
Life after Death
Childhood nightmares reimagined as a first-person psychological horror crawl, but a mixed Steam reception and persistent bugs make this one strictly for the genre faithful on a steep discount.
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Screenshots & Media

About Life after Death
My spreadsheet brain does not usually spend time with walking simulators and horror puzzles, but I paid close attention to Life after Death specifically because its community reception tells an interesting story about ambition versus execution. This is a first-person psychological horror game from ASK_GAMES where you step into the skin of a character named Jessy, piecing together fragments of a troubled childhood while navigating what amounts to a looping nightmare version of familiar domestic spaces. The core loop is slow-burn exploration punctuated by puzzle-solving and occasional chase sequences with a villain who, players report, does not always reliably show up. On the structural side, the game leans heavily on hidden-object logic. Progress depends on finding small key items scattered across environments and using them to unlock the next beat of the narrative. The tension is meant to build gradually through atmosphere rather than constant jump scares, and to its credit, the scares that do land are reported by fans as purposeful rather than gratuitous. The storytelling is the clearest high point: several players who bounced off the gameplay mechanics still found themselves invested in Jessy's backstory, which threads childhood phobias and fragmented memory into a coherent psychological arc. There are 14 Steam achievements to hunt, which adds a modest layer of completionist incentive to a short runtime. The problems are harder to overlook. The item-hunting design falls apart without clear environmental signposting. Tiny interactable objects blend into stock assets, and the lack of any meaningful guidance means a significant portion of playtime is aimless wandering rather than intentional exploration. Reported bugs include achievement triggers that do not fire correctly and the antagonist failing to appear at scripted moments, both of which blunt the horror when they happen. The English localization is uneven in places, ranging from competent to awkward, which is a known friction point for ASK_GAMES titles. Steam sits at a mixed rating near 64 percent across roughly 160 reviews, which is an honest reflection of a game that works as a mood piece but trips over its own mechanics. For the horror-curious gamer who wants something short, atmospheric, and cheap rather than mechanically demanding, there is a functional experience here. Manage expectations: this is not a tightly designed puzzle box or a technically polished production. It is closer to a solo indie horror experiment with a genuine emotional throughline buried under some rough edges. If you have played and enjoyed other ASK_GAMES releases, you will find the storytelling is a step forward even if the moment-to-moment gameplay carries the same familiar frustrations. Go in at a significant discount and treat it as a one-session atmospheric short rather than a feature-length horror game, and the value proposition becomes a lot cleaner. Diego, Scout Team
Tags
Steam Deck & Linux
Runs flawlessly on Linux out of the box. Based on 3 ProtonDB community reports.
System Requirements
Minimum
- OS
- WINDOWS® 7, 8, 8.1, 10 (64-BIT Required)
- Memory
- 8 GB RAM
- DirectX
- Version 11
- Storage
- 10 GB available space
- Graphics
- NVIDIA® GeForce® GTX 760 2GB или AMD Radeon R9 280 3GB
- Processor
- Intel® Core™ i5-3470 or AMD Ryzen™ 3 1200
Recommended
- OS
- WINDOWS® 7, 8, 8.1, 10 (64-BIT Required)
- Memory
- 16 GB RAM
- DirectX
- Version 11
- Storage
- 10 GB available space
- Graphics
- NVIDIA® GeForce® GTX 1060 or AMD Radeon™ RX 480 with 3GB Video RAM
- Processor
- Intel® Core™ i7-3770 or AMD FX™-9590 or better
Community Discussion
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Reviews & Ratings
No ratings available
Game Info
- Developer
- ASK_GAMES
- Publisher
- ASK_GAMES
- Release Date
- Sep 29, 2022