Compare INMOST prices across trusted key stores and find the best deal. Developed by Hidden Layer Games. Published by Chucklefish. Released on 8/21/2020. Available on PC. Genres: Adventure, Indie. Metacritic score: 76/100.

A dark, handcrafted puzzle platformer following three interwoven lives inside a crumbling castle. Short, deliberate, and quietly devastating.

INMOST is a puzzle platformer built around atmosphere and dread rather than reflex. You play as three different characters whose stories thread through the same decaying castle, each with distinct movement and mechanics. A lone wanderer picks his way through traps and environmental puzzles. A small child runs and hides, frail and terrified. A knight cuts through shadows with a sword, his segments carrying the game's sharpest moment-to-moment tension. The way these three perspectives slowly converge is the entire point, and Hidden Layer Games earns every beat of that convergence. The pixel art here is the kind that makes you stop mid-platforming to appreciate it. Each room feels hand-painted, heavy with shadow and muted colour, and the castle itself reads as a living thing that has been holding its breath for a long time. That word, atmosphere, gets overused, but INMOST genuinely constructs a mood and refuses to let you leave it. The soundtrack sits just under the action, rarely calling attention to itself but pulling your chest tighter without you realising it is happening. For a game this short, probably four to six hours depending on how carefully you explore, that sustained tone is a real craft achievement. The puzzle design is modest in scope, never cruel. You are not here to be outsmarted. The obstacles exist to slow you down, to make you absorb the space before you move through it. Some players will find certain sections repetitive, and the knight's combat, while functional, lacks the depth a more action-focused player might want from it. The game knows this, though. It is not trying to be a combat game. It is trying to make you feel something specific by the time the credits roll, and on that measure it succeeds in a way that lingers well past the session. Who is it for. People who finished Limbo or Inside and wanted something warmer underneath the darkness. People who value a story told with economy rather than exposition. Anyone who thinks a six-hour game that ends exactly when it should is worth more than a thirty-hour game that runs out of ideas at hour twelve. If you need mechanical depth or replayability, look elsewhere. If you want something that treats its narrative like something fragile and worth protecting, INMOST is quietly one of the better cases for that kind of game on PC. Kai, Scout Team

INMOST

INMOST

Aug 21, 2020Hidden Layer GamesChucklefish
GamerScout Says

A dark, handcrafted puzzle platformer following three interwoven lives inside a crumbling castle. Short, deliberate, and quietly devastating.

PC
Steam Deck VerifiedProtonDB Platinum
Best Price Available
€1.63-19%
at G2A
Lowest tracked: €1.63
Track this price

GamerScout Verdict

A short, melancholy puzzle platformer that earns its emotional gut-punch - best for players who prioritise story and atmosphere over mechanical challenge.

Compare Prices(5 stores)

G2ABest price
StandardGlobalSteam KeyKey
€1.63-19%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€2.44
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€2.59
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€2.78-79%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€3.33
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€3.88-70%
Priced in EUR by the store
Buy
StandardUnited StatesSteam KeyKey
€6.99
Priced in EUR by the store
Buy
StandardJapanSteam KeyGift copy
€10.44-5%
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€1.6326 Jul 2026
Current best
€1.63
Lowest since we started tracking
Keyshops
€1.45€2.07€2.70€3.325 Jun28 Jun22 Jul14 Aug6 Sept
5 Jun — 6 Sept
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Screenshots & Media

About INMOST

INMOST is a puzzle platformer built around atmosphere and dread rather than reflex. You play as three different characters whose stories thread through the same decaying castle, each with distinct movement and mechanics. A lone wanderer picks his way through traps and environmental puzzles. A small child runs and hides, frail and terrified. A knight cuts through shadows with a sword, his segments carrying the game's sharpest moment-to-moment tension. The way these three perspectives slowly converge is the entire point, and Hidden Layer Games earns every beat of that convergence. The pixel art here is the kind that makes you stop mid-platforming to appreciate it. Each room feels hand-painted, heavy with shadow and muted colour, and the castle itself reads as a living thing that has been holding its breath for a long time. That word, atmosphere, gets overused, but INMOST genuinely constructs a mood and refuses to let you leave it. The soundtrack sits just under the action, rarely calling attention to itself but pulling your chest tighter without you realising it is happening. For a game this short, probably four to six hours depending on how carefully you explore, that sustained tone is a real craft achievement. The puzzle design is modest in scope, never cruel. You are not here to be outsmarted. The obstacles exist to slow you down, to make you absorb the space before you move through it. Some players will find certain sections repetitive, and the knight's combat, while functional, lacks the depth a more action-focused player might want from it. The game knows this, though. It is not trying to be a combat game. It is trying to make you feel something specific by the time the credits roll, and on that measure it succeeds in a way that lingers well past the session. Who is it for. People who finished Limbo or Inside and wanted something warmer underneath the darkness. People who value a story told with economy rather than exposition. Anyone who thinks a six-hour game that ends exactly when it should is worth more than a thirty-hour game that runs out of ideas at hour twelve. If you need mechanical depth or replayability, look elsewhere. If you want something that treats its narrative like something fragile and worth protecting, INMOST is quietly one of the better cases for that kind of game on PC.

Kai
Kai · Scout Team

Indie & narrative

Tags

steamAtmosphericDark NarrativeMultiple ProtagonistsPuzzle PlatformerShort but CompletePixel ArtStory-DrivenSingle Sitting

System Requirements

Minimum

Processor
Intel i5
Memory
1 GB RAM
Graphics
Nvidia 450 GTS
DirectX
Version 9.0c
Storage
2 GB available space

Recommended

OS
Windows 10
Memory
2 GB RAM

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Community Discussion

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Reviews & Ratings

Metacritic
76
Steam
91%(7,232)

Game Info

Developer
Hidden Layer Games
Publisher
Chucklefish
Release Date
Aug 21, 2020

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Best price€1.63
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Frequently asked questions about INMOST

How much does INMOST cost?

As of 6 September 2026, the cheapest in-stock offer for INMOST is €1.63 at G2A, out of 11 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy INMOST cheapest?

The lowest in-stock price we track for INMOST is €1.63 at G2A (6 September 2026). We compare 11 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is INMOST available on?

INMOST is available on PC.

When was INMOST released?

INMOST was released on 21 August 2020.

Who developed INMOST?

INMOST was developed by Hidden Layer Games and published by Chucklefish.

Is INMOST worth buying?

INMOST holds a Metacritic score of 76/100, making it one of the standout Adventure titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.