Compare Hunt: Showdown - When Shadows Dance prices across trusted key stores and find the best deal. Developed by Crytek. Published by Crytek. Released on 8/27/2019. Available on PC. Genres: Action.

Hunt: Showdown - When Shadows Dance

Hunt: Showdown - When Shadows Dance

Add-on / DLC for Hunt: Showdown — view full game
Aug 27, 2019Crytek
PC
Best Price Available
€3.26-67%
at Eneba
Lowest tracked: €2.51
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EnebaBest price
When Shadows Dance (DLC) (PC) Steam KeyGlobalSteam KeyKey
€3.26-67%
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Price History

Lowest tracked
€2.5127 Aug 2026
Current best
€3.26
Keyshops
€2.42€2.74€3.07€3.395 Jun27 Jun19 Jul10 Aug2 Sept
5 Jun — 2 Sept
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About Hunt: Showdown - When Shadows Dance

My first few matches in Hunt: Showdown went badly in a way most shooters won't let happen to you. I rushed a boss compound, cleared the Butcher, grabbed the bounty token, and got shot in the back of the head crossing an open field I thought was safe. Respawned. Did it again. Died again. That cycle of humiliation is exactly how this game teaches you to play it, and once the lesson sticks, almost nothing else in the extraction-shooter space replicates the tension. At its core, Hunt is a PvPvE extraction game set in a monster-infested, late-19th-century Louisiana bayou. Up to a dozen hunters split into solos, duos, or trios drop onto a large map, track clues to locate one or two bounty targets drawn from a roster of bosses including the wall-crawling Spider, the flame-wreathed Butcher, and others, kill the target, then fight their way to an extraction point while every other squad on the map knows exactly where you are. The procedurally placed AI enemies, ranging from shambling grunts and hellhounds to the locust-spewing Hive, act more as a noise-making alarm system than a serious combat challenge. That is by design. The PvP encounters are the real game. Guns are period-accurate, meaning slow to reload, loud, and punishing. Ammo is scarce. One clean headshot ends a fight instantly. Moving too fast gets you killed; moving too slow gets someone else the bounty. The sound design does the heavy lifting here: wading through water, stepping on glass, or firing a shot all broadcast your position, so listening becomes a skill you actively build. The roguelite edge is what divides the audience. Hunters are persistent characters who carry their earned weapons and unlocked traits between matches. Die, and you lose the hunter entirely, gear and all. Win, and the kit you looted off a corpse carries forward. It creates real attachment to individual loadouts and real grief when a well-equipped character gets third-partied at the exit. Critics in the Steam reviews point to this system feeling punishing for newcomers, since veteran players often run expensive, high-tier weapons while fresh accounts start lean. The beginner gap is real, and the mixed Steam score (74% positive across a very large sample) reflects a genuine community split rather than a broken game. The 1896 engine update in 2024 added bullet drop for long-range shooting, new ammo types, bear traps, and overhauled visuals on current-gen hardware, but it also brought a controversial UI redesign and a wave of PC performance complaints that temporarily cratered short-term review scores. For the right player, none of that overshadows what Hunt does exceptionally well: manufacturing dread from ordinary geography. A barn becomes a chokepoint. A flooded road becomes a death trap. The Bounty Hunt mode's core loop, where collecting the bounty marks you on the map for all remaining teams, flips the dynamic in a way few games manage. You go from predator to prey in one button press, and the half-minute sprint to the extraction coach with three rival teams closing in is as tense as anything the genre offers. Quickplay, the secondary mode, strips away permanent loss for a shorter battle-royale-lite format that works well as a warmup or a way to test new loadouts without risking a beloved hunter. If you hate slow pacing, if a single bullet ending a thirty-minute round sounds like a frustration rather than a consequence, Hunt will wear you out inside a few hours. But if deliberate positioning, sound discipline, and the looming threat of a squad you haven't spotted yet sounds like the correct kind of stress, this is one of the better-built games in its genre.

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Game Info

Developer
Crytek
Publisher
Crytek
Release Date
Aug 27, 2019

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Best price€3.26
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Frequently asked questions about Hunt: Showdown - When Shadows Dance

How much does Hunt: Showdown - When Shadows Dance cost?

As of 2 September 2026, the cheapest in-stock offer for Hunt: Showdown - When Shadows Dance is €3.26 at Eneba, out of 1 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Hunt: Showdown - When Shadows Dance cheapest?

The lowest in-stock price we track for Hunt: Showdown - When Shadows Dance is €3.26 at Eneba (2 September 2026). We compare 1 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Hunt: Showdown - When Shadows Dance available on?

Hunt: Showdown - When Shadows Dance is available on PC.

When was Hunt: Showdown - When Shadows Dance released?

Hunt: Showdown - When Shadows Dance was released on 27 August 2019.

Who developed Hunt: Showdown - When Shadows Dance?

Hunt: Showdown - When Shadows Dance was developed by Crytek.