Compare Injustice 2 Darkseid (DLC) prices across 50+ stores and find the best deal. Developed by NetherRealm Studios, QLOC. Published by Warner Bros. Interactive Entertainment. Released on 11/14/2017. Available on Xbox Series X, Xbox One, Xbox. Genres: Action.

Darkseid plays exactly as menacing as he looks: a slow-walking zoner who punishes aggression with zig-zagging Omega Beams and parademon summons. Pure DC fan-service with a real gameplay identity behind it.

My first reaction to dropping into a match as Darkseid was that NetherRealm absolutely nailed the power fantasy. This is a character who does not rush. He walks toward you with arms folded, fires off a Low Omega Beam to clip your feet, and dares you to close the distance. That deliberate pace is the whole design point, and it works. As a DLC fighter, Darkseid slots into Injustice 2 as a zoner with a surprisingly deep toolkit. His Omega Beams are the headline move: zig-zagging eye lasers that can be guided up or down mid-flight, fired from the ground or in the air, and meter-burned for extended pressure. Pair those with Upward Omega Beams to punish jumpers and Low Omega Beams to keep grounded opponents honest, and you have a character who genuinely controls space in a way most of the base roster does not. Add a Boom Tube teleport for repositioning, an Air Doom Stomp for aerial approaches, and parademon summons (a melee-focused green minion or a close-range explosive red parademon) and the kit has more layering than a single-character DLC has any right to. The trade-off is commitment. Heavy attack strings do serious damage but they are not fast, and anyone who reads your patterns will punish hard in between. He is not a footsies character in the traditional sense either, so players who prefer combo-heavy rushdown (think Supergirl or Flash from the base roster) may find him stiff. Community reception settled on him being a solid zoner rather than a top-tier threat, which feels about right. The super move, "I Am Many Things," is a cinematic highlight: Lashina, Big Barda, and a giant Darkseid all pile in, and it is exactly the kind of over-the-top spectacle the game does well. The gear system carries over too. Darkseid has his own library of earnable equipment that feeds into Injustice 2's RPG-lite loot loop, so casual players grinding the Multiverse mode will have something to chase beyond the base experience. That said, this is DLC for an existing game, not a standalone product. If you do not already own Injustice 2, this character add-on does nothing on its own. And if you are deep into the competitive side, Darkseid's ceiling is interesting but not dominant enough to feel mandatory. For DC fans who wanted the Lord of Apokolips playable in a proper fighting game context, this is the version that finally delivers on that. The character identity is intact, the moveset is genuine, and playing him feels like a different game mode than the rest of the roster. Alex, Scout Team

Injustice 2 Darkseid (DLC)
Action

Injustice 2 Darkseid (DLC)

Nov 14, 2017NetherRealm Studios, QLOCWarner Bros. Interactive Entertainment
GamerScout Says

Darkseid plays exactly as menacing as he looks: a slow-walking zoner who punishes aggression with zig-zagging Omega Beams and parademon summons. Pure DC fan-service with a real gameplay identity behind it.

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About Injustice 2 Darkseid (DLC)

My first reaction to dropping into a match as Darkseid was that NetherRealm absolutely nailed the power fantasy. This is a character who does not rush. He walks toward you with arms folded, fires off a Low Omega Beam to clip your feet, and dares you to close the distance. That deliberate pace is the whole design point, and it works. As a DLC fighter, Darkseid slots into Injustice 2 as a zoner with a surprisingly deep toolkit. His Omega Beams are the headline move: zig-zagging eye lasers that can be guided up or down mid-flight, fired from the ground or in the air, and meter-burned for extended pressure. Pair those with Upward Omega Beams to punish jumpers and Low Omega Beams to keep grounded opponents honest, and you have a character who genuinely controls space in a way most of the base roster does not. Add a Boom Tube teleport for repositioning, an Air Doom Stomp for aerial approaches, and parademon summons (a melee-focused green minion or a close-range explosive red parademon) and the kit has more layering than a single-character DLC has any right to. The trade-off is commitment. Heavy attack strings do serious damage but they are not fast, and anyone who reads your patterns will punish hard in between. He is not a footsies character in the traditional sense either, so players who prefer combo-heavy rushdown (think Supergirl or Flash from the base roster) may find him stiff. Community reception settled on him being a solid zoner rather than a top-tier threat, which feels about right. The super move, "I Am Many Things," is a cinematic highlight: Lashina, Big Barda, and a giant Darkseid all pile in, and it is exactly the kind of over-the-top spectacle the game does well. The gear system carries over too. Darkseid has his own library of earnable equipment that feeds into Injustice 2's RPG-lite loot loop, so casual players grinding the Multiverse mode will have something to chase beyond the base experience. That said, this is DLC for an existing game, not a standalone product. If you do not already own Injustice 2, this character add-on does nothing on its own. And if you are deep into the competitive side, Darkseid's ceiling is interesting but not dominant enough to feel mandatory. For DC fans who wanted the Lord of Apokolips playable in a proper fighting game context, this is the version that finally delivers on that. The character identity is intact, the moveset is genuine, and playing him feels like a different game mode than the rest of the roster. Alex, Scout Team

Tags

xboxZoner PlaystyleCharacter DLCDC ComicsParademon SummonsGear ProgressionSpace ControlPower FantasyCombo Punisher

System Requirements

Minimum

OS *
64-bit Windows 7 / Windows 10
Memory
4 GB RAM
DirectX
Version 11
Network
Broadband Internet connection
Storage
52 GB available space
Graphics
NVIDIA® GeForce™ GTX 570 or NVIDIA® GeForce™ GTX 1050/ AMD® Radeon™ HD 7850 or AMD® Radeon™ RX 550
Processor
Intel Core i5-750, 2.66 GHz / AMD Phenom II X4 965, 3.4 GHz or AMD Ryzen™ 3 1200, 3.1 GHz

Recommended

OS *
64-bit Windows 7 / Windows 10
Memory
8 GB RAM
DirectX
Version 11
Network
Broadband Internet connection
Storage
60 GB available space
Graphics
NVIDIA® GeForce™ GTX 780 / AMD® Radeon™ R9 290 or RX 570
Processor
Intel Core i3-2100, 3.10 GHz / AMD FX-6300, 3.5 GHz or AMD Ryzen™ 5 1400, 3.2 GHz

Reviews & Ratings

No ratings available

Game Info

Developer
NetherRealm Studios, QLOC
Publisher
Warner Bros. Interactive Entertainment
Release Date
Nov 14, 2017

Features

Single-playerMulti-playerOnline PvPShared/Split Screen PvPDownloadable ContentSteam AchievementsFull controller supportSteam Trading Cards+3 more

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