews to draw from, the sample size for gauging long-term depth or build variety is thin. What the existing player base does say, though, leans positive, suggesting the sigil-building hook earns its keep even if the surrounding dungeon lacks the density of bigger genre entries. Who is this for? Players who like the inventory-management side of action roguelikes, who enjoy the tactile satisfaction of fitting pieces together before a run even begins. Think of it as a lighter cousin to deeper build-crafters: less sprawling, more focused, and priced accordingly. If you need a rich meta-progression system or dozens of hours of unlockables, Magic Paper will run dry before you do. But if a compact, handcrafted loop with a genuinely novel spellbook mechanic sounds like a Tuesday evening well spent, Teleportsoft has built something worth a look. Kai, Scout Team

Magic Paper
ActionIndie

Magic Paper

Jul 18, 2024Teleportsoft
GamerScout Says

A scrappy solo-dev roguelike where your spellbook is literally a puzzle: slot magic pieces, complete sigils, and watch a custom spell kit take shape one dungeon run at a time.

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About Magic Paper

I have a soft spot for the kind of game that fits on a single Steam page with room to spare, and Magic Paper by Teleportsoft is exactly that kind of project. It is a top-down hack-and-slash action roguelike built around one genuinely clever central idea: your spells are not picked from a menu, they are assembled. You slot magic pieces into a magic book, align them to complete a sigil pattern, and the resulting combination determines what fires when you enter combat. Stack two identical pieces and that magic upgrades. Hate the shape of a piece you just found? Swing by the magic altar and reshape it. It is a small spatial puzzle wrapped around a combat loop, and when it clicks, you feel it. The dungeon structure is familiar territory: procedural rooms, unique monsters, boss encounters that drop gems, and goblin traders lurking in the corridors selling potions and fresh magic pieces. A minimap lets you fast-travel back to rooms you have already cleared, which cuts down on backtracking nicely. The stated goal is to collect enough boss gems to unlock the Devil Castle and take down the Dark Lord, giving each run a clear through-line even if the path there changes. None of this reinvents the genre, but for a one-developer effort it holds together with more intentionality than you might expect. There are legitimate rough edges worth naming before you commit. The Steam community has flagged the absence of WASD movement controls as a friction point, with the game currently running as mouse-only for navigation. Controller support is also absent at the time of writing, which closes the door for Steam Deck players hoping to play from the couch. With only a small handful of Steam reviews to draw from, the sample size for gauging long-term depth or build variety is thin. What the existing player base does say, though, leans positive, suggesting the sigil-building hook earns its keep even if the surrounding dungeon lacks the density of bigger genre entries. Who is this for? Players who like the inventory-management side of action roguelikes, who enjoy the tactile satisfaction of fitting pieces together before a run even begins. Think of it as a lighter cousin to deeper build-crafters: less sprawling, more focused, and priced accordingly. If you need a rich meta-progression system or dozens of hours of unlockables, Magic Paper will run dry before you do. But if a compact, handcrafted loop with a genuinely novel spellbook mechanic sounds like a Tuesday evening well spent, Teleportsoft has built something worth a look. Kai, Scout Team

Tags

singleplayerachievementscloud-savestier:sub-5Sigil BuildingPiece PlacementMouse-Only ControlsSolo DeveloperShort-Run RoguelikeSpatial Puzzle CombatMagic Customization

Steam Deck & Linux

Steam Deck Playable

Valve rates this game Steam Deck Playable.

System Requirements

Minimum

OS
windows 7/8/8.1/10 - 64-Bit
Memory
4 GB RAM
DirectX
Version 11
Storage
2 GB available space
Graphics
Geforce GT 730, ATI Radeon HD 7570
Processor
Intel Core i3-2100 @ 3.1GHz (or AMD Phenom 7950 Quad-Core, AMD Athlon II X4 620 equivalent)
Sound Card
Base
VR Support
unsupported

Recommended

OS
Windows 7/8/8.1/10 - 64-Bit
Memory
8 GB RAM
DirectX
Version 11
Storage
5 GB available space
Graphics
NVIDIA GeForce GTX 460, AMD Radeon HD 6870
Processor
Intel i5-2550K @ 3.4Ghz (or AMD FX-6350 Six-Core equivalent)
Sound Card
Base
VR Support
unsupported

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Game Info

Developer
Teleportsoft
Publisher
Teleportsoft
Release Date
Jul 18, 2024

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Frequently asked questions about Magic Paper

Where can I buy Magic Paper cheapest?

Compare Magic Paper prices across every verified store in the price table on this page. We list the cheapest in-stock key and store offers, updated regularly, so you always see the best current deal before you buy.

What platforms is Magic Paper available on?

Magic Paper is available on PC.

When was Magic Paper released?

Magic Paper was released on 18 July 2024.

Who developed Magic Paper?

Magic Paper was developed by Teleportsoft.