Compare Kingdom Come: Deliverance - From the Ashes prices across trusted key stores and find the best deal. Developed by Warhorse Studios. Published by Warhorse Studios, Deep Silver. Released on 2/13/2018. Available on PC. Genres: Action, Adventure, RPG. Metacritic score: 76/100.

A brutal opening act guards one of the most grounded RPG worlds ever built. No magic, no chosen one, just directional swordplay and a Henry who earns every skill point.

The first hour will try to talk you out of this one, and I almost let it. You play Henry, a blacksmith's son with no sword training, no reputation and no spellbook to fall back on, and the game opens by sending you around a village collecting a debt while a drunk wins a fistfight against you. Then Skalitz burns, you run, and you are still terrible at everything. Skill-by-doing progression means Henry cannot read, cannot fight, and cannot pick a lock without snapping it, while the save system asks you to sleep in a bed or drink Saviour Schnapps to keep your progress. That wall is deliberate. Push through four or five hours of it and Bohemia in 1403 stops feeling like a setting and starts feeling like a place with weather, gossip and consequences. The pitch is historical fiction with the fantasy surgically removed. No dragons, and I say that as someone who will happily lose a weekend to a dragon. What replaces them is a map of a real Czech region where every village has a mill, a tavern, a church and people on actual schedules, and where a contested crown drives the plot instead of a prophecy. Combat is directional: you aim strikes at specific angles, your opponent reads them, and the system revolves around learning master strikes, feints, and when to stop swinging and start stabbing. One-on-one against a trained soldier is a real duel. Two-on-one is usually a death sentence, and I respect a game honest enough to say so. Armour layers matter, weight matters, stamina matters, and a fully kitted Henry with a good longsword at hour forty feels earned in a way very few power curves manage. The writing is where it earns loyalty. The best quests are investigations rather than kill lists. You question witnesses, compare their stories, hunt for physical evidence, then decide what to report and to whom, and the game is perfectly comfortable letting you be wrong. Several quests run on timers, so leaving someone rotting in a cell while you go brew potions carries consequences the game will not warn you about twice. Henry's arc works because he stays a commoner in a world that constantly reminds him of it. He is not chosen, he is a hot-headed young man being taught manners, letters and swordsmanship by people mostly using him for their own ends. Hans Capon starts as an insufferable noble brat and ends up the best character in the cast, and the dialogue is dry enough to reward a second read. Now the disappointments, because there are several. This is a janky game and always has been. Expect stiff faces in cutscenes, the occasional guard clipping through a fence, and a lockpicking minigame that is meaningfully worse on a controller than on a mouse. The alchemy bench is charming for three brews and tedious by the twentieth. Reputation and haggling carry more depth than most players will ever need, while the settlement work at Pribyslavitz turns into a money and resource sink where you unlock buildings and then mostly walk past them. The skill grind is the real offender: some stats climb so slowly that players resort to reading skill books, chopping wood in loops or stabbing training dummies for an hour, which is exactly the padded busywork I would rather not find in an otherwise disciplined RPG. Hardcore mode, added after launch, strips the compass and position marker and is the honest way to play once the base difficulty stops biting. So who is this for. If you want a power fantasy where you walk into a bandit camp at level ten and leave with heads on your belt, look elsewhere. If you want an RPG where literacy is a skill, where a bad reputation follows you from town to town, and where a duel feels like two people genuinely trying not to die, it holds up better than most of what shipped alongside it. The player consensus sitting well above the critic average tells you the shape of the thing: rough on first contact, very hard to put down afterward. Bring patience, bring a spare sword, and bring a lot of schnapps. Monika, Scout Team

Kingdom Come: Deliverance - From the Ashes

Kingdom Come: Deliverance - From the Ashes

Feb 13, 2018Warhorse StudiosWarhorse Studios, Deep Silver
GamerScout Says

A brutal opening act guards one of the most grounded RPG worlds ever built. No magic, no chosen one, just directional swordplay and a Henry who earns every skill point.

PC
Best Price Available
€4.80-20%
at Fanatical
Lowest tracked: €4.80
Track this price

GamerScout Verdict

Best for patient RPG players who want duels that feel like duels and a bad reputation that follows them into the next town.

Compare Prices(2 stores)

FanaticalBest price
StandardGlobalSteam KeyKey
€4.80-20%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€5.99
Priced in EUR by the store
Buy

Every store in this table quotes us in euros, so the EUR figure is the price the seller actually set, not our arithmetic — which is why EUR is also the currency we rank in. We only list an offer here when the store gives us its price in euros, so nothing in this table is a number we invented.

Pick USD, PLN, GBP, CAD or AUD in the header and we convert from EUR at the European Central Bank reference rate — converted amounts are prefixed with ~. Your bank or the store may apply a different rate at checkout. We never hide offers based on where you are: everyone sees this whole table.

