Compare LISA the Joyful prices across trusted key stores and find the best deal. Developed by Dingaling. Published by Serenity Forge. Released on 8/24/2015. Available on PC, Mac, Linux. Genres: Adventure, Indie, RPG.

LISA the Joyful

LISA the Joyful

Add-on / DLC for LISA: The Painful — view full game
Aug 24, 2015DingalingSerenity Forge
PCMacLinux
Best Price Available
€1.28-87%
at Eneba
Lowest tracked: €1.28
Track this price

Compare Prices(2 stores)

Edition:
EnebaBest price
The Joyful (DLC) Steam Key (PC)GlobalSteam KeyKey
€1.28-87%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€2.22
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€9.99
Priced in EUR by the store
Buy

Every store in this table quotes us in euros, so the EUR figure is the price the seller actually set, not our arithmetic — which is why EUR is also the currency we rank in. We only list an offer here when the store gives us its price in euros, so nothing in this table is a number we invented.

Pick USD, PLN, GBP, CAD or AUD in the header and we convert from EUR at the European Central Bank reference rate — converted amounts are prefixed with ~. Your bank or the store may apply a different rate at checkout. We never hide offers based on where you are: everyone sees this whole table.

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Lowest tracked
€1.287 Sept 2026
Current best
€1.28
Lowest since we started tracking
Keyshops
€1.25€1.34€1.43€1.5231 Jul10 Aug19 Aug29 Aug7 Sept
31 Jul — 7 Sept
Create alert

Screenshots & Media

About LISA the Joyful

I keep a short list of games that genuinely changed what I thought interactive storytelling could do. LISA: The Painful earned its place on that list the moment I watched a party member die permanently because I chose to sleep in the wrong building. No dramatic music sting. No retry prompt. Just gone. That is the whole thesis of Austin Jorgensen's post-apocalyptic RPG, and it is quietly radical. The setup plants you in Olathe, a wasteland where a mysterious event called the White Flash erased every woman from existence, leaving behind desperate, violent, often absurd men organized into warlord factions. You play as Brad Armstrong, a middle-aged ex-martial-arts instructor and longtime Joy addict who discovers an infant girl and raises her in secret, only to lose her and set out across a crumbling world to find her. That premise could easily collapse into exploitation. It does not, because Jorgensen folds the trauma directly into how the game plays. Brad's Joy addiction is not a cutscene stat - it governs combat. Dose him up and he deals only critical hits but faces brutal withdrawal penalties later. Stay clean and watch his damage crater during the stretches when his body fights back. The decision to use or avoid Joy mirrors exactly the kind of hollow short-term bargain the story keeps forcing on Brad, and that alignment of system and theme is genuinely rare. Combat itself is turn-based and party-driven, with a roster of up to thirty recruitable characters scattered across towns and camps, each carrying a unique move set. Brad uses an Armstrong Style combo dial, chaining inputs for different attacks in a way that echoes old-school fighting-game structure. Some party members get drunk for buffs. Some fight with sweatbands and greasy ponchos. One can be permanently lost to Russian roulette if you choose to gamble for resources. Enemies are static - each one appears once and never respawns - which gives every fight a small weight of finality. The Definitive Edition, updated in 2023, added campfire conversations between party members, revised battle systems, a full music player, and a Painless story mode for players who want the narrative without the punishment. Pain Mode, the harder alternative, destroys save points after a single use, which either deepens the dread or tests your patience depending on your tolerance for that particular pressure. Both modes have something to offer; neither is wrong to choose. The part of LISA that stays with me longest is the soundtrack. Jorgensen composed everything, and the score sits somewhere between damaged folk guitar, discordant industrial texture, and moments of aching quiet that arrive at exactly the right scene breaks. The pixel art is crude on purpose - rough character sprites, muted wasteland color palettes - and that roughness does real work. It keeps the world from being comfortable. The platforming that bridges combat encounters is the weakest element: ledge navigation is clunky, and falling to your death because a ladder sits one pixel from a drop has frustrated players consistently since launch. It is a small thing that accumulates irritation over a full run. This is not a game that works for everyone, and I would not pretend otherwise. Its themes include abuse cycles, addiction, and sexual violence presented without softening. One critic found the nihilism unrelenting in a way that shut out empathy entirely, and that reading is legitimate. What I would push back on is the idea that the darkness is gratuitous. The community that formed around LISA in the decade since launch - producing fan expansions, deep lore discussions, and ongoing conversation about ludonarrative design - suggests that something here struck a chord well beyond shock value. If you have any patience for intentional discomfort, for a game that treats your choices as real consequences rather than flavor, this handcrafted world from a solo developer will earn your time.

Alex
Alex · Scout Team

Catch-all

Tags

singleplayerachievementstrading-cardscloud-savestier:sub-5

System Requirements

Minimum

OS
Microsoft® Windows® XP / Vista / 7 (32-bit/64-bit)
Memory
512 MB RAM
Storage
800 MB available space
Graphics
1024 x 768 pixels or higher desktop resolution
Processor
Intel® Pentium® 4 2.0 GHz equivalent or faster processor

Keep exploring

Community Discussion

Be the first to comment on LISA the Joyful.

Reviews & Ratings

No ratings available

Game Info

Developer
Dingaling
Publisher
Serenity Forge
Release Date
Aug 24, 2015

Price Alert

Get notified when the price drops below your target!

Create Alert
Best price€1.28
See offer

Across the 24,365 games we track, a verified key was cheaper than the official store 90% of the time. See the method and the full numbers in our game price report.

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

Buy smarter: helpful guides

Frequently asked questions about LISA the Joyful

How much does LISA the Joyful cost?

As of 7 September 2026, the cheapest in-stock offer for LISA the Joyful is €1.28 at Eneba, out of 3 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy LISA the Joyful cheapest?

The lowest in-stock price we track for LISA the Joyful is €1.28 at Eneba (7 September 2026). We compare 3 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is LISA the Joyful available on?

LISA the Joyful is available on PC, Mac, Linux.

When was LISA the Joyful released?

LISA the Joyful was released on 24 August 2015.

Who developed LISA the Joyful?

LISA the Joyful was developed by Dingaling and published by Serenity Forge.