Compare Into the Radius prices across trusted key stores and find the best deal. Developed by CM IMMERSIVE. Published by CM Games. Released on 4/23/2026. Available on PC. Genres: Action, Adventure, Indie, Simulation.

A VR survival shooter set inside a hostile anomaly zone where every bullet counts and the atmosphere does as much damage as the enemies.

Into the Radius 2 is a first-person VR survival shooter built around deliberate, methodical progression through a hostile zone called the Pechorsk Anomaly. Think STALKER crossed with a meticulous inventory puzzle - every magazine you load by hand, every artifact you risk your neck for, and every route you plan through shifting anomalous terrain feeds into a loop that rewards patience over aggression. It runs on PC in VR, and the physical interaction model is the entire point: you rack slides, unload chambers, patch wounds, and manage weight limits with your actual hands. The simulation layer is surprisingly deep for a game that also asks you to shoot things. For players drawn to systemic depth, the resource economy is where the real decision-making lives. Ammo is scarce enough that firefights feel consequential, not tactical in a COD sense but tactical in a "do I even engage this cluster of anomalies or find another path" sense. Weapon maintenance and loadout planning before each run feel close to build-order work - you are optimizing under uncertainty, which is exactly the kind of problem I enjoy. The co-op option for two players adds a coordination layer that changes the calculus meaningfully; a partner covers a different threat vector and can stabilize you when things go wrong, but you are also sharing limited loot pools. The atmosphere is the other pillar. CM Immersive leans hard into the eerie, depopulated landscape aesthetic - think long stretches of quiet punctuated by genuinely unsettling enemy encounters. The surreal environmental design means you are never quite sure what a new zone will punish you for, which sustains tension across many hours. Enemies are not fodder; anomalous entities move unpredictably and demand you respect them rather than rush them. VR amplifies this considerably - physical presence in a threatening space hits differently than a flat-screen horror game. What does not work as well: the tutorial is functional but thin for newcomers to both VR and survival shooters simultaneously. If you have never handled a VR firearm system before, the early hours can feel like reading an instruction manual in the dark. The solo experience, while complete, occasionally highlights AI pathfinding quirks that break immersion at the worst moments. And with a 2026 release and a "Very Positive" Steam review score across roughly 5,000 reviews, the game is well-regarded but not universally polished - some players report rough performance on mid-tier headsets. For the strategy-minded player who wants their survival game to have mechanical weight behind every choice, this delivers the goods. Approach it like a puzzle system with guns rather than an action game with VR gimmicks, and the depth becomes apparent fast. The co-op mode specifically is worth your attention if you can find a committed partner - the shared resource tension turns routine runs into genuine negotiations. Diego, Scout Team

Into the Radius

Into the Radius

Apr 23, 2026CM IMMERSIVECM Games
GamerScout Says

A VR survival shooter set inside a hostile anomaly zone where every bullet counts and the atmosphere does as much damage as the enemies.

PC
Steam Deck UnsupportedProtonDB Gold
Best Price Available
€0.00
at N/A
Historical low: €8.79

GamerScout Verdict

Best for VR players who want a survival shooter with genuine mechanical weight and are willing to learn its slow, unforgiving rhythm.

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Price History

Historical low
€8.7928 Jun 2026
Keyshops
€8.39€9.78€11.17€12.565 Jun14 Jun23 Jun2 Jul11 Jul
5 Jun — 11 Jul
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About Into the Radius

Into the Radius 2 is a first-person VR survival shooter built around deliberate, methodical progression through a hostile zone called the Pechorsk Anomaly. Think STALKER crossed with a meticulous inventory puzzle - every magazine you load by hand, every artifact you risk your neck for, and every route you plan through shifting anomalous terrain feeds into a loop that rewards patience over aggression. It runs on PC in VR, and the physical interaction model is the entire point: you rack slides, unload chambers, patch wounds, and manage weight limits with your actual hands. The simulation layer is surprisingly deep for a game that also asks you to shoot things. For players drawn to systemic depth, the resource economy is where the real decision-making lives. Ammo is scarce enough that firefights feel consequential, not tactical in a COD sense but tactical in a "do I even engage this cluster of anomalies or find another path" sense. Weapon maintenance and loadout planning before each run feel close to build-order work - you are optimizing under uncertainty, which is exactly the kind of problem I enjoy. The co-op option for two players adds a coordination layer that changes the calculus meaningfully; a partner covers a different threat vector and can stabilize you when things go wrong, but you are also sharing limited loot pools. The atmosphere is the other pillar. CM Immersive leans hard into the eerie, depopulated landscape aesthetic - think long stretches of quiet punctuated by genuinely unsettling enemy encounters. The surreal environmental design means you are never quite sure what a new zone will punish you for, which sustains tension across many hours. Enemies are not fodder; anomalous entities move unpredictably and demand you respect them rather than rush them. VR amplifies this considerably - physical presence in a threatening space hits differently than a flat-screen horror game. What does not work as well: the tutorial is functional but thin for newcomers to both VR and survival shooters simultaneously. If you have never handled a VR firearm system before, the early hours can feel like reading an instruction manual in the dark. The solo experience, while complete, occasionally highlights AI pathfinding quirks that break immersion at the worst moments. And with a 2026 release and a "Very Positive" Steam review score across roughly 5,000 reviews, the game is well-regarded but not universally polished - some players report rough performance on mid-tier headsets. For the strategy-minded player who wants their survival game to have mechanical weight behind every choice, this delivers the goods. Approach it like a puzzle system with guns rather than an action game with VR gimmicks, and the depth becomes apparent fast. The co-op mode specifically is worth your attention if you can find a committed partner - the shared resource tension turns routine runs into genuine negotiations.

Diego
Diego · Scout Team

Strategy & simulation

Tags

steamVR RequiredImmersive SimCo-op SurvivalWeapon Handling SimResource ManagementAnomaly ZoneSolo or Co-opAtmospheric HorrorLoot Scarcity

System Requirements

Minimum

Graphics
Geforce 1060
DirectX
Version 11

Recommended

Processor
Intel i7-8700k | Ryzen 7-5700
Memory
16 GB RAM
Graphics
Nvidia RTX 3080 VR Support: OpenXR required. Important Note: HTC Vive Wands and Wind…

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Reviews & Ratings

Steam
80%(5,072)

Game Info

Developer
CM IMMERSIVE
Publisher
CM Games
Release Date
Apr 23, 2026

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How much does Into the Radius cost?

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What platforms is Into the Radius available on?

Into the Radius is available on PC.

When was Into the Radius released?

Into the Radius was released on 23 April 2026.

Who developed Into the Radius?

Into the Radius was developed by CM IMMERSIVE and published by CM Games.