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Lowest tracked
€4.8029 Aug 2026
Current best
€4.80
Lowest since we started tracking
Official stores
€4.42€4.67€4.93€5.1829 Aug31 Aug2 Sept3 Sept5 Sept
Tracking prices since 29 Aug 2026
Create alert

Screenshots & Media

About Kingdom Come: Deliverance - From the Ashes

The first hour will try to talk you out of this one, and I almost let it. You play Henry, a blacksmith's son with no sword training, no reputation and no spellbook to fall back on, and the game opens by sending you around a village collecting a debt while a drunk wins a fistfight against you. Then Skalitz burns, you run, and you are still terrible at everything. Skill-by-doing progression means Henry cannot read, cannot fight, and cannot pick a lock without snapping it, while the save system asks you to sleep in a bed or drink Saviour Schnapps to keep your progress. That wall is deliberate. Push through four or five hours of it and Bohemia in 1403 stops feeling like a setting and starts feeling like a place with weather, gossip and consequences. The pitch is historical fiction with the fantasy surgically removed. No dragons, and I say that as someone who will happily lose a weekend to a dragon. What replaces them is a map of a real Czech region where every village has a mill, a tavern, a church and people on actual schedules, and where a contested crown drives the plot instead of a prophecy. Combat is directional: you aim strikes at specific angles, your opponent reads them, and the system revolves around learning master strikes, feints, and when to stop swinging and start stabbing. One-on-one against a trained soldier is a real duel. Two-on-one is usually a death sentence, and I respect a game honest enough to say so. Armour layers matter, weight matters, stamina matters, and a fully kitted Henry with a good longsword at hour forty feels earned in a way very few power curves manage. The writing is where it earns loyalty. The best quests are investigations rather than kill lists. You question witnesses, compare their stories, hunt for physical evidence, then decide what to report and to whom, and the game is perfectly comfortable letting you be wrong. Several quests run on timers, so leaving someone rotting in a cell while you go brew potions carries consequences the game will not warn you about twice. Henry's arc works because he stays a commoner in a world that constantly reminds him of it. He is not chosen, he is a hot-headed young man being taught manners, letters and swordsmanship by people mostly using him for their own ends. Hans Capon starts as an insufferable noble brat and ends up the best character in the cast, and the dialogue is dry enough to reward a second read. Now the disappointments, because there are several. This is a janky game and always has been. Expect stiff faces in cutscenes, the occasional guard clipping through a fence, and a lockpicking minigame that is meaningfully worse on a controller than on a mouse. The alchemy bench is charming for three brews and tedious by the twentieth. Reputation and haggling carry more depth than most players will ever need, while the settlement work at Pribyslavitz turns into a money and resource sink where you unlock buildings and then mostly walk past them. The skill grind is the real offender: some stats climb so slowly that players resort to reading skill books, chopping wood in loops or stabbing training dummies for an hour, which is exactly the padded busywork I would rather not find in an otherwise disciplined RPG. Hardcore mode, added after launch, strips the compass and position marker and is the honest way to play once the base difficulty stops biting. So who is this for. If you want a power fantasy where you walk into a bandit camp at level ten and leave with heads on your belt, look elsewhere. If you want an RPG where literacy is a skill, where a bad reputation follows you from town to town, and where a duel feels like two people genuinely trying not to die, it holds up better than most of what shipped alongside it. The player consensus sitting well above the critic average tells you the shape of the thing: rough on first contact, very hard to put down afterward. Bring patience, bring a spare sword, and bring a lot of schnapps.

Monika
Monika · Scout Team

RPGs

Tags

auto-admittedMedieval RealismSkill-By-Doing ProgressionDirectional Sword CombatInvestigation QuestsTimed Quest ConsequencesSettlement BuildingSlow-Burn Power CurveHistorical FictionHardcore ModeNo Magic RPGFirst-Person MeleeReputation SystemAlchemy CraftingClass-Free BuildsStealth InfiltrationDialogue Skill ChecksLong Campaign

System Requirements

Minimum

Processor
Intel CPU Core i5-2500K 3.3GHz, AMD CPU Phenom II X4 940
Memory
8 GB RAM Graphi…

Recommended

Processor
Intel CPU Core i7 3770 3,4 GHz, AMD CPU AMD FX-8350 4 GHz
Memory
16 GB RAM…

Keep exploring

Community Discussion

Be the first to comment on Kingdom Come: Deliverance - From the Ashes.

Reviews & Ratings

Metacritic
76
Steam
84%(185,025)

Game Info

Developer
Warhorse Studios
Publisher
Warhorse Studios, Deep Silver
Release Date
Feb 13, 2018

Features

Single-playerSteam AchievementsFull controller supportSteam Trading CardsSteam CloudRemote Play on TVFamily Sharing

Price Alert

Get notified when the price drops below your target!

Create Alert
Best price€4.80
See offer

Across the 24,265 games we track, a verified key was cheaper than the official store 90% of the time. See the method and the full numbers in our game price report.

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

More from Warhorse Studios

Buy smarter: helpful guides

Looking for more? See games like Kingdom Come: Deliverance - From the Ashes →

Frequently asked questions about Kingdom Come: Deliverance - From the Ashes

How much does Kingdom Come: Deliverance - From the Ashes cost?

As of 5 September 2026, the cheapest in-stock offer for Kingdom Come: Deliverance - From the Ashes is €4.80 at Fanatical, out of 2 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Kingdom Come: Deliverance - From the Ashes cheapest?

The lowest in-stock price we track for Kingdom Come: Deliverance - From the Ashes is €4.80 at Fanatical (5 September 2026). We compare 2 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Kingdom Come: Deliverance - From the Ashes available on?

Kingdom Come: Deliverance - From the Ashes is available on PC.

When was Kingdom Come: Deliverance - From the Ashes released?

Kingdom Come: Deliverance - From the Ashes was released on 13 February 2018.

Who developed Kingdom Come: Deliverance - From the Ashes?

Kingdom Come: Deliverance - From the Ashes was developed by Warhorse Studios and published by Warhorse Studios, Deep Silver.

Is Kingdom Come: Deliverance - From the Ashes worth buying?

Kingdom Come: Deliverance - From the Ashes holds a Metacritic score of 76/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.