
Light Bound
A pitch-black couch brawler where every muzzle flash is a map reveal. Two friends on the sofa and it sings. Alone, it's a lightbulb with nobody to see it.
GamerScout Verdict
Worth it if you have a couch and two friends. Skip entirely if you're buying it to play alone.
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Screenshots & Media
About Light Bound
Light Bound asks for a second controller before it gives you anything at all. That's the entry fee, and it's steeper than the store page admits. What you get in return is one of the cleverest party-game ideas of its era: an arena you cannot see, drawn moment to moment by your own gunfire. Every shot you take is both an attack and a confession of where you're standing. The procedural arenas keep the geometry unfamiliar, so nobody memorizes a map and camps it, and weapon pickups sit out there in the dark as rumors until somebody's flash catches them. Rounds are short and mean. The tension lives entirely in the silence between shots. Solo, though, the lights genuinely go out. There's no campaign worth the name, and the AI can't perform the panic and giggling that make the concept work. Garden Knight Games built a lovely little machine and left it dependent on your living room. Remote Play Together patches some of that gap if your friends are scattered. Come with people, or don't come.

Indie & narrative
Tags
System Requirements
Minimum
- Processor
- 2GHz processor
- Memory
- 1 GB RAM
- Graphics
- Direct 9.0c compatible card with at least 256 MB of video memory
- DirectX
- Version 9.0c
- Storage
- 400 MB available…
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Reviews & Ratings
Game Info
- Developer
- Garden Knight Games
- Publisher
- Garden Knight Games
- Release Date
- Apr 23, 2015